Player Matchup

Anhur
Anhur
GebsStrongArm
Anhur
Level 18
God Stats
2W - 6L
1,300 SR
Queue Stats
17W - 27L
1,326 Elo+
Solo
Zhong Kui
Zhong Kui
HArryP0tat03s
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,360 Elo+
Solo
Scylla
Scylla
JediMoon91
Scylla
Level 25
God Stats
2W - 8L
1,369 SR
Queue Stats
89W - 85L
1,316 Elo+
Solo
Serqet
Serqet
iiKingMJ
Serqet
Level 27
God Stats
1W - 2L
1,398 SR
Queue Stats
54W - 69L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
twizzy1130
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,396 Elo+
Party 2
Team Averages
Level 22
1,413 SR
1,336 Elo+

VS

Team Averages
Level 18
1,452 SR
1,271 Elo+
Sun Wukong
Sun Wukong
Epsilonwolff
Sun Wukong
Level 9
God Stats
9W - 6L
1,493 SR
Queue Stats
100W - 90L
1,367 Elo+
Solo
Chernobog
Chernobog
Flywagon
Chernobog
Level 28
God Stats
6W - 5L
1,481 SR
Queue Stats
16W - 20L
1,357 Elo+
Solo
Chang'e
Chang'e
HenreeTheDeleter
Chang'e
Level 24
God Stats
5W - 3L
1,136 SR
Queue Stats
23W - 25L
1,287 Elo+
Party 1
Athena
Athena
connerWMM
Athena
Level 23
God Stats
3W - 0L
1,664 SR
Queue Stats
23W - 27L
1,274 Elo+
Party 1
Nemesis
Nemesis
gatchep
Nemesis
Level 5
God Stats
1W - 2L
1,486 SR
Queue Stats
2W - 6L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 4
14,555
539
24,036
26,022
10,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
HArryP0tat03s
Zhong Kui
20
1 / 3 / 1
13,910
515
16,003
21,193
37,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
JediMoon91
Scylla
20
3 / 5 / 3
13,735
509
11,408
18,671
7,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
iiKingMJ
Serqet
17
4 / 10 / 1
11,429
423
9,009
18,402
8,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
twizzy1130
Cthulhu
15
0 / 12 / 7
10,231
379
3,621
19,724
9,117
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Epsilonwolff
Sun Wukong
20
5 / 1 / 2
14,924
553
16,309
23,037
24,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Flywagon
Chernobog
20
19 / 6 / 8
15,605
578
29,084
18,201
10,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 3 / 3
12,282
455
5,150
15,431
5,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
connerWMM
Athena
20
7 / 3 / 17
15,495
574
9,407
20,220
22,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
gatchep
Nemesis
18
4 / 7 / 6
12,671
469
13,554
20,344
11,411
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
20
Kills
35
36
Deaths
20
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Epsilonwolff
Sun Wukong
5
1
2
6
W
Chernobog
Flywagon
Chernobog
19
6
8
3.83
L
12
6
4
2.33
L
Zhong Kui
HArryP0tat03s
Zhong Kui
1
3
1
0.5
W
0
3
3
0.5
L
Scylla
JediMoon91
Scylla
3
5
3
0.9
W
Athena
connerWMM
Athena
7
3
17
5.17
W
Nemesis
gatchep
Nemesis
4
7
6
1
L
Serqet
iiKingMJ
Serqet
4
10
1
0.45
L
Cthulhu
twizzy1130
Cthulhu
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,077
Damage
73,504
104,012
Taken
97,233
73,231
Mitigated
73,788
22,154
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Epsilonwolff
Sun Wukong
16,309
4,905
0
3,941
23,037
24,048
0
14,324
8,713
0
103,150
W
Chernobog
Flywagon
Chernobog
29,084
20,341
0
3,785
18,201
10,195
7,935
3,711
14,122
0
123,705
L
24,036
16,704
0
8,562
26,022
10,285
2,055
5,388
20,634
0
83,175
L
Zhong Kui
HArryP0tat03s
Zhong Kui
16,003
2,346
0
7,027
21,193
37,950
671
1,259
19,934
107,814
0
W
5,150
260
348
5,855
15,431
5,748
1,044
4,843
9,883
54,551
0
L
Scylla
JediMoon91
Scylla
11,408
1,013
216
4,894
18,671
7,327
3,343
4,096
14,575
96,325
0
W
Athena
connerWMM
Athena
9,407
1,684
0
4,391
20,220
22,386
1,301
5,784
14,020
24,865
0
W
Nemesis
gatchep
Nemesis
13,554
8,713
0
1,098
20,344
11,411
2,788
2,653
17,290
0
95,820
L
Serqet
iiKingMJ
Serqet
9,009
2,255
0
1,455
18,402
8,552
0
1,692
16,710
0
60,256
L
Cthulhu
twizzy1130
Cthulhu
3,621
1,029
0
0
19,724
9,117
542
2,122
17,602
25,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,860
Gold Earned
70,977
643
Minions Killed
623
0
Camps Cleared
0
2,161,325
Distance Traveled
2,461,901
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,924
553
181
7
0
561,780
4
W
Chernobog
15,605
578
183
7
0
444,517
5
L
Anhur
14,555
539
136
5
0
418,855
1
L
Zhong Kui
13,910
515
203
8
0
437,016
3
W
Chang'e
12,282
455
119
4
0
467,158
0
L
Scylla
13,735
509
175
6
0
448,785
8
W
Athena
15,495
574
33
1
0
503,527
2
W
Nemesis
12,671
469
107
4
0
484,919
1
L
Serqet
11,429
423
87
3
0
482,280
5
L
Cthulhu
10,231
379
42
2
0
374,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role