Player Matchup

Fenrir
Fenrir
AstonIsAwesome
Fenrir
Level 67
God Stats
7W - 4L
1,418 SR
Queue Stats
62W - 102L
1,342 Elo+
Party 2
Ra
Ra
BARIN97
Ra
Level 39
God Stats
20W - 25L
1,466 SR
Queue Stats
135W - 160L
1,346 Elo+
Solo
Nike
Nike
FuriousGills
Nike
Level 45
God Stats
3W - 2L
1,393 SR
Queue Stats
44W - 78L
1,302 Elo+
Party 2
Danzaburou
Danzaburou
JumpFirst
Danzaburou
Level 83
God Stats
39W - 52L
1,493 SR
Queue Stats
58W - 90L
1,349 Elo+
Party 2
Cerberus
Cerberus
Sazistan
Cerberus
Level 63
God Stats
1W - 1L
1,770 SR
Queue Stats
61W - 98L
1,338 Elo+
Party 2
Team Averages
Level 59
1,508 SR
1,336 Elo+

VS

Team Averages
Level 56
1,307 SR
1,368 Elo+
Guan Yu
Guan Yu
Sarumaniac
Guan Yu
Level 28
God Stats
2W - 11L
1,221 SR
Queue Stats
77W - 113L
1,338 Elo+
Party 1
Khepri
Khepri
TheKhorne
Khepri
Level 61
God Stats
3W - 4L
1,452 SR
Queue Stats
159W - 269L
1,305 Elo+
Party 1
Fenrir
Fenrir
ToksikTNO
Fenrir
Level 29
God Stats
0W - 3L
1,242 SR
Queue Stats
81W - 117L
1,332 Elo+
Party 1
Charybdis
Charybdis
hazoke
Charybdis
Level 123
God Stats
2W - 4L
1,462 SR
Queue Stats
272W - 244L
1,486 Elo+
Solo
Kukulkan
Kukulkan
wardus
Kukulkan
Level 39
God Stats
1W - 6L
1,155 SR
Queue Stats
109W - 160L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 6
13,153
548
9,855
18,331
13,066
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
1 / 7 / 10
11,776
491
9,075
15,101
7,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
1 / 1 / 6
11,865
494
11,890
22,073
23,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
JumpFirst
Danzaburou
20
22 / 2 / 5
15,719
655
31,384
20,877
8,970
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Sazistan
Cerberus
18
2 / 3 / 15
11,492
479
13,071
22,674
15,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Sarumaniac
Guan Yu
16
0 / 5 / 4
10,230
426
10,970
20,111
22,769
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
TheKhorne
Khepri
17
2 / 9 / 5
11,244
469
4,896
23,548
29,971
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
ToksikTNO
Fenrir
16
3 / 6 / 5
10,626
443
8,246
19,678
9,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
hazoke
Charybdis
19
4 / 9 / 3
12,391
516
13,727
19,642
6,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
wardus
Kukulkan
19
7 / 5 / 3
12,494
521
18,504
14,568
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
34
Kills
16
17
Deaths
34
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
W
1
7
10
0.86
W
1
1
6
4
W
Danzaburou
JumpFirst
Danzaburou
22
2
5
12.25
L
Guan Yu
Sarumaniac
Guan Yu
0
5
4
0.4
W
Cerberus
Sazistan
Cerberus
2
3
15
3.17
L
Khepri
TheKhorne
Khepri
2
9
5
0.5
L
Fenrir
ToksikTNO
Fenrir
3
6
5
0.92
L
Charybdis
hazoke
Charybdis
4
9
3
0.61
L
Kukulkan
wardus
Kukulkan
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,275
Damage
56,343
99,056
Taken
97,547
68,894
Mitigated
75,554
40,572
Healing
25,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,855
1,453
0
3,179
18,331
13,066
781
4,125
14,193
0
94,900
W
9,075
465
2,614
4,609
15,101
7,705
648
6,595
8,506
76,271
0
W
11,890
1,114
0
10,763
22,073
23,315
1,102
3,384
18,689
0
63,053
W
Danzaburou
JumpFirst
Danzaburou
31,384
22,525
0
10,360
20,877
8,970
6,195
6,030
14,847
0
132,459
L
Guan Yu
Sarumaniac
Guan Yu
10,970
3,327
346
5,656
20,111
22,769
426
1,964
16,351
0
56,149
W
Cerberus
Sazistan
Cerberus
13,071
443
241
8,806
22,674
15,838
27
8,349
14,195
50,456
0
L
Khepri
TheKhorne
Khepri
4,896
33
0
3,603
23,548
29,971
403
4,885
18,262
30,360
0
L
Fenrir
ToksikTNO
Fenrir
8,246
1,588
0
6,517
19,678
9,414
0
5,230
14,130
0
74,848
L
Charybdis
hazoke
Charybdis
13,727
8,307
0
6,509
19,642
6,642
490
3,914
15,728
0
97,690
L
Kukulkan
wardus
Kukulkan
18,504
1,949
0
3,151
14,568
6,758
621
5,894
8,367
103,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,005
Gold Earned
56,985
612
Minions Killed
579
0
Camps Cleared
0
2,325,415
Distance Traveled
2,128,910
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,153
548
128
5
0
493,875
1
W
Ra
11,776
491
141
6
0
435,381
3
W
Nike
11,865
494
114
5
0
481,047
0
W
Danzaburou
15,719
655
166
7
0
436,967
0
L
Guan Yu
10,230
426
124
5
0
471,759
0
W
Cerberus
11,492
479
63
3
0
478,145
3
L
Khepri
11,244
469
26
1
0
404,479
2
L
Fenrir
10,626
443
106
4
0
442,208
0
L
Charybdis
12,391
516
141
6
0
398,346
4
L
Kukulkan
12,494
521
182
8
0
412,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role