Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dan_da_N
Chang'e
Level 17
God Stats
6W - 3L
1,685 SR
Queue Stats
32W - 20L
1,665 Elo+
Solo
Hachiman
Hachiman
Kanjali
Hachiman
Level 29
God Stats
2W - 0L
1,699 SR
Queue Stats
48W - 19L
1,863 Elo+
Solo
Arachne
Arachne
Rskit4bskit
Arachne
Level 23
God Stats
9W - 4L
1,847 SR
Queue Stats
131W - 92L
1,602 Elo+
Party 1
Tiamat
Tiamat
getrost_Humpen
Tiamat
Level 26
God Stats
4W - 3L
1,900 SR
Queue Stats
166W - 152L
1,583 Elo+
Solo
Team Averages
Level 25
1,726 SR
1,642 Elo+

VS

Team Averages
Level 17
1,573 SR
1,661 Elo+
Chiron
Chiron
CovidMaskPolice
Chiron
Level 23
God Stats
1W - 1L
1,848 SR
Queue Stats
21W - 18L
1,686 Elo+
Solo
Loki
Loki
Maplebrook
Loki
Level 27
God Stats
14W - 19L
1,460 SR
Queue Stats
49W - 51L
1,472 Elo+
Solo
Anubis
Anubis
Medirubiin
Anubis
Level 21
God Stats
10W - 9L
1,556 SR
Queue Stats
87W - 97L
1,569 Elo+
Solo
Ares
Ares
Shadowssmurf331
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,864 Elo+
Solo
Ra
Ra
ryanteigen
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 3 / 10
7,485
535
6,775
11,654
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Dan_da_N
Chang'e
15
7 / 1 / 4
9,009
644
9,316
9,972
3,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kanjali
Hachiman
14
4 / 2 / 3
8,555
611
8,210
7,673
2,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Rskit4bskit
Arachne
15
7 / 0 / 3
9,124
652
7,542
10,778
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 3
8,249
589
5,401
7,365
4,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,833
488
6,477
9,000
2,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
6,124
437
4,918
7,593
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Medirubiin
Anubis
9
1 / 7 / 3
5,970
426
3,856
8,929
4,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 4 / 2
6,231
445
4,520
13,656
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 3 / 1
8,160
583
5,608
9,595
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
6
6
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
3
10
1.67
L
2
5
2
0.6
W
Chang'e
Dan_da_N
Chang'e
7
1
4
9
W
Hachiman
Kanjali
Hachiman
4
2
3
2.75
L
1
2
1
0.75
L
Anubis
Medirubiin
Anubis
1
7
3
0.36
W
Arachne
Rskit4bskit
Arachne
7
0
3
8.5
L
2
4
2
0.75
W
3
0
3
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,244
Damage
25,379
47,442
Taken
48,773
28,900
Mitigated
22,397
20,270
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,775
1,453
0
1,981
11,654
12,513
0
4,631
7,023
14,633
0
L
6,477
1,657
300
1,844
9,000
2,786
0
2,223
6,768
0
40,947
W
Chang'e
Dan_da_N
Chang'e
9,316
1,043
529
6,682
9,972
3,964
1,920
3,942
6,030
51,926
0
W
Hachiman
Kanjali
Hachiman
8,210
3,686
0
2,395
7,673
2,564
0
1,133
6,540
0
58,146
L
4,918
1,156
0
943
7,593
2,233
0
3,690
3,903
0
32,208
L
Anubis
Medirubiin
Anubis
3,856
176
91
1,344
8,929
4,389
15
6,125
2,804
25,377
0
W
Arachne
Rskit4bskit
Arachne
7,542
4,960
0
4,803
10,778
5,022
0
2,565
8,213
0
62,465
L
4,520
340
0
3,100
13,656
8,829
0
5,561
8,095
14,576
0
W
5,401
175
0
3,880
7,365
4,837
1,265
1,880
5,485
55,946
0
L
5,608
551
640
3,605
9,595
4,160
0
3,893
5,702
74,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
33,318
447
Minions Killed
377
0
Camps Cleared
0
1,408,019
Distance Traveled
1,340,502
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,485
535
15
1
0
270,386
7
L
Chiron
6,833
488
88
6
0
254,099
5
W
Chang'e
9,009
644
113
8
0
250,386
2
W
Hachiman
8,555
611
106
8
0
243,849
3
L
Loki
6,124
437
62
4
0
305,614
0
L
Anubis
5,970
426
46
3
0
215,380
0
W
Arachne
9,124
652
101
7
0
358,509
2
L
Ares
6,231
445
22
2
0
265,508
0
W
Tiamat
8,249
589
112
8
0
284,889
3
L
Ra
8,160
583
159
11
0
299,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role