Player Matchup

Ares
Ares
Dandre2005
Ares
Level 21
God Stats
2W - 1L
1,449 SR
Queue Stats
21W - 40L
1,332 Elo+
Party 1
Camazotz
Camazotz
Donar2TheThunder
Camazotz
Level 21
God Stats
1W - 1L
1,252 SR
Queue Stats
29W - 38L
1,348 Elo+
Party 3
Chaac
Chaac
DonarTheThunder
Chaac
Level 61
God Stats
13W - 4L
1,675 SR
Queue Stats
76W - 79L
1,392 Elo+
Party 3
Hou Yi
Hou Yi
Pandaperfect
Hou Yi
Level 32
God Stats
6W - 0L
1,778 SR
Queue Stats
27W - 26L
1,354 Elo+
Solo
Anubis
Anubis
SpanspekCult
Anubis
Level 65
God Stats
5W - 2L
1,635 SR
Queue Stats
196W - 233L
1,454 Elo+
Party 1
Team Averages
Level 40
1,558 SR
1,376 Elo+

VS

Team Averages
Level 51
1,444 SR
1,359 Elo+
Artemis
Artemis
EttGlasVatten
Artemis
Level 23
God Stats
27W - 40L
1,450 SR
Queue Stats
39W - 58L
1,371 Elo+
Party 2
Yemoja
Yemoja
Mortiangelus
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,314 Elo+
Solo
Nu Wa
Nu Wa
brutherman
Nu Wa
Level 28
God Stats
0W - 1L
1,281 SR
Queue Stats
40W - 59L
1,374 Elo+
Party 2
Thor
Thor
fnix
Thor
Level 106
God Stats
1W - 6L
1,523 SR
Queue Stats
40W - 63L
1,361 Elo+
Party 2
Chaac
Chaac
smajdah
Chaac
Level 61
God Stats
6W - 7L
1,467 SR
Queue Stats
46W - 68L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,893
491
2,038
10,072
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 0 / 4
5,808
484
3,165
6,048
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 5
6,646
554
4,998
7,560
4,634
Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
10
3 / 0 / 1
5,981
498
5,047
5,635
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
14
6 / 1 / 0
8,486
707
7,232
9,097
4,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 3 / 2
5,110
426
4,734
4,977
1,204
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
8
1 / 3 / 0
5,537
461
4,965
8,668
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
9
1 / 4 / 1
5,455
455
4,475
6,457
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
fnix
Thor
8
1 / 4 / 0
5,603
467
3,700
7,986
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
smajdah
Chaac
10
0 / 1 / 1
5,771
481
4,595
6,378
3,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
3
3
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
1
0
4
3
W
3
0
5
5.5
L
Artemis
0
3
2
0.33
L
Yemoja
1
3
0
0.33
W
Hou Yi
3
0
1
3.5
W
Anubis
6
1
0
6
L
Nu Wa
1
4
1
0.38
L
Thor
fnix
Thor
1
4
0
0.25
L
Chaac
smajdah
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
22,469
38,412
Taken
34,466
18,163
Mitigated
13,280
14,794
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,038
31
0
2,119
10,072
5,424
387
2,374
7,563
13,549
0
W
3,165
1,121
0
1,967
6,048
1,736
405
831
5,151
0
22,876
W
4,998
737
0
3,143
7,560
4,634
975
1,486
5,771
0
25,809
L
Artemis
4,734
2,078
0
863
4,977
1,204
690
487
4,490
0
20,257
L
Yemoja
4,965
698
150
1,809
8,668
4,707
0
1,551
7,117
19,187
0
W
Hou Yi
5,047
1,425
0
1,355
5,635
1,714
0
2,264
3,308
0
26,406
W
Anubis
7,232
745
0
6,210
9,097
4,655
258
2,762
6,065
60,411
0
L
Nu Wa
4,475
952
0
725
6,457
1,398
214
3,877
2,580
23,356
0
L
Thor
fnix
Thor
3,700
1,192
0
710
7,986
2,047
0
2,405
5,581
0
25,782
L
Chaac
smajdah
Chaac
4,595
278
0
1,204
6,378
3,924
0
950
5,428
4,152
21,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
27,476
281
Minions Killed
215
0
Camps Cleared
0
1,109,461
Distance Traveled
1,027,297
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,893
491
23
2
0
218,134
1
W
Camazotz
5,808
484
46
4
0
226,505
3
W
Chaac
6,646
554
52
4
0
228,590
4
L
Artemis
5,110
426
41
3
0
213,457
1
L
Yemoja
5,537
461
21
2
0
175,652
3
W
Hou Yi
5,981
498
45
4
0
208,890
3
W
Anubis
8,486
707
115
10
0
227,342
4
L
Nu Wa
5,455
455
50
4
0
192,930
0
L
Thor
5,603
467
48
4
0
196,143
1
L
Chaac
5,771
481
55
5
0
249,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role