Player Matchup

Anhur
Anhur
Carinho-11
Anhur
Level 64
God Stats
6W - 13L
1,295 SR
Queue Stats
267W - 397L
1,313 Elo+
Party 1
Fenrir
Fenrir
Kabommes
Fenrir
Level 50
God Stats
11W - 10L
1,525 SR
Queue Stats
106W - 107L
1,510 Elo+
Solo
Scylla
Scylla
LuBoyzzDenkaz
Scylla
Level 68
God Stats
48W - 95L
1,306 SR
Queue Stats
150W - 235L
1,306 Elo+
Party 1
Achilles
Achilles
direwolfjack1
Achilles
Level 85
God Stats
1W - 3L
1,577 SR
Queue Stats
101W - 145L
1,353 Elo+
Solo
Chaac
Chaac
xDavidMason115x
Chaac
Level 69
God Stats
124W - 157L
1,335 SR
Queue Stats
285W - 432L
1,306 Elo+
Party 1
Team Averages
Level 67
1,407 SR
1,358 Elo+

VS

Team Averages
Level 105
1,519 SR
1,447 Elo+
Freya
Freya
 
Freya
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cimmerier
Bacchus
Level 117
God Stats
21W - 15L
1,517 SR
Queue Stats
266W - 309L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nelly_2604
Morgan Le Fay
Level 105
God Stats
14W - 6L
1,614 SR
Queue Stats
15W - 12L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
salmon-majareta1
Cu Chulainn
Level 69
God Stats
2W - 1L
1,463 SR
Queue Stats
242W - 257L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 5 / 5
4,981
498
2,495
7,844
2,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Kabommes
Fenrir
9
5 / 5 / 1
6,094
609
4,679
7,360
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
4,640
464
586
4,343
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
direwolfjack1
Achilles
7
0 / 3 / 0
4,523
452
2,540
6,771
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 0
5,524
552
2,721
6,835
3,448
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
7 / 3 / 1
6,583
658
6,010
7,697
3,316
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
 
Hercules
11
2 / 2 / 1
6,481
648
3,938
6,442
2,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Cimmerier
Bacchus
9
1 / 2 / 8
6,038
604
3,670
8,235
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Nelly_2604
Morgan Le Fay
11
7 / 1 / 4
7,190
719
5,115
4,501
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
salmon-majareta1
Cu Chulainn
10
3 / 0 / 4
6,119
612
3,196
6,527
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
20
21
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
3
1
2.5
W
Hercules
 
Hercules
2
2
1
1.25
L
Anhur
0
5
5
0.5
W
Bacchus
Cimmerier
Bacchus
1
2
8
2.5
L
Fenrir
Kabommes
Fenrir
5
5
1
1.1
L
0
5
0
0
W
Morgan Le Fay
Nelly_2604
Morgan Le Fay
7
1
4
9
L
Achilles
direwolfjack1
Achilles
0
3
0
0
W
Cu Chulainn
salmon-majareta1
Cu Chulainn
3
0
4
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,021
Damage
21,929
33,153
Taken
33,402
13,751
Mitigated
14,455
7,284
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,010
2,567
0
3,847
7,697
3,316
448
0
7,697
38,924
0
W
Hercules
 
Hercules
3,938
1,173
0
1,975
6,442
2,957
0
0
6,442
0
33,234
L
Anhur
2,495
1,452
203
2,504
7,844
2,183
0
4,513
3,331
0
19,274
W
Bacchus
Cimmerier
Bacchus
3,670
403
176
3,586
8,235
4,605
160
0
8,235
8,393
0
L
Fenrir
Kabommes
Fenrir
4,679
2,221
0
1,457
7,360
2,491
0
2,430
4,930
0
19,421
L
586
84
0
500
4,343
1,088
0
2,489
1,854
17,183
0
W
Morgan Le Fay
Nelly_2604
Morgan Le Fay
5,115
720
0
1,900
4,501
1,524
263
510
3,915
34,496
0
L
Achilles
direwolfjack1
Achilles
2,540
520
0
674
6,771
4,541
0
5,023
1,748
0
10,813
W
Cu Chulainn
salmon-majareta1
Cu Chulainn
3,196
1,115
0
733
6,527
2,053
204
0
6,527
0
24,048
L
2,721
0
0
1,946
6,835
3,448
0
340
6,495
0
28,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
32,411
177
Minions Killed
277
0
Camps Cleared
0
891,043
Distance Traveled
1,004,123
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,583
658
79
8
0
180,851
0
W
Hercules
6,481
648
83
8
0
193,123
0
L
Anhur
4,981
498
34
3
0
168,801
0
W
Bacchus
6,038
604
5
1
0
194,145
4
L
Fenrir
6,094
609
41
4
0
204,455
0
L
Scylla
4,640
464
41
4
0
152,597
0
W
Morgan Le Fay
7,190
719
60
6
0
196,952
2
L
Achilles
4,523
452
7
1
0
187,863
1
W
Cu Chulainn
6,119
612
50
5
0
239,052
1
L
Chaac
5,524
552
54
5
0
177,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role