Player Matchup

Heimdallr
Heimdallr
SamuraiRy
Heimdallr
Level 29
God Stats
1W - 3L
1,512 SR
Queue Stats
5W - 9L
1,410 Elo+
Solo
Cthulhu
Cthulhu
SilentSc0pe
Cthulhu
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Skoad
Gilgamesh
Level 66
God Stats
3W - 4L
1,576 SR
Queue Stats
26W - 23L
1,460 Elo+
Party 1
Team Averages
Level 36
1,529 SR
1,457 Elo+

VS

Team Averages
Level 36
1,348 SR
1,401 Elo+
Merlin
Merlin
Monkegodness
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,494 Elo+
Party 2
Hercules
Hercules
Tzeentching
Hercules
Level 86
God Stats
1W - 3L
1,239 SR
Queue Stats
154W - 176L
1,401 Elo+
Party 2
Chiron
Chiron
bobof
Chiron
Level 15
God Stats
1W - 3L
1,306 SR
Queue Stats
25W - 37L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SamuraiRy
Heimdallr
14
10 / 10 / 3
11,330
755
13,817
16,669
6,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SilentSc0pe
Cthulhu
13
5 / 4 / 6
10,174
678
13,012
19,845
18,412
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Skoad
Gilgamesh
14
2 / 2 / 10
10,564
704
10,297
20,488
27,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 6 / 9
9,911
661
11,384
12,594
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Tzeentching
Hercules
14
8 / 6 / 7
11,621
775
19,953
22,092
15,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
bobof
Chiron
14
7 / 5 / 6
11,234
749
12,652
10,291
3,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
17
Kills
16
16
Deaths
17
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
6
9
0.92
L
Heimdallr
SamuraiRy
Heimdallr
10
10
3
1.15
L
Cthulhu
SilentSc0pe
Cthulhu
5
4
6
2
L
Gilgamesh
Skoad
Gilgamesh
2
2
10
3.5
W
Hercules
Tzeentching
Hercules
8
6
7
1.92
W
Chiron
bobof
Chiron
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,126
Damage
43,989
57,002
Taken
44,977
52,340
Mitigated
22,771
6,522
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,384
1,384
0
2,162
12,594
3,881
102
3,581
9,010
41,472
0
L
Heimdallr
SamuraiRy
Heimdallr
13,817
5,529
0
916
16,669
6,794
9
3,347
13,322
0
36,659
L
Cthulhu
SilentSc0pe
Cthulhu
13,012
1,598
819
3,630
19,845
18,412
589
4,010
15,835
28,339
0
L
Gilgamesh
Skoad
Gilgamesh
10,297
1,733
0
1,157
20,488
27,134
632
5,136
15,352
0
27,355
W
Hercules
Tzeentching
Hercules
19,953
5,782
0
6,313
22,092
15,469
390
7,299
14,793
0
33,279
W
Chiron
bobof
Chiron
12,652
4,891
1,248
2,437
10,291
3,421
1,584
2,644
7,619
0
31,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
32,766
111
Minions Killed
132
5
Camps Cleared
5
761,266
Distance Traveled
874,400
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,911
661
63
4
1
319,153
0
L
Heimdallr
11,330
755
45
3
1
217,497
3
L
Cthulhu
10,174
678
39
3
1
277,142
3
L
Gilgamesh
10,564
704
27
2
3
266,627
1
W
Hercules
11,621
775
21
1
3
320,997
2
W
Chiron
11,234
749
48
3
1
234,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role