Player Matchup

Loki
Loki
I Frxak I
Loki
Level 60
God Stats
8W - 5L
1,657 SR
Queue Stats
230W - 258L
1,514 Elo+
Party 2
Hel
Hel
IXShadeIXI
Hel
Level 26
God Stats
5W - 4L
1,537 SR
Queue Stats
18W - 21L
1,475 Elo+
Solo
Olorun
Olorun
Vipxrrr
Olorun
Level 5
God Stats
3W - 3L
1,650 SR
Queue Stats
9W - 6L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Zekenfiend
Cthulhu
Level 16
God Stats
2W - 4L
1,465 SR
Queue Stats
14W - 23L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
frankelpug
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,230 SR
Queue Stats
18W - 19L
1,397 Elo+
Solo
Team Averages
Level 27
1,508 SR
1,466 Elo+

VS

Team Averages
Level 22
1,586 SR
1,449 Elo+
Ravana
Ravana
BloodOfValhalla
Ravana
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 123L
1,456 Elo+
Party 1
Bellona
Bellona
GEisenhorn
Bellona
Level 23
God Stats
28W - 12L
1,622 SR
Queue Stats
151W - 139L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
Plaxmanta
Jormungandr
Level 27
God Stats
22W - 15L
1,656 SR
Queue Stats
82W - 81L
1,478 Elo+
Solo
Olorun
Olorun
T2ncy
Olorun
Level 13
God Stats
2W - 1L
1,263 SR
Queue Stats
36W - 23L
1,457 Elo+
Party 3
Apollo
Apollo
xFlyrh
Apollo
Level 19
God Stats
6W - 0L
1,890 SR
Queue Stats
39W - 28L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 4 / 1
11,499
523
10,912
15,863
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 9 / 1
8,687
395
6,705
16,802
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
Vipxrrr
Olorun
14
2 / 10 / 2
9,261
421
7,698
15,257
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Zekenfiend
Cthulhu
12
1 / 10 / 0
8,396
382
6,309
21,740
16,002
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
frankelpug
Morgan Le Fay
16
2 / 6 / 2
10,216
464
10,099
15,340
5,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
12,673
576
12,114
14,778
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
GEisenhorn
Bellona
17
6 / 2 / 10
11,415
519
13,005
16,267
20,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Plaxmanta
Jormungandr
19
5 / 1 / 12
12,656
575
11,401
12,321
13,160
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
T2ncy
Olorun
17
4 / 4 / 6
11,429
520
11,183
12,678
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
xFlyrh
Apollo
20
17 / 1 / 6
14,551
661
21,969
13,259
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
13
Kills
39
39
Deaths
13
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
W
Bellona
GEisenhorn
Bellona
6
2
10
5.5
L
Loki
6
4
1
1.63
L
2
9
1
0.28
W
Jormungandr
Plaxmanta
Jormungandr
5
1
12
11
W
Olorun
T2ncy
Olorun
4
4
6
1.75
L
Olorun
Vipxrrr
Olorun
2
10
2
0.3
L
Cthulhu
Zekenfiend
Cthulhu
1
10
0
0.1
L
Morgan Le Fay
frankelpug
Morgan Le Fay
2
6
2
0.5
W
Apollo
xFlyrh
Apollo
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,723
Damage
69,672
85,002
Taken
69,303
40,030
Mitigated
51,917
14,273
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,114
4,927
0
7,418
14,778
7,288
1,163
3,484
11,294
0
97,773
W
Bellona
GEisenhorn
Bellona
13,005
4,027
0
4,285
16,267
20,542
171
10,005
6,262
0
52,648
L
Loki
10,912
2,198
0
1,607
15,863
6,562
0
2,553
13,217
0
109,466
L
6,705
93
2,710
5,031
16,802
5,080
1,139
3,024
13,386
33,502
0
W
Jormungandr
Plaxmanta
Jormungandr
11,401
4,569
0
2,150
12,321
13,160
1,228
6,276
6,045
65,527
0
W
Olorun
T2ncy
Olorun
11,183
5,655
154
4,508
12,678
5,378
1,271
6,401
6,277
57,331
5,558
L
Olorun
Vipxrrr
Olorun
7,698
3,491
75
845
15,257
6,708
825
3,128
11,858
47,063
4,894
L
Cthulhu
Zekenfiend
Cthulhu
6,309
726
0
820
21,740
16,002
0
7,722
13,626
27,572
0
L
Morgan Le Fay
frankelpug
Morgan Le Fay
10,099
1,061
0
3,185
15,340
5,678
1,995
5,193
9,999
62,710
0
W
Apollo
xFlyrh
Apollo
21,969
13,843
0
2,750
13,259
5,549
2,310
3,595
9,664
0
124,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
62,724
485
Minions Killed
617
0
Camps Cleared
0
1,864,788
Distance Traveled
1,982,406
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,673
576
154
7
0
388,588
0
W
Bellona
11,415
519
79
4
0
439,536
3
L
Loki
11,499
523
152
7
0
454,809
2
L
Hel
8,687
395
67
3
0
384,262
3
W
Jormungandr
12,656
575
108
5
0
420,853
3
W
Olorun
11,429
520
94
4
0
312,447
3
L
Olorun
9,261
421
91
4
0
325,290
0
L
Cthulhu
8,396
382
62
3
0
363,091
2
L
Morgan Le Fay
10,216
464
113
5
0
337,336
3
W
Apollo
14,551
661
182
8
0
420,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role