Player Matchup

Artio
Artio
JalBagel
Artio
Level 108
God Stats
2W - 2L
1,687 SR
Queue Stats
19W - 5L
1,934 Elo+
Party 2
Loki
Loki
Nastrian
Loki
Level 135
God Stats
2W - 6L
1,743 SR
Queue Stats
149W - 93L
1,695 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VinnieD
Cu Chulainn
Level 160
God Stats
1W - 1L
1,779 SR
Queue Stats
315W - 217L
1,592 Elo+
Party 2
Vulcan
Vulcan
starfoxa
Vulcan
Level 156
God Stats
0W - 1L
1,447 SR
Queue Stats
104W - 59L
1,635 Elo+
Party 2
Hachiman
Hachiman
кaizo
Hachiman
Level 160
God Stats
2W - 4L
1,640 SR
Queue Stats
1,118W - 583L
1,858 Elo+
Solo
Team Averages
Level 144
1,659 SR
1,743 Elo+

VS

Team Averages
Level 139
1,532 SR
1,650 Elo+
Hercules
Hercules
PequenoTimmo98
Hercules
Level 134
God Stats
23W - 13L
1,678 SR
Queue Stats
430W - 408L
1,521 Elo+
Solo
Janus
Janus
RabidKay
Janus
Level 89
God Stats
4W - 6L
1,504 SR
Queue Stats
249W - 174L
1,669 Elo+
Party 1
Artio
Artio
Stainkee
Artio
Level 159
God Stats
12W - 8L
1,692 SR
Queue Stats
555W - 404L
1,675 Elo+
Party 1
Chiron
Chiron
myflin
Chiron
Level 160
God Stats
1W - 0L
1,315 SR
Queue Stats
342W - 263L
1,712 Elo+
Solo
Da Ji
Da Ji
pieisgood4u
Da Ji
Level 153
God Stats
2W - 3L
1,472 SR
Queue Stats
260W - 178L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JalBagel
Artio
8
1 / 2 / 3
5,502
500
3,174
7,002
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
9
2 / 4 / 1
5,855
532
3,036
7,213
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
VinnieD
Cu Chulainn
8
0 / 5 / 0
4,890
445
5,323
8,085
4,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
starfoxa
Vulcan
11
0 / 1 / 2
6,155
560
3,144
4,381
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
кaizo
Hachiman
10
2 / 1 / 1
5,816
529
6,852
5,467
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 2 / 4
5,434
494
3,520
10,018
3,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
RabidKay
Janus
12
0 / 0 / 0
6,304
573
1,742
2,149
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Stainkee
Artio
12
6 / 1 / 2
7,195
654
6,994
10,408
8,561
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
myflin
Chiron
11
2 / 1 / 1
6,208
564
5,634
7,241
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
4 / 1 / 0
5,852
532
3,865
6,379
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
13
13
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
JalBagel
Artio
1
2
3
1.25
L
Loki
2
4
1
0.63
W
Hercules
1
2
4
1.5
W
Janus
RabidKay
Janus
0
0
0
0
W
Artio
Stainkee
Artio
6
1
2
7
L
Cu Chulainn
VinnieD
Cu Chulainn
0
5
0
0
W
Chiron
myflin
Chiron
2
1
1
2.5
W
4
1
0
4
L
Vulcan
starfoxa
Vulcan
0
1
2
1
L
Hachiman
кaizo
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
21,755
32,148
Taken
36,195
12,135
Mitigated
17,293
10,496
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
JalBagel
Artio
3,174
554
341
2,725
7,002
3,261
0
818
6,170
13,724
0
L
Loki
3,036
540
0
2,265
7,213
1,786
0
1,125
6,074
0
22,242
W
Hercules
3,520
1,571
90
2,074
10,018
3,862
0
2,874
7,059
0
12,306
W
Janus
RabidKay
Janus
1,742
40
0
470
2,149
518
0
447
1,702
41,306
0
W
Artio
Stainkee
Artio
6,994
1,384
347
4,981
10,408
8,561
126
1,741
8,415
37,596
0
L
Cu Chulainn
VinnieD
Cu Chulainn
5,323
1,220
0
1,613
8,085
4,230
0
4,265
3,820
0
27,768
W
Chiron
myflin
Chiron
5,634
3,511
380
3,243
7,241
1,939
151
328
6,913
0
40,011
W
3,865
989
0
1,110
6,379
2,413
0
928
5,451
0
28,458
L
Vulcan
starfoxa
Vulcan
3,144
472
0
1,643
4,381
1,838
0
2,420
1,881
40,263
0
L
Hachiman
кaizo
Hachiman
6,852
3,859
0
1,909
5,467
1,020
428
0
5,467
0
36,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
30,993
275
Minions Killed
312
0
Camps Cleared
0
1,092,530
Distance Traveled
1,155,637
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,502
500
22
2
0
226,872
4
L
Loki
5,855
532
57
5
0
226,385
0
W
Hercules
5,434
494
21
2
0
231,221
3
W
Janus
6,304
573
95
9
0
239,495
3
W
Artio
7,195
654
66
6
0
225,868
3
L
Cu Chulainn
4,890
445
48
4
0
208,022
3
W
Chiron
6,208
564
76
7
0
222,160
0
W
Da Ji
5,852
532
54
5
0
236,893
4
L
Vulcan
6,155
560
82
7
0
225,004
4
L
Hachiman
5,816
529
66
6
0
206,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role