Player Matchup

Loki
Loki
Banterous one
Loki
Level 140
God Stats
23W - 12L
1,719 SR
Queue Stats
515W - 578L
1,471 Elo+
Party 1
Artemis
Artemis
Papi Dilf
Artemis
Level 121
God Stats
3W - 1L
1,306 SR
Queue Stats
40W - 32L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
Point 4 on lay
Jormungandr
Level 150
God Stats
26W - 19L
1,608 SR
Queue Stats
727W - 825L
1,482 Elo+
Party 1
Ganesha
Ganesha
Souis Laha
Ganesha
Level 157
God Stats
8W - 5L
1,597 SR
Queue Stats
670W - 754L
1,491 Elo+
Party 1
Chronos
Chronos
TheWettiestFap
Chronos
Level 115
God Stats
17W - 26L
1,375 SR
Queue Stats
236W - 289L
1,454 Elo+
Party 1
Team Averages
Level 137
1,521 SR
1,483 Elo+

VS

Team Averages
Level 67
1,351 SR
1,331 Elo+
Heimdallr
Heimdallr
Adabizi520
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 209L
1,302 Elo+
Solo
Vamana
Vamana
Albanczyk357
Vamana
Level 106
God Stats
69W - 75L
1,471 SR
Queue Stats
753W - 882L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
Daniel_Olivero
Baron Samedi
Level 45
God Stats
1W - 5L
1,135 SR
Queue Stats
8W - 12L
1,282 Elo+
Solo
Tsukuyomi
Tsukuyomi
DerCoon5678
Tsukuyomi
Level 101
God Stats
4W - 7L
1,184 SR
Queue Stats
170W - 201L
1,378 Elo+
Solo
Khepri
Khepri
Laeraneth
Khepri
Level 36
God Stats
1W - 1L
1,468 SR
Queue Stats
59W - 56L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
5,960
596
1,523
5,218
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Papi Dilf
Artemis
10
9 / 1 / 4
6,254
625
7,928
4,515
1,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Point 4 on lay
Jormungandr
10
8 / 0 / 5
6,720
672
6,224
4,407
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Souis Laha
Ganesha
8
1 / 0 / 11
5,769
577
4,703
6,910
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,177
618
4,245
6,152
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adabizi520
Heimdallr
6
0 / 7 / 0
4,054
405
2,816
7,546
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
8
0 / 1 / 1
4,824
482
2,314
5,025
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Daniel_Olivero
Baron Samedi
6
0 / 8 / 0
4,093
409
2,482
6,881
2,274
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
DerCoon5678
Tsukuyomi
8
2 / 1 / 0
5,575
558
4,007
6,390
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Laeraneth
Khepri
6
0 / 4 / 0
4,066
407
2,289
5,773
1,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
21
Kills
2
2
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adabizi520
Heimdallr
0
7
0
0
L
Vamana
0
1
1
0.5
W
1
0
3
2.5
L
Baron Samedi
Daniel_Olivero
Baron Samedi
0
8
0
0
L
Tsukuyomi
DerCoon5678
Tsukuyomi
2
1
0
2
L
Khepri
Laeraneth
Khepri
0
4
0
0
W
Artemis
Papi Dilf
Artemis
9
1
4
11
W
Jormungandr
Point 4 on lay
Jormungandr
8
0
5
10.5
W
Ganesha
Souis Laha
Ganesha
1
0
11
6.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
13,908
27,202
Taken
31,615
11,693
Mitigated
8,586
9,933
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adabizi520
Heimdallr
2,816
1,250
0
682
7,546
1,643
0
3,270
4,276
0
13,966
L
Vamana
2,314
784
32
1,741
5,025
1,949
432
3,431
1,594
0
17,982
W
1,523
426
0
1,648
5,218
1,959
0
956
4,262
0
36,899
L
Baron Samedi
Daniel_Olivero
Baron Samedi
2,482
91
132
990
6,881
2,274
145
4,682
2,199
14,003
0
L
Tsukuyomi
DerCoon5678
Tsukuyomi
4,007
1,283
0
2,456
6,390
1,398
0
2,350
4,040
0
17,824
L
Khepri
Laeraneth
Khepri
2,289
191
45
461
5,773
1,322
0
1,439
4,334
10,992
0
W
Artemis
Papi Dilf
Artemis
7,928
4,102
0
1,188
4,515
1,539
806
1,178
3,337
0
26,967
W
Jormungandr
Point 4 on lay
Jormungandr
6,224
2,170
0
1,089
4,407
1,687
0
1,235
3,172
33,980
0
W
Ganesha
Souis Laha
Ganesha
4,703
257
0
2,917
6,910
4,681
56
1,402
5,508
12,415
0
W
4,245
989
0
3,091
6,152
1,827
957
0
6,152
27,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,880
Gold Earned
22,612
251
Minions Killed
135
0
Camps Cleared
0
1,056,022
Distance Traveled
928,335
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,054
405
31
3
0
176,570
1
L
Vamana
4,824
482
33
3
0
187,001
2
W
Loki
5,960
596
70
7
0
253,800
3
L
Baron Samedi
4,093
409
12
1
0
170,140
0
L
Tsukuyomi
5,575
558
44
4
0
221,823
3
L
Khepri
4,066
407
15
2
0
172,801
4
W
Artemis
6,254
625
60
6
0
171,465
1
W
Jormungandr
6,720
672
53
5
0
211,417
0
W
Ganesha
5,769
577
0
0
0
229,276
4
W
Chronos
6,177
618
68
7
0
190,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role