Player Matchup

Cthulhu
Cthulhu
CrestyBeats
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 102L
1,166 Elo+
Party 2
Sun Wukong
Sun Wukong
OFDT_AlyBaton
Sun Wukong
Level 113
God Stats
3W - 3L
1,164 SR
Queue Stats
117W - 133L
1,324 Elo+
Party 3
The Morrigan
The Morrigan
OFDT_DeMoNSaOuL
The Morrigan
Level 64
God Stats
1W - 0L
1,199 SR
Queue Stats
32W - 20L
1,591 Elo+
Party 3
Cupid
Cupid
OFDT_Niyang
Cupid
Level 121
God Stats
3W - 0L
1,331 SR
Queue Stats
199W - 181L
1,398 Elo+
Party 3
Da Ji
Da Ji
PropanFlotte
Da Ji
Level 46
God Stats
3W - 2L
1,259 SR
Queue Stats
86W - 112L
1,181 Elo+
Party 2
Team Averages
Level 75
1,291 SR
1,332 Elo+

VS

Team Averages
Level 72
1,613 SR
1,351 Elo+
Da Ji
Da Ji
 
Da Ji
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LoveSxckness
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 147L
1,288 Elo+
Party 1
Fenrir
Fenrir
PedazDaMac
Fenrir
Level 100
God Stats
2W - 2L
1,790 SR
Queue Stats
15W - 14L
1,313 Elo+
Solo
Achilles
Achilles
TheJackverse
Achilles
Level 68
God Stats
2W - 1L
1,811 SR
Queue Stats
110W - 146L
1,342 Elo+
Party 1
Chronos
Chronos
xIxLUCIFERxIx
Chronos
Level 26
God Stats
0W - 3L
1,466 SR
Queue Stats
32W - 58L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrestyBeats
Cthulhu
18
5 / 5 / 17
11,549
722
15,838
19,724
20,331
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
OFDT_AlyBaton
Sun Wukong
18
5 / 4 / 17
11,299
706
13,146
20,357
17,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

The Morrigan
OFDT_DeMoNSaOuL
The Morrigan
19
6 / 3 / 16
11,907
744
20,214
9,155
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 2 / 16
12,623
789
21,451
14,943
6,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 4 / 10
11,184
699
7,549
11,988
7,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 9 / 9
10,365
648
12,674
16,474
7,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
LoveSxckness
Cthulhu
17
3 / 4 / 9
10,029
627
13,059
15,238
10,561
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
PedazDaMac
Fenrir
17
4 / 6 / 8
9,987
624
10,762
16,757
10,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TheJackverse
Achilles
18
2 / 4 / 12
9,913
620
10,023
24,411
22,628
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
18
5 / 7 / 8
11,457
716
14,256
17,961
7,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
64
30
Kills
18
18
Deaths
30
76
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
9
0.94
W
Cthulhu
CrestyBeats
Cthulhu
5
5
17
2.7
L
Cthulhu
LoveSxckness
Cthulhu
3
4
9
1.88
W
Sun Wukong
OFDT_AlyBaton
Sun Wukong
5
4
17
3.38
W
The Morrigan
OFDT_DeMoNSaOuL
The Morrigan
6
3
16
4.67
W
9
2
16
8.5
L
Fenrir
PedazDaMac
Fenrir
4
6
8
1.33
W
5
4
10
2.5
L
Achilles
TheJackverse
Achilles
2
4
12
2
L
Chronos
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,198
Damage
60,774
76,167
Taken
90,841
55,637
Mitigated
58,972
36,513
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,674
3,352
350
1,056
16,474
7,702
915
3,888
12,363
0
21,905
W
Cthulhu
CrestyBeats
Cthulhu
15,838
1,492
545
3,787
19,724
20,331
5
6,314
13,410
28,216
0
L
Cthulhu
LoveSxckness
Cthulhu
13,059
475
2,545
1,797
15,238
10,561
196
5,924
8,991
28,799
0
W
Sun Wukong
OFDT_AlyBaton
Sun Wukong
13,146
3,749
2,887
6,450
20,357
17,520
1,440
7,344
13,013
0
24,588
W
The Morrigan
OFDT_DeMoNSaOuL
The Morrigan
20,214
520
5,264
4,208
9,155
3,702
507
3,885
5,270
26,967
724
W
21,451
10,360
4,442
6,919
14,943
6,933
999
6,503
8,440
0
52,727
L
Fenrir
PedazDaMac
Fenrir
10,762
1,644
1,479
3,012
16,757
10,099
60
5,109
11,131
3,707
19,989
W
7,549
1,184
382
1,629
11,988
7,151
1,809
5,198
6,790
0
17,494
L
Achilles
TheJackverse
Achilles
10,023
2,019
3,079
7,956
24,411
22,628
490
10,636
13,074
0
22,439
L
Chronos
14,256
4,532
265
1,164
17,961
7,982
306
8,726
8,654
37,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,562
Gold Earned
51,751
167
Minions Killed
127
0
Camps Cleared
0
1,486,452
Distance Traveled
1,349,010
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,365
648
19
1
0
229,203
2
W
Cthulhu
11,549
722
34
2
0
303,904
0
L
Cthulhu
10,029
627
30
2
0
288,781
0
W
Sun Wukong
11,299
706
27
2
0
318,220
1
W
The Morrigan
11,907
744
29
2
0
287,908
0
W
Cupid
12,623
789
66
4
0
292,912
1
L
Fenrir
9,987
624
29
2
0
284,798
0
W
Da Ji
11,184
699
11
1
0
283,508
0
L
Achilles
9,913
620
10
1
0
291,207
5
L
Chronos
11,457
716
39
2
0
255,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role