Player Matchup

Ymir
Ymir
Alejo BlitZ
Ymir
Level 16
God Stats
1W - 2L
1,344 SR
Queue Stats
24W - 33L
1,364 Elo+
Solo
Heimdallr
Heimdallr
C_FOR_CRYPTID
Heimdallr
Level 85
God Stats
28W - 14L
1,705 SR
Queue Stats
342W - 212L
1,626 Elo+
Party 1
Ah Puch
Ah Puch
FootedSiren4193
Ah Puch
Level 123
God Stats
40W - 12L
1,724 SR
Queue Stats
399W - 262L
1,632 Elo+
Party 1
Team Averages
Level 75
1,591 SR
1,541 Elo+

VS

Team Averages
Level 51
1,419 SR
1,337 Elo+
Artemis
Artemis
ClannishPoet40
Artemis
Level 28
God Stats
0W - 2L
1,190 SR
Queue Stats
22W - 31L
1,417 Elo+
Party 2
Merlin
Merlin
Dead Beasto
Merlin
Level 23
God Stats
12W - 16L
1,465 SR
Queue Stats
22W - 37L
1,389 Elo+
Party 2
Hercules
Hercules
cibola69
Hercules
Level 102
God Stats
12W - 21L
1,601 SR
Queue Stats
223W - 341L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 8
7,192
719
4,779
8,594
7,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
C_FOR_CRYPTID
Heimdallr
11
6 / 0 / 7
7,753
775
5,279
5,452
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 9
7,694
769
11,671
3,272
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,870
587
3,519
8,203
4,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
10
1 / 3 / 1
6,237
624
4,391
5,804
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
cibola69
Hercules
8
0 / 4 / 0
5,566
557
1,870
9,860
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
2
3
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Heimdallr
C_FOR_CRYPTID
Heimdallr
6
0
7
9.5
L
1
6
0
0.17
L
Merlin
1
3
1
0.5
W
4
0
9
8.5
L
Hercules
cibola69
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,729
Damage
9,780
17,318
Taken
23,867
11,627
Mitigated
12,811
2,274
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,779
609
0
375
8,594
7,997
247
2,295
6,299
15,899
0
W
Heimdallr
C_FOR_CRYPTID
Heimdallr
5,279
2,145
0
677
5,452
2,399
1,033
1,946
3,506
0
23,001
L
3,519
1,228
0
480
8,203
4,141
0
6,468
1,732
0
10,508
L
Merlin
4,391
74
363
785
5,804
2,008
0
4,320
1,484
18,908
0
W
11,671
37
0
1,222
3,272
1,231
573
670
2,602
28,472
0
L
Hercules
cibola69
Hercules
1,870
94
0
2,686
9,860
6,662
0
5,963
3,892
0
9,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
17,673
115
Minions Killed
79
6
Camps Cleared
3
519,004
Distance Traveled
525,124
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,192
719
22
2
0
157,325
0
W
Heimdallr
7,753
775
40
4
5
166,851
1
L
Artemis
5,870
587
25
3
2
178,856
2
L
Merlin
6,237
624
39
4
1
155,788
3
W
Ah Puch
7,694
769
53
5
1
194,828
0
L
Hercules
5,566
557
15
2
0
190,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role