Player Matchup

Neith
Neith
RamaC18
Neith
Level 37
God Stats
5W - 2L
1,831 SR
Queue Stats
19W - 27L
1,363 Elo+
Party 1
Bacchus
Bacchus
Thia6o_M
Bacchus
Level 107
God Stats
1W - 3L
1,456 SR
Queue Stats
71W - 91L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
juanmaMM100
Baron Samedi
Level 51
God Stats
0W - 1L
1,313 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 1
Team Averages
Level 65
1,533 SR
1,407 Elo+

VS

Team Averages
Level 114
1,629 SR
1,506 Elo+
Scylla
Scylla
AndySakura
Scylla
Level 117
God Stats
8W - 6L
1,653 SR
Queue Stats
90W - 73L
1,544 Elo+
Party 2
Mulan
Mulan
Exxcitee
Mulan
Level 128
God Stats
3W - 4L
1,621 SR
Queue Stats
322W - 269L
1,498 Elo+
Party 2
Charybdis
Charybdis
Psynai
Charybdis
Level 96
God Stats
10W - 5L
1,613 SR
Queue Stats
327W - 318L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RamaC18
Neith
12
2 / 8 / 6
9,073
648
7,860
12,044
4,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Thia6o_M
Bacchus
12
3 / 6 / 6
10,182
727
10,523
15,649
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
juanmaMM100
Baron Samedi
14
4 / 4 / 5
9,843
703
12,330
12,306
6,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AndySakura
Scylla
15
5 / 2 / 7
10,191
728
10,715
9,101
3,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Exxcitee
Mulan
14
6 / 5 / 7
10,303
736
14,330
21,374
15,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Psynai
Charybdis
14
7 / 2 / 6
10,598
757
8,187
9,406
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
9
Kills
18
18
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
AndySakura
Scylla
5
2
7
4.25
W
Mulan
Exxcitee
Mulan
6
5
7
1.9
W
Charybdis
Psynai
Charybdis
7
2
6
5
L
Neith
RamaC18
Neith
2
8
6
0.63
L
Bacchus
Thia6o_M
Bacchus
3
6
6
1
L
Baron Samedi
juanmaMM100
Baron Samedi
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,713
Damage
33,232
39,999
Taken
39,881
32,557
Mitigated
22,009
10,560
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AndySakura
Scylla
10,715
932
0
2,093
9,101
3,224
873
6,389
2,712
38,803
0
W
Mulan
Exxcitee
Mulan
14,330
3,250
127
7,446
21,374
15,234
198
11,967
9,407
0
34,288
W
Charybdis
Psynai
Charybdis
8,187
3,289
0
452
9,406
3,551
1,486
5,193
4,213
0
29,591
L
Neith
RamaC18
Neith
7,860
3,357
71
1,910
12,044
4,801
460
4,009
7,614
0
24,641
L
Bacchus
Thia6o_M
Bacchus
10,523
1,252
551
2,403
15,649
21,477
474
4,065
11,068
21,663
0
L
Baron Samedi
juanmaMM100
Baron Samedi
12,330
606
1,717
3,908
12,306
6,279
309
2,879
8,948
32,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
31,092
120
Minions Killed
148
4
Camps Cleared
6
668,565
Distance Traveled
673,058
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,191
728
76
5
2
239,909
1
W
Mulan
10,303
736
33
2
3
215,161
2
W
Charybdis
10,598
757
39
3
1
217,988
1
L
Neith
9,073
648
50
4
1
203,567
2
L
Bacchus
10,182
727
21
2
1
247,621
2
L
Baron Samedi
9,843
703
49
4
2
217,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role