Player Matchup

Cthulhu
Cthulhu
FM_bambik
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,337 Elo+
Party 1
Neith
Neith
Flywagon
Neith
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 31L
1,506 Elo+
Solo
Pele
Pele
FrailIce
Pele
Level 7
God Stats
1W - 5L
1,199 SR
Queue Stats
1W - 7L
1,096 Elo+
Solo
Xbalanque
Xbalanque
WaxDoinks
Xbalanque
Level 6
God Stats
52W - 48L
1,825 SR
Queue Stats
62W - 56L
1,475 Elo+
Solo
Kukulkan
Kukulkan
sewixal24
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,676 Elo+
Party 1
Team Averages
Level 10
1,505 SR
1,418 Elo+

VS

Team Averages
Level 20
1,534 SR
1,472 Elo+
Hou Yi
Hou Yi
Coyoteee7
Hou Yi
Level 17
God Stats
6W - 4L
1,659 SR
Queue Stats
54W - 47L
1,445 Elo+
Solo
Cabrakan
Cabrakan
Getrentas
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 17L
1,621 Elo+
Solo
Tiamat
Tiamat
JackReapers
Tiamat
Level 29
God Stats
12W - 8L
1,606 SR
Queue Stats
220W - 273L
1,446 Elo+
Solo
Neith
Neith
Marvole
Neith
Level 16
God Stats
1W - 1L
1,423 SR
Queue Stats
13W - 17L
1,362 Elo+
Solo
Janus
Janus
ruronny
Janus
Level 29
God Stats
61W - 82L
1,479 SR
Queue Stats
267W - 294L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FM_bambik
Cthulhu
16
0 / 8 / 8
9,615
962
5,557
23,087
19,656
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Flywagon
Neith
16
2 / 9 / 7
10,493
1,049
13,411
16,659
6,800
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
16
5 / 7 / 2
11,453
1,145
6,650
17,244
6,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
WaxDoinks
Xbalanque
16
0 / 14 / 6
9,165
917
9,382
21,362
7,828
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sewixal24
Kukulkan
16
2 / 11 / 2
9,412
941
3,814
14,880
5,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Coyoteee7
Hou Yi
19
10 / 2 / 22
11,878
1,188
19,725
10,069
4,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Getrentas
Cabrakan
20
28 / 4 / 18
15,841
1,584
36,533
18,852
14,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tiamat
19
5 / 2 / 21
11,545
1,155
14,089
8,423
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Marvole
Neith
14
0 / 1 / 1
8,056
806
95
905
268
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
ruronny
Janus
19
6 / 0 / 16
12,577
1,258
16,326
4,148
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
127
9
Kills
49
49
Deaths
9
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Coyoteee7
Hou Yi
10
2
22
10.5
L
Cthulhu
FM_bambik
Cthulhu
0
8
8
0.5
L
Neith
Flywagon
Neith
2
9
7
0.61
L
Pele
5
7
2
0.86
W
Cabrakan
Getrentas
Cabrakan
28
4
18
9.25
W
Tiamat
5
2
21
7.75
W
Neith
Marvole
Neith
0
1
1
0.5
L
Xbalanque
WaxDoinks
Xbalanque
0
14
6
0.21
W
Janus
ruronny
Janus
6
0
16
14
L
Kukulkan
sewixal24
Kukulkan
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
86,768
93,232
Taken
42,397
46,653
Mitigated
27,397
4,667
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Coyoteee7
Hou Yi
19,725
9,935
0
716
10,069
4,664
0
1,915
8,154
0
26,528
L
Cthulhu
FM_bambik
Cthulhu
5,557
390
378
0
23,087
19,656
0
14,731
7,945
21,288
0
L
Neith
Flywagon
Neith
13,411
5,599
0
1,608
16,659
6,800
0
11,148
5,293
0
48,578
L
Pele
6,650
1,487
0
2,246
17,244
6,494
0
12,212
4,786
0
31,705
W
Cabrakan
Getrentas
Cabrakan
36,533
5,043
0
2,180
18,852
14,331
0
3,450
15,402
55,630
0
W
Tiamat
14,089
1,007
109
2,917
8,423
6,462
0
2,988
5,435
26,623
0
W
Neith
Marvole
Neith
95
95
0
9
905
268
0
167
738
0
222
L
Xbalanque
WaxDoinks
Xbalanque
9,382
4,766
0
375
21,362
7,828
0
15,181
5,811
0
19,985
W
Janus
ruronny
Janus
16,326
1,169
103
1,088
4,148
1,672
0
851
3,297
65,144
0
L
Kukulkan
sewixal24
Kukulkan
3,814
925
0
60
14,880
5,875
0
12,196
2,449
12,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,138
Gold Earned
59,897
200
Minions Killed
209
4
Camps Cleared
14
772,939
Distance Traveled
750,900
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,878
1,188
13
1
1
179,026
1
L
Cthulhu
9,615
962
36
4
1
168,789
3
L
Neith
10,493
1,049
71
7
1
145,535
1
L
Pele
11,453
1,145
48
5
1
187,459
0
W
Cabrakan
15,841
1,584
39
4
10
188,314
0
W
Tiamat
11,545
1,155
21
2
3
183,691
1
W
Neith
8,056
806
1
0
0
9,812
0
L
Xbalanque
9,165
917
27
3
1
148,144
3
W
Janus
12,577
1,258
135
14
0
190,057
0
L
Kukulkan
9,412
941
18
2
0
123,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role