Player Matchup

Rama
Rama
Daath11
Rama
Level 69
God Stats
6W - 5L
1,556 SR
Queue Stats
56W - 54L
1,416 Elo+
Solo
Hun Batz
Hun Batz
LoOx-unDerGroUnD
Hun Batz
Level 37
God Stats
3W - 2L
1,342 SR
Queue Stats
69W - 76L
1,376 Elo+
Solo
Scylla
Scylla
danb00za
Scylla
Level 127
God Stats
2W - 1L
1,367 SR
Queue Stats
28W - 30L
1,428 Elo+
Solo
Team Averages
Level 78
1,422 SR
1,407 Elo+

VS

Team Averages
Level 54
1,403 SR
1,076 Elo+
Skadi
Skadi
Kinglordudi
Skadi
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 42L
1,042 Elo+
Party 1
Anubis
Anubis
LordDin89
Anubis
Level 69
God Stats
6W - 14L
1,224 SR
Queue Stats
21W - 56L
1,140 Elo+
Party 1
Merlin
Merlin
Lorderan911
Merlin
Level 40
God Stats
7W - 23L
1,484 SR
Queue Stats
9W - 35L
1,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Daath11
Rama
14
7 / 2 / 8
10,079
720
10,969
10,283
2,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 10
9,667
691
1,840
8,136
2,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
danb00za
Scylla
15
9 / 0 / 7
10,602
757
15,232
9,306
3,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,305
593
4,687
9,856
3,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
LordDin89
Anubis
11
2 / 7 / 1
8,621
616
5,822
11,826
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
10
0 / 6 / 3
7,813
558
5,964
8,217
3,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
3
3
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
Daath11
Rama
7
2
8
5.5
L
1
6
2
0.33
W
3
1
10
8
L
Anubis
LordDin89
Anubis
2
7
1
0.36
L
Merlin
0
6
3
0.25
W
Scylla
danb00za
Scylla
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
16,473
27,725
Taken
29,899
9,209
Mitigated
12,240
8,710
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Daath11
Rama
10,969
8,686
0
2,526
10,283
2,782
1,717
6,026
4,257
0
38,855
L
4,687
1,264
229
494
9,856
3,589
825
4,581
5,275
0
24,240
W
1,840
538
0
890
8,136
2,743
367
2,849
5,287
0
36,620
L
Anubis
LordDin89
Anubis
5,822
123
233
2,054
11,826
5,471
248
5,418
6,408
20,785
0
L
Merlin
5,964
1,276
78
824
8,217
3,180
0
5,233
2,984
17,816
0
W
Scylla
danb00za
Scylla
15,232
2,163
81
5,213
9,306
3,684
869
4,487
4,819
45,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
24,739
172
Minions Killed
121
11
Camps Cleared
0
703,326
Distance Traveled
621,719
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,079
720
54
4
2
197,197
0
L
Skadi
8,305
593
57
4
0
222,193
0
W
Hun Batz
9,667
691
64
5
5
247,465
0
L
Anubis
8,621
616
37
3
0
210,461
1
L
Merlin
7,813
558
27
2
0
189,065
0
W
Scylla
10,602
757
54
4
4
258,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role