Player Matchup

Rama
Rama
HIERISIAN
Rama
Level 67
God Stats
9W - 19L
1,357 SR
Queue Stats
85W - 130L
1,348 Elo+
Solo
Mulan
Mulan
Javispesial
Mulan
Level 13
God Stats
4W - 5L
1,144 SR
Queue Stats
12W - 21L
1,131 Elo+
Party 1
Cthulhu
Cthulhu
JuMiTo16
Cthulhu
Level 5
God Stats
7W - 14L
1,242 SR
Queue Stats
10W - 19L
1,049 Elo+
Party 1
Team Averages
Level 28
1,248 SR
1,176 Elo+

VS

Team Averages
Level 46
1,494 SR
1,159 Elo+
Medusa
Medusa
Arquerorevelde72
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,102 Elo+
Party 2
Mulan
Mulan
Danakill
Mulan
Level 111
God Stats
4W - 6L
1,481 SR
Queue Stats
84W - 134L
1,386 Elo+
Solo
Tiamat
Tiamat
Liv_morgan_0-11
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
12 / 4 / 5
10,664
820
12,738
13,115
4,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 13
8,859
681
8,099
19,787
10,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JuMiTo16
Cthulhu
13
3 / 2 / 14
9,251
712
7,376
17,164
13,870
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 8
8,447
650
13,014
9,138
2,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Danakill
Mulan
12
3 / 4 / 6
8,781
675
16,901
14,461
17,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
5 / 7 / 4
9,059
697
10,270
11,092
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
17
Kills
9
9
Deaths
17
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
Mulan
Danakill
Mulan
3
4
6
1.5
W
Rama
12
4
5
3.63
W
2
3
13
2.83
W
Cthulhu
JuMiTo16
Cthulhu
3
2
14
5
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
40,185
50,066
Taken
34,691
29,508
Mitigated
26,141
16,859
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,014
5,547
630
1,256
9,138
2,957
791
1,871
7,267
0
28,782
L
Mulan
Danakill
Mulan
16,901
2,233
39
2,181
14,461
17,021
102
4,147
10,314
0
42,023
W
Rama
12,738
10,689
0
4,005
13,115
4,776
794
4,264
8,504
0
29,368
W
8,099
1,005
0
6,023
19,787
10,862
144
3,032
16,109
118
19,543
W
Cthulhu
JuMiTo16
Cthulhu
7,376
1,046
964
5,867
17,164
13,870
107
3,337
13,662
23,269
0
L
10,270
1,533
516
2,160
11,092
6,163
52
2,328
8,764
18,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
26,287
120
Minions Killed
105
3
Camps Cleared
8
681,400
Distance Traveled
597,708
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,447
650
40
3
1
171,749
1
L
Mulan
8,781
675
51
4
6
214,786
4
W
Rama
10,664
820
42
3
1
209,675
4
W
Mulan
8,859
681
33
3
1
245,374
1
W
Cthulhu
9,251
712
45
3
1
226,351
0
L
Tiamat
9,059
697
14
1
1
211,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role