Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AltairFer2
Neith
Level 21
God Stats
6W - 6L
1,390 SR
Queue Stats
17W - 20L
1,134 Elo+
Solo
Thoth
Thoth
Noctis598
Thoth
Level 29
God Stats
23W - 40L
1,660 SR
Queue Stats
106W - 117L
1,566 Elo+
Party 1
Team Averages
Level 30
1,517 SR
1,400 Elo+

VS

Team Averages
Level 27
1,477 SR
1,487 Elo+
Bacchus
Bacchus
BonRotten69
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 42L
1,691 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Warshow_
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Solo
Neith
Neith
mrswayne01
Neith
Level 48
God Stats
14W - 17L
1,431 SR
Queue Stats
23W - 28L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
12 / 1 / 9
10,668
821
21,402
12,666
4,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
12
5 / 0 / 12
9,515
732
7,219
6,341
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Noctis598
Thoth
13
5 / 1 / 10
9,480
729
7,070
4,878
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BonRotten69
Bacchus
11
0 / 6 / 2
8,161
628
7,808
16,344
18,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Warshow_
Morgan Le Fay
10
0 / 10 / 0
6,951
535
6,777
15,129
5,033
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
1 / 6 / 0
7,630
587
4,604
11,796
4,105
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
22
Kills
1
2
Deaths
22
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
12
1
9
16.5
W
Neith
5
0
12
11
L
Bacchus
BonRotten69
Bacchus
0
6
2
0.17
W
Thoth
Noctis598
Thoth
5
1
10
10
L
Morgan Le Fay
Warshow_
Morgan Le Fay
0
10
0
0
L
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,691
Damage
19,189
23,885
Taken
43,269
7,888
Mitigated
28,026
9,632
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
21,402
13,554
0
6,158
12,666
4,234
2,037
8,092
4,574
0
52,489
W
Neith
7,219
2,509
0
2,664
6,341
2,116
685
4,457
1,884
0
23,857
L
Bacchus
BonRotten69
Bacchus
7,808
1,284
0
1,725
16,344
18,888
0
3,063
12,867
21,003
0
W
Thoth
Noctis598
Thoth
7,070
345
0
810
4,878
1,538
375
2,667
2,211
21,940
0
L
Morgan Le Fay
Warshow_
Morgan Le Fay
6,777
1,068
0
582
15,129
5,033
0
1,355
13,596
20,135
0
L
Neith
4,604
1,041
185
1,178
11,796
4,105
0
2,224
9,234
0
16,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
22,742
153
Minions Killed
93
6
Camps Cleared
4
666,902
Distance Traveled
636,325
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,668
821
68
5
4
218,881
2
W
Neith
9,515
732
38
3
2
213,773
3
L
Bacchus
8,161
628
30
2
2
265,988
0
W
Thoth
9,480
729
47
4
0
234,248
0
L
Morgan Le Fay
6,951
535
31
2
2
172,801
0
L
Neith
7,630
587
32
2
0
197,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role