Player Matchup

Artemis
Artemis
Gold V
AveFénix
Artemis
Gold V
Level 158
God Stats
21W - 13L
1,843 SR
Queue Stats
198W - 191L
1,213 MMR
Solo
Janus
Janus
Silver III
ChriisTiiaNiiKo
Janus
Silver III
Level 40
God Stats
1W - 3L
1,271 SR
Queue Stats
26W - 40L
1,059 MMR
Party 1
Geb
Geb
Silver I
DaveNM
Geb
Silver I
Level 80
God Stats
5W - 1L
1,804 SR
Queue Stats
108W - 114L
1,069 MMR
Solo
Ra
Ra
Gold V
NEROONs
Ra
Gold V
Level 160
God Stats
12W - 20L
1,434 SR
Queue Stats
549W - 558L
1,072 MMR
Solo
Loki
Loki
Silver I
xestebanxx
Loki
Silver I
Level 67
God Stats
1W - 2L
1,746 SR
Queue Stats
29W - 38L
1,253 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,620 SR
1,133 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,500 SR
1,142 MMR
Hera
Hera
Silver V
Khrizantema5803
Hera
Silver V
Level 35
God Stats
0W - 3L
1,282 SR
Queue Stats
4W - 14L
1,162 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
N0x1ous
Cthulhu
Bronze IV
Level 66
God Stats
0W - 2L
1,603 SR
Queue Stats
2W - 9L
1,192 MMR
Solo
Izanami
Izanami
Gold IV
kukularage
Izanami
Gold IV
Level 150
God Stats
6W - 4L
1,500 SR
Queue Stats
193W - 190L
1,323 MMR
Solo
Camazotz
Camazotz
Bronze II
suzerain4EMRYS
Camazotz
Bronze II
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
979 MMR
Party 2
Fenrir
Fenrir
Silver I
xIIVeNoM
Fenrir
Silver I
Level 123
God Stats
41W - 33L
1,613 SR
Queue Stats
409W - 441L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AveFénix
Artemis
16
2 / 1 / 3
9,123
570
6,516
7,633
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 0 / 5
9,327
583
9,965
6,486
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
DaveNM
Geb
11
0 / 2 / 14
7,354
460
2,882
11,834
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 2 / 4
9,356
585
12,363
12,494
6,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 2 / 8
9,415
588
9,928
9,486
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshTiamatMorgan Le FayTsukuyomiApollo

VS

Bans
SetAthenaKaliAresOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,751
422
5,314
10,415
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
N0x1ous
Cthulhu
11
1 / 7 / 1
6,398
400
6,477
14,637
12,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
kukularage
Izanami
13
1 / 3 / 2
8,360
523
3,861
8,525
2,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
11
2 / 4 / 1
7,308
457
5,371
12,057
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
xIIVeNoM
Fenrir
11
2 / 4 / 1
6,712
420
3,134
12,349
8,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
26
Kills
7
7
Deaths
26
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
AveFénix
Artemis
2
1
3
3.5
W
6
0
5
8.5
W
Geb
DaveNM
Geb
0
2
14
3.5
L
1
8
0
0.13
L
Cthulhu
N0x1ous
Cthulhu
1
7
1
0.21
W
8
2
4
5
L
Izanami
kukularage
Izanami
1
3
2
0.67
L
Camazotz
2
4
1
0.63
L
Fenrir
xIIVeNoM
Fenrir
2
4
1
0.63
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,654
Damage
24,157
47,933
Taken
57,983
23,576
Mitigated
30,142
21,193
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AveFénix
Artemis
6,516
3,094
0
4,577
7,633
2,445
528
69
7,564
0
78,887
W
9,965
425
104
2,369
6,486
2,274
65
2,188
4,067
68,599
0
W
Geb
DaveNM
Geb
2,882
297
0
3,423
11,834
8,755
28
1,184
10,572
11,097
0
L
5,314
957
0
715
10,415
3,170
0
5,429
4,986
31,421
0
L
Cthulhu
N0x1ous
Cthulhu
6,477
669
113
3,209
14,637
12,853
0
8,977
5,511
27,504
0
W
12,363
2,414
518
7,284
12,494
6,643
411
6,465
6,011
67,754
0
L
Izanami
kukularage
Izanami
3,861
2,468
0
2,585
8,525
2,065
0
498
7,992
0
64,303
L
Camazotz
5,371
900
0
4,038
12,057
3,637
0
5,360
6,697
0
45,527
L
Fenrir
xIIVeNoM
Fenrir
3,134
1,014
0
1,738
12,349
8,417
0
4,549
7,587
0
19,564
W
9,928
3,077
0
2,918
9,486
3,459
0
1,539
7,859
0
54,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
35,529
495
Minions Killed
378
0
Camps Cleared
0
1,570,517
Distance Traveled
1,473,959
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,123
570
147
9
0
285,178
6
W
Janus
9,327
583
124
8
0
332,632
3
W
Geb
7,354
460
10
1
0
318,539
6
L
Hera
6,751
422
64
4
0
257,427
5
L
Cthulhu
6,398
400
48
3
0
290,257
1
W
Ra
9,356
585
122
8
0
292,263
5
L
Izanami
8,360
523
147
9
0
290,334
2
L
Camazotz
7,308
457
77
5
0
338,915
2
L
Fenrir
6,712
420
42
3
0
297,026
8
W
Loki
9,415
588
92
6
0
341,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role