Player Matchup

Charybdis
Charybdis
Angel Why
Charybdis
Level 26
God Stats
4W - 5L
1,354 SR
Queue Stats
73W - 71L
1,355 Elo+
Solo
King Arthur
King Arthur
Asylum23Dimir
King Arthur
Level 10
God Stats
4W - 3L
1,409 SR
Queue Stats
4W - 8L
1,274 Elo+
Solo
Nemesis
Nemesis
S7 DarkSpeedGod
Nemesis
Level 7
God Stats
17W - 24L
1,406 SR
Queue Stats
22W - 29L
1,354 Elo+
Solo
Ares
Ares
Yudhajit5
Ares
Level 11
God Stats
28W - 19L
1,495 SR
Queue Stats
28W - 19L
1,449 Elo+
Party 1
Zeus
Zeus
Zbohrer
Zeus
Level 16
God Stats
31W - 22L
1,461 SR
Queue Stats
32W - 22L
1,422 Elo+
Party 1
Team Averages
Level 14
1,425 SR
1,371 Elo+

VS

Team Averages
Level 14
1,467 SR
1,377 Elo+
Anhur
Anhur
Hanzo-_-5225
Anhur
Level 18
God Stats
3W - 3L
1,544 SR
Queue Stats
25W - 24L
1,386 Elo+
Solo
Hercules
Hercules
NinZo1
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
WarrenTerrence
Baron Samedi
Level 13
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 5L
1,088 Elo+
Solo
Cerberus
Cerberus
killerkaleo817
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
xXBuggiexX
Set
Level 16
God Stats
0W - 2L
1,288 SR
Queue Stats
9W - 8L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angel Why
Charybdis
19
7 / 4 / 21
12,072
1,097
20,823
8,187
3,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Asylum23Dimir
King Arthur
18
0 / 8 / 20
10,300
936
8,023
13,581
12,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 1 / 19
10,860
987
12,525
12,260
5,722
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
19
6 / 0 / 24
12,177
1,107
7,988
6,482
8,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Zbohrer
Zeus
19
19 / 2 / 13
14,750
1,341
39,748
11,089
6,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

239

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 8
9,834
894
3,816
12,849
5,074
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
NinZo1
Hercules
16
1 / 6 / 6
9,229
839
5,203
17,663
18,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
WarrenTerrence
Baron Samedi
16
0 / 7 / 10
9,799
891
8,276
18,230
6,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
17
2 / 9 / 9
10,179
925
5,324
24,506
12,064
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
12 / 8 / 2
13,314
1,210
23,076
21,422
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
36
Kills
15
15
Deaths
36
97
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Angel Why
Charybdis
7
4
21
4.38
W
King Arthur
Asylum23Dimir
King Arthur
0
8
20
1.25
L
0
6
8
0.67
L
Hercules
NinZo1
Hercules
1
6
6
0.67
W
4
1
19
13.5
L
Baron Samedi
WarrenTerrence
Baron Samedi
0
7
10
0.71
W
Ares
6
0
24
18
W
Zeus
Zbohrer
Zeus
19
2
13
12.75
L
Cerberus
2
9
9
0.72
L
12
8
2
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,107
Damage
45,695
51,599
Taken
94,670
36,499
Mitigated
52,366
4,849
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Angel Why
Charybdis
20,823
12,063
0
314
8,187
3,728
0
1,342
6,845
0
43,006
W
King Arthur
Asylum23Dimir
King Arthur
8,023
555
0
425
13,581
12,075
0
6,574
7,007
0
25,560
L
3,816
1,490
0
0
12,849
5,074
0
4,988
7,861
0
16,423
L
Hercules
NinZo1
Hercules
5,203
1,857
0
3,771
17,663
18,690
0
10,744
6,919
0
11,356
W
12,525
5,975
0
2,371
12,260
5,722
0
2,469
9,791
0
17,223
L
Baron Samedi
WarrenTerrence
Baron Samedi
8,276
1,452
1,651
1,700
18,230
6,959
0
10,151
8,079
23,389
0
W
Ares
7,988
1,502
0
0
6,482
8,160
0
2,177
4,305
23,015
0
W
Zeus
Zbohrer
Zeus
39,748
2,902
99
1,640
11,089
6,814
0
1,038
10,051
64,119
0
L
Cerberus
5,324
687
0
1,358
24,506
12,064
0
12,030
12,476
14,771
0
L
23,076
11,400
0
1,944
21,422
9,579
0
9,823
11,599
0
52,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,159
Gold Earned
52,355
181
Minions Killed
153
11
Camps Cleared
4
946,526
Distance Traveled
813,901
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,072
1,097
57
5
3
154,303
0
W
King Arthur
10,300
936
28
3
1
160,097
0
L
Anhur
9,834
894
28
3
1
134,013
0
L
Hercules
9,229
839
13
1
1
122,289
0
W
Nemesis
10,860
987
14
1
0
227,216
0
L
Baron Samedi
9,799
891
26
2
0
160,016
0
W
Ares
12,177
1,107
20
2
4
207,863
0
W
Zeus
14,750
1,341
62
6
3
197,047
2
L
Cerberus
10,179
925
25
2
0
183,389
0
L
Set
13,314
1,210
61
6
2
214,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role