Player Matchup

Artio
Artio
Doctor_Liberty
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,325 Elo+
Solo
He Bo
He Bo
OG_FlokiiPr-27z
He Bo
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 262L
1,477 Elo+
Party 1
Chaac
Chaac
TM4C305
Chaac
Level 69
God Stats
0W - 2L
1,182 SR
Queue Stats
95W - 114L
1,364 Elo+
Solo
Chang'e
Chang'e
nero31dmc
Chang'e
Level 143
God Stats
63W - 64L
1,558 SR
Queue Stats
244W - 226L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
vvv_ZODIAC77_vvv
Ne Zha
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
530W - 472L
1,548 Elo+
Party 1
Team Averages
Level 121
1,448 SR
1,446 Elo+

VS

Team Averages
Level 88
1,582 SR
1,420 Elo+
Chaac
Chaac
DV Gooney
Chaac
Level 104
God Stats
1W - 0L
1,638 SR
Queue Stats
35W - 25L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Wiggy_Wig_Wam
Cthulhu
Level 68
God Stats
11W - 7L
1,555 SR
Queue Stats
351W - 465L
1,371 Elo+
Solo
Charybdis
Charybdis
aubjew
Charybdis
Level 107
God Stats
20W - 18L
1,419 SR
Queue Stats
609W - 646L
1,401 Elo+
Solo
Anubis
Anubis
twitch_coquei
Anubis
Level 98
God Stats
18W - 5L
1,759 SR
Queue Stats
318W - 332L
1,380 Elo+
Solo
Ravana
Ravana
zL Yoshikage
Ravana
Level 63
God Stats
22W - 21L
1,541 SR
Queue Stats
125W - 130L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,819
546
1,496
6,100
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,896
557
1,721
2,457
772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
TM4C305
Chaac
2
0 / 1 / 0
3,079
440
204
991
424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
nero31dmc
Chang'e
7
0 / 5 / 2
4,461
637
2,582
6,098
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 2 / 0
4,986
712
2,579
5,919
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DV Gooney
Chaac
9
2 / 1 / 2
5,079
726
2,026
4,445
1,746
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
7
0 / 0 / 1
4,559
651
2,565
4,232
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
aubjew
Charybdis
7
0 / 1 / 1
3,868
553
2,399
2,699
637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 1 / 2
5,162
737
2,996
4,527
2,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
7
5 / 1 / 1
5,025
718
4,160
3,503
989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
DV Gooney
Chaac
2
1
2
3
L
0
1
1
0.5
L
1
0
0
1
L
Chaac
TM4C305
Chaac
0
1
0
0
W
Cthulhu
0
0
1
0.5
W
Charybdis
aubjew
Charybdis
0
1
1
0.5
L
Chang'e
nero31dmc
Chang'e
0
5
2
0.2
W
2
1
2
3
L
3
2
0
1.5
W
Ravana
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,582
Damage
14,146
21,565
Taken
19,406
5,594
Mitigated
7,198
7,281
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DV Gooney
Chaac
2,026
267
0
1,343
4,445
1,746
812
57
4,311
0
19,296
L
1,496
62
212
2,130
6,100
2,205
0
1,516
4,584
5,671
0
L
1,721
211
0
885
2,457
772
0
1,049
1,408
13,053
0
L
Chaac
TM4C305
Chaac
204
0
0
186
991
424
0
0
991
0
1,070
W
Cthulhu
2,565
312
0
1,510
4,232
1,662
73
1,691
2,541
14,570
0
W
Charybdis
aubjew
Charybdis
2,399
2,057
52
1,255
2,699
637
765
1,434
1,265
0
14,703
L
Chang'e
nero31dmc
Chang'e
2,582
0
150
1,874
6,098
1,008
0
2,899
3,199
16,990
0
W
2,996
281
0
2,096
4,527
2,164
0
2,012
2,193
23,292
0
L
2,579
1,220
0
1,844
5,919
1,185
0
97
5,822
0
17,454
W
Ravana
4,160
1,665
0
506
3,503
989
0
252
3,225
0
16,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,241
Gold Earned
23,693
117
Minions Killed
179
0
Camps Cleared
0
599,879
Distance Traveled
694,820
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,079
726
37
5
0
146,062
3
L
Artio
3,819
546
4
1
0
147,319
0
L
He Bo
3,896
557
28
4
0
121,412
1
L
Chaac
3,079
440
2
0
0
34,436
0
W
Cthulhu
4,559
651
24
3
0
150,695
0
W
Charybdis
3,868
553
37
5
0
126,555
0
L
Chang'e
4,461
637
39
6
0
139,357
0
W
Anubis
5,162
737
48
7
0
126,385
2
L
Ne Zha
4,986
712
44
6
0
157,355
0
W
Ravana
5,025
718
33
5
0
145,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role