Player Matchup

Nemesis
Nemesis
Cthumlu
Nemesis
Level 108
God Stats
14W - 8L
1,832 SR
Queue Stats
277W - 290L
1,479 Elo+
Party 3
Amaterasu
Amaterasu
ZodiacoVx
Amaterasu
Level 80
God Stats
5W - 1L
1,600 SR
Queue Stats
52W - 50L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
tomvg66
Cthulhu
Level 69
God Stats
45W - 31L
1,643 SR
Queue Stats
169W - 174L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
willumenowen
Nu Wa
Level 83
God Stats
2W - 6L
1,508 SR
Queue Stats
248W - 283L
1,388 Elo+
Party 3
Ullr
Ullr
wtyn7
Ullr
Level 85
God Stats
8W - 8L
1,438 SR
Queue Stats
68W - 63L
1,472 Elo+
Party 1
Team Averages
Level 85
1,604 SR
1,453 Elo+

VS

Team Averages
Level 90
1,486 SR
1,470 Elo+
Chiron
Chiron
Lord Chaluha
Chiron
Level 90
God Stats
9W - 13L
1,557 SR
Queue Stats
166W - 156L
1,461 Elo+
Solo
Amaterasu
Amaterasu
NeRv Sun
Amaterasu
Level 78
God Stats
5W - 5L
1,639 SR
Queue Stats
250W - 242L
1,508 Elo+
Party 2
Scylla
Scylla
NeRv cherish
Scylla
Level 118
God Stats
14W - 10L
1,620 SR
Queue Stats
516W - 507L
1,448 Elo+
Party 2
Kali
Kali
sausage7485
Kali
Level 96
God Stats
7W - 11L
1,447 SR
Queue Stats
348W - 364L
1,458 Elo+
Party 2
Zeus
Zeus
tekei_ferenc123
Zeus
Level 68
God Stats
2W - 2L
1,166 SR
Queue Stats
321W - 308L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cthumlu
Nemesis
11
8 / 2 / 5
7,189
654
7,894
8,003
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ZodiacoVx
Amaterasu
10
3 / 0 / 2
5,823
529
2,649
5,715
2,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
tomvg66
Cthulhu
11
0 / 1 / 0
5,924
539
2,901
6,078
3,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 1 / 4
6,780
616
5,203
3,613
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
wtyn7
Ullr
10
0 / 1 / 5
5,642
513
2,834
4,150
1,219
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
1 / 2 / 1
5,164
469
3,766
5,090
989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
NeRv Sun
Amaterasu
8
0 / 3 / 2
5,035
458
1,655
6,786
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
1 / 0 / 0
6,039
549
2,621
5,006
2,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 3
5,791
526
2,997
8,444
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 5 / 2
5,879
534
2,838
5,544
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
4
5
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cthumlu
Nemesis
8
2
5
5.25
L
Chiron
1
2
1
0.75
L
Amaterasu
NeRv Sun
Amaterasu
0
3
2
0.33
L
Scylla
1
0
0
1
W
Amaterasu
ZodiacoVx
Amaterasu
3
0
2
4
L
1
5
3
0.5
L
1
5
2
0.4
W
Cthulhu
tomvg66
Cthulhu
0
1
0
0
W
4
1
4
6
W
Ullr
wtyn7
Ullr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
13,877
27,559
Taken
30,870
11,094
Mitigated
10,407
7,130
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cthumlu
Nemesis
7,894
3,858
0
653
8,003
2,883
68
1,229
6,774
0
38,980
L
Chiron
3,766
1,159
546
1,157
5,090
989
40
523
4,567
0
29,709
L
Amaterasu
NeRv Sun
Amaterasu
1,655
373
0
1,595
6,786
3,148
0
1,027
5,759
0
11,320
L
Scylla
2,621
512
0
2,850
5,006
2,767
248
2,690
1,835
30,012
0
W
Amaterasu
ZodiacoVx
Amaterasu
2,649
457
102
1,731
5,715
2,378
178
383
5,332
0
22,862
L
2,997
1,167
0
1,446
8,444
2,328
0
2,320
6,124
0
25,616
L
2,838
515
0
503
5,544
1,175
0
1,063
4,481
24,596
0
W
Cthulhu
tomvg66
Cthulhu
2,901
446
0
2,208
6,078
3,586
0
2,621
3,457
31,157
0
W
5,203
1,147
0
522
3,613
1,028
164
1,019
2,594
29,284
0
W
Ullr
wtyn7
Ullr
2,834
1,232
377
1,537
4,150
1,219
262
207
3,943
0
29,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
27,908
280
Minions Killed
248
0
Camps Cleared
0
1,055,780
Distance Traveled
1,051,071
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,189
654
66
6
0
237,680
1
L
Chiron
5,164
469
37
3
0
213,641
5
L
Amaterasu
5,035
458
28
3
0
218,746
1
L
Scylla
6,039
549
71
6
0
201,930
2
W
Amaterasu
5,823
529
46
4
0
227,845
3
L
Kali
5,791
526
51
5
0
221,847
1
L
Zeus
5,879
534
61
6
0
194,907
1
W
Cthulhu
5,924
539
64
6
0
214,562
0
W
Nu Wa
6,780
616
49
4
0
168,724
4
W
Ullr
5,642
513
55
5
0
206,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role