Player Matchup

Yemoja
Yemoja
KRAZYSOUTHPARK
Yemoja
Level 31
God Stats
74W - 79L
1,498 SR
Queue Stats
79W - 90L
1,440 Elo+
Solo
Charybdis
Charybdis
RedSoloCup___69
Charybdis
Level 37
God Stats
2W - 2L
1,639 SR
Queue Stats
95W - 106L
1,379 Elo+
Solo
Serqet
Serqet
StyfflerSTS
Serqet
Level 48
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 1L
1,747 Elo+
Solo
Da Ji
Da Ji
luigi8781
Da Ji
Level 33
God Stats
0W - 1L
1,650 SR
Queue Stats
10W - 11L
1,422 Elo+
Solo
Kukulkan
Kukulkan
the_Gunners_king
Kukulkan
Level 43
God Stats
46W - 58L
1,493 SR
Queue Stats
173W - 196L
1,405 Elo+
Solo
Team Averages
Level 38
1,597 SR
1,479 Elo+

VS

Team Averages
Level 63
1,463 SR
1,467 Elo+
Izanami
Izanami
AngelBanks935
Izanami
Level 38
God Stats
4W - 6L
1,772 SR
Queue Stats
163W - 166L
1,417 Elo+
Solo
Susano
Susano
Hugo-JIMENEZ97
Susano
Level 69
God Stats
1W - 4L
1,298 SR
Queue Stats
45W - 46L
1,452 Elo+
Solo
Discordia
Discordia
Ksalt66
Discordia
Level 118
God Stats
6W - 8L
1,198 SR
Queue Stats
433W - 445L
1,496 Elo+
Solo
Chernobog
Chernobog
christoph_loren
Chernobog
Level 47
God Stats
3W - 6L
1,431 SR
Queue Stats
164W - 168L
1,487 Elo+
Solo
Nu Wa
Nu Wa
samadu
Nu Wa
Level 44
God Stats
9W - 3L
1,617 SR
Queue Stats
500W - 508L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,360
1,051
4,389
20,132
7,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
RedSoloCup___69
Charybdis
13
0 / 4 / 0
7,138
1,020
4,743
14,987
4,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
12
0 / 3 / 0
6,510
930
696
4,155
1,187
Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
luigi8781
Da Ji
12
0 / 5 / 0
6,539
934
3,349
7,192
2,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 0
6,728
961
2,409
4,760
1,175
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

182

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 0 / 10
8,240
1,177
8,472
4,862
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 11
7,985
1,141
6,678
6,775
2,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Ksalt66
Discordia
14
3 / 0 / 11
8,128
1,161
12,115
2,559
738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
christoph_loren
Chernobog
14
3 / 0 / 11
8,382
1,197
6,188
2,063
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
samadu
Nu Wa
15
7 / 0 / 8
9,162
1,309
12,447
2,286
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
70
0
Kills
19
19
Deaths
0
0
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
0
10
9
W
2
0
11
7.5
L
0
6
0
0
W
Discordia
Ksalt66
Discordia
3
0
11
8.5
L
Charybdis
RedSoloCup___69
Charybdis
0
4
0
0
L
Serqet
0
3
0
0
W
Chernobog
christoph_loren
Chernobog
3
0
11
8.5
L
Da Ji
luigi8781
Da Ji
0
5
0
0
W
Nu Wa
samadu
Nu Wa
7
0
8
11
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,586
Damage
45,900
51,226
Taken
18,545
16,026
Mitigated
6,600
4,806
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,472
3,792
0
1,406
4,862
1,747
0
1,409
3,453
0
27,605
W
6,678
2,046
90
244
6,775
2,661
0
2,054
4,721
0
14,333
L
4,389
369
2,537
1,539
20,132
7,252
0
8,984
10,974
26,897
0
W
Discordia
Ksalt66
Discordia
12,115
1,196
0
149
2,559
738
0
1,587
972
22,152
0
L
Charybdis
RedSoloCup___69
Charybdis
4,743
2,408
0
285
14,987
4,297
0
7,097
7,814
0
25,997
L
Serqet
696
61
0
0
4,155
1,187
0
2,086
2,017
0
2,434
W
Chernobog
christoph_loren
Chernobog
6,188
3,672
0
1,227
2,063
690
0
950
737
0
21,229
L
Da Ji
luigi8781
Da Ji
3,349
507
73
372
7,192
2,115
0
2,796
4,322
0
7,750
W
Nu Wa
samadu
Nu Wa
12,447
6,560
0
1,368
2,286
764
0
798
1,488
27,016
0
L
2,409
161
0
0
4,760
1,175
0
3,141
1,537
10,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
41,897
119
Minions Killed
167
3
Camps Cleared
7
468,222
Distance Traveled
741,932
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,240
1,177
55
8
1
125,624
0
W
Susano
7,985
1,141
21
3
1
169,754
0
L
Yemoja
7,360
1,051
43
6
0
123,161
0
W
Discordia
8,128
1,161
20
3
1
159,841
1
L
Charybdis
7,138
1,020
53
8
2
128,181
0
L
Serqet
6,510
930
3
0
0
68,551
0
W
Chernobog
8,382
1,197
35
5
0
143,092
0
L
Da Ji
6,539
934
5
1
1
92,538
2
W
Nu Wa
9,162
1,309
36
5
4
143,621
0
L
Kukulkan
6,728
961
15
2
0
55,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role