Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PG18
Kukulkan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,333 Elo+
Solo
Rama
Rama
XLoneWolfX383
Rama
Level 103
God Stats
1W - 2L
1,703 SR
Queue Stats
101W - 107L
1,384 Elo+
Solo
Artio
Artio
gabrivan920
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Solo
Bakasura
Bakasura
senseikink
Bakasura
Level 61
God Stats
2W - 1L
1,827 SR
Queue Stats
96W - 125L
1,402 Elo+
Solo
Team Averages
Level 86
1,606 SR
1,402 Elo+

VS

Team Averages
Level 91
1,487 SR
1,428 Elo+
Bastet
Bastet
ChainsawCagle98
Bastet
Level 104
God Stats
1W - 0L
1,214 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
DEAThJUGLL3r26
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,399 Elo+
Party 2
Raijin
Raijin
PublicTelevision
Raijin
Level 71
God Stats
2W - 0L
1,720 SR
Queue Stats
151W - 170L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Shakakaz93
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,346 Elo+
Party 2
Bellona
Bellona
ac_bentley
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 42L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 5 / 7
7,658
696
8,337
9,750
4,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
PG18
Kukulkan
16
5 / 5 / 6
9,812
892
11,672
11,413
4,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 5 / 5
9,300
845
10,583
11,508
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 8
7,570
688
2,391
12,369
5,315
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
senseikink
Bakasura
15
3 / 5 / 5
9,350
850
3,058
11,047
4,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 18
10,559
960
9,601
8,459
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
16
10 / 4 / 7
10,363
942
11,567
8,780
4,034
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 16
10,305
937
11,846
10,045
4,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Shakakaz93
Zhong Kui
16
6 / 2 / 11
9,552
868
9,445
8,757
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ac_bentley
Bellona
14
3 / 5 / 15
9,315
847
6,114
11,057
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
14
Kills
27
27
Deaths
15
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
7
0.7
W
2
1
18
11
W
Hachiman
10
4
7
3.38
L
Kukulkan
PG18
Kukulkan
5
5
6
1.6
W
6
3
16
4.67
W
Zhong Kui
Shakakaz93
Zhong Kui
6
2
11
5.75
L
6
5
5
1.7
W
Bellona
ac_bentley
Bellona
3
5
15
2.1
L
0
7
8
0.57
L
Bakasura
senseikink
Bakasura
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,041
Damage
48,573
56,087
Taken
47,098
23,198
Mitigated
37,154
17,113
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,337
1,740
680
2,303
9,750
4,138
834
4,122
5,263
21,850
0
W
9,601
2,213
1,247
1,336
8,459
9,770
656
4,561
3,633
0
18,573
W
Hachiman
11,567
6,824
544
1,599
8,780
4,034
1,121
4,750
4,030
0
21,081
L
Kukulkan
PG18
Kukulkan
11,672
987
149
3,180
11,413
4,895
424
3,549
7,676
27,058
0
W
11,846
1,018
1,042
3,008
10,045
4,376
701
4,961
5,084
31,355
0
W
Zhong Kui
Shakakaz93
Zhong Kui
9,445
1,334
996
3,089
8,757
6,037
1,564
4,340
4,417
23,559
0
L
10,583
9,006
574
3,086
11,508
4,443
329
3,612
7,541
0
16,683
W
Bellona
ac_bentley
Bellona
6,114
1,073
1,210
2,059
11,057
12,937
512
3,788
7,129
0
9,798
L
2,391
446
1,254
1,112
12,369
5,315
180
5,138
6,937
6,487
0
L
Bakasura
senseikink
Bakasura
3,058
2,028
1,627
3,148
11,047
4,407
64
4,262
6,480
0
6,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
50,094
125
Minions Killed
113
0
Camps Cleared
0
942,215
Distance Traveled
1,038,790
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,658
696
32
3
0
162,386
0
W
Bastet
10,559
960
21
2
0
254,379
3
W
Hachiman
10,363
942
22
2
0
208,903
0
L
Kukulkan
9,812
892
41
4
0
199,744
0
W
Raijin
10,305
937
35
3
0
198,013
0
W
Zhong Kui
9,552
868
31
3
0
171,227
0
L
Rama
9,300
845
27
2
0
158,758
0
W
Bellona
9,315
847
4
0
0
206,268
0
L
Artio
7,570
688
6
1
0
200,790
0
L
Bakasura
9,350
850
19
2
0
220,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role