Player Matchup

Izanami
Izanami
Jako9950
Izanami
Level 15
God Stats
2W - 1L
1,301 SR
Queue Stats
36W - 27L
1,571 Elo+
Party 1
Fenrir
Fenrir
Raph207
Fenrir
Level 27
God Stats
10W - 11L
1,547 SR
Queue Stats
80W - 55L
1,651 Elo+
Party 1
Hel
Hel
XWhy5Xx
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,650 Elo+
Solo
Ullr
Ullr
dekksy
Ullr
Level 6
God Stats
4W - 3L
1,628 SR
Queue Stats
11W - 6L
1,557 Elo+
Solo
Cthulhu
Cthulhu
erste-Auktion
Cthulhu
Level 28
God Stats
7W - 7L
1,580 SR
Queue Stats
51W - 53L
1,514 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,589 Elo+

VS

Team Averages
Level 12
1,581 SR
1,603 Elo+
Mercury
Mercury
MayoneSO GG
Mercury
Level 29
God Stats
2W - 1L
1,610 SR
Queue Stats
69W - 68L
1,575 Elo+
Solo
Ares
Ares
Ralejadreo
Ares
Level 7
God Stats
3W - 6L
1,700 SR
Queue Stats
79W - 95L
1,424 Elo+
Solo
Sol
Sol
VillainousLust
Sol
Level 6
God Stats
1W - 2L
1,511 SR
Queue Stats
8W - 6L
1,726 Elo+
Solo
Hades
Hades
jingly-renewal0
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,746 Elo+
Solo
Arachne
Arachne
nikinho25
Arachne
Level 9
God Stats
3W - 1L
1,585 SR
Queue Stats
6W - 6L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jako9950
Izanami
14
6 / 2 / 7
8,624
575
12,752
9,286
3,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Raph207
Fenrir
15
10 / 1 / 6
9,952
663
9,256
14,127
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Hel
16
6 / 1 / 6
9,640
643
9,540
11,176
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
dekksy
Ullr
15
5 / 2 / 5
9,634
642
8,741
10,989
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
13
2 / 1 / 9
7,531
502
6,573
12,644
8,778
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MayoneSO GG
Mercury
9
0 / 10 / 3
6,279
419
5,474
10,661
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 5 / 0
5,723
382
4,292
11,215
8,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 6 / 2
7,234
482
10,851
15,134
5,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 2 / 0
9,049
603
11,500
17,168
8,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
nikinho25
Arachne
7
1 / 6 / 2
5,784
386
2,584
9,605
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
29
Kills
7
7
Deaths
29
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Jako9950
Izanami
6
2
7
4.75
L
Mercury
MayoneSO GG
Mercury
0
10
3
0.15
L
1
5
0
0.2
W
Fenrir
Raph207
Fenrir
10
1
6
13
L
1
6
2
0.33
W
Hel
6
1
6
9
W
Ullr
dekksy
Ullr
5
2
5
3.75
W
Cthulhu
2
1
9
6.5
L
4
2
0
2
L
Arachne
nikinho25
Arachne
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,862
Damage
34,701
58,222
Taken
63,783
27,755
Mitigated
30,509
22,538
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Jako9950
Izanami
12,752
8,906
0
2,380
9,286
3,390
2,911
3,630
5,575
0
59,205
L
Mercury
MayoneSO GG
Mercury
5,474
2,459
0
580
10,661
3,929
0
1,796
8,865
0
29,947
L
4,292
107
0
500
11,215
8,671
0
3,982
7,233
15,241
0
W
Fenrir
Raph207
Fenrir
9,256
2,215
0
5,235
14,127
6,679
200
5,223
8,829
0
57,440
L
10,851
3,626
0
6,516
15,134
5,524
532
2,192
12,942
49,320
0
W
Hel
9,540
1,292
3,706
7,819
11,176
4,451
720
5,392
5,784
65,363
0
W
Ullr
dekksy
Ullr
8,741
3,805
0
1,466
10,989
4,457
3,540
5,879
5,069
0
62,890
W
Cthulhu
6,573
685
0
1,932
12,644
8,778
702
6,751
5,893
30,600
0
L
11,500
784
89
8,864
17,168
8,839
120
6,387
10,781
64,808
0
L
Arachne
nikinho25
Arachne
2,584
1,880
0
1,307
9,605
3,546
0
1,756
7,849
0
13,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
34,069
488
Minions Killed
307
0
Camps Cleared
0
1,455,951
Distance Traveled
1,345,615
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,624
575
102
7
0
254,038
3
L
Mercury
6,279
419
55
4
0
317,970
1
L
Ares
5,723
382
17
1
0
231,423
0
W
Fenrir
9,952
663
110
7
0
316,669
3
L
Sol
7,234
482
77
5
0
234,852
2
W
Hel
9,640
643
125
8
0
321,089
1
W
Ullr
9,634
642
115
8
0
256,481
2
W
Cthulhu
7,531
502
36
2
0
307,674
0
L
Hades
9,049
603
137
9
0
298,322
2
L
Arachne
5,784
386
21
1
0
263,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role