Player Matchup

Nemesis
Nemesis
EmVe
Nemesis
Level 8
God Stats
2W - 1L
1,829 SR
Queue Stats
80W - 87L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
GoobersPlural
Baba Yaga
Level 16
God Stats
8W - 13L
1,290 SR
Queue Stats
63W - 77L
1,418 Elo+
Solo
Tiamat
Tiamat
JackReapers
Tiamat
Level 29
God Stats
12W - 8L
1,641 SR
Queue Stats
220W - 273L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Obrzezany
Cthulhu
Level 8
God Stats
3W - 3L
1,663 SR
Queue Stats
43W - 47L
1,407 Elo+
Solo
Ymir
Ymir
axisgetdownTTV
Ymir
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,412 Elo+

VS

Team Averages
Level 9
1,488 SR
1,415 Elo+
Neith
Neith
AllenTheAlpaca
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FM_bambik
Jormungandr
Level 6
God Stats
2W - 0L
1,662 SR
Queue Stats
2W - 9L
1,259 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XsMirage
Tsukuyomi
Level 27
God Stats
2W - 2L
1,278 SR
Queue Stats
84W - 101L
1,457 Elo+
Party 2
Thor
Thor
sewixal24
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
valverde66
Zeus
Level 5
God Stats
2W - 1L
1,501 SR
Queue Stats
18W - 27L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmVe
Nemesis
18
0 / 1 / 0
11,810
695
203
724
156
Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
GoobersPlural
Baba Yaga
20
11 / 8 / 18
17,341
1,020
30,015
23,641
9,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
7 / 9 / 16
17,090
1,005
26,696
25,436
19,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Obrzezany
Cthulhu
20
5 / 10 / 17
16,222
954
24,619
40,818
40,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 8 / 16
16,806
989
20,376
32,331
47,462
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 16
17,756
1,044
40,209
20,408
7,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
FM_bambik
Jormungandr
20
0 / 10 / 16
15,088
888
7,883
30,733
32,388
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
XsMirage
Tsukuyomi
20
24 / 11 / 9
21,735
1,279
48,261
30,089
10,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
20
0 / 9 / 4
13,138
773
4,735
18,540
6,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 1 / 16
15,862
933
14,840
10,540
3,728
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
97
34
Kills
36
36
Deaths
34
67
Assists
61
Player
Kills
Deaths
Assists
KDA
W
8
3
16
5.33
L
Nemesis
EmVe
Nemesis
0
1
0
0
W
Jormungandr
FM_bambik
Jormungandr
0
10
16
0.8
L
Baba Yaga
GoobersPlural
Baba Yaga
11
8
18
2.5
L
Tiamat
7
9
16
1.67
L
Cthulhu
Obrzezany
Cthulhu
5
10
17
1.35
W
Tsukuyomi
XsMirage
Tsukuyomi
24
11
9
2.59
L
11
8
16
2.38
W
Thor
0
9
4
0.22
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,909
Damage
115,928
122,950
Taken
110,310
117,166
Mitigated
60,170
9,051
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,209
22,463
0
4,963
20,408
7,020
0
19,211
943
0
90,713
L
Nemesis
EmVe
Nemesis
203
61
0
0
724
156
0
0
724
0
203
W
Jormungandr
FM_bambik
Jormungandr
7,883
2,751
0
0
30,733
32,388
0
28,040
2,315
38,478
0
L
Baba Yaga
GoobersPlural
Baba Yaga
30,015
4,222
0
3,238
23,641
9,611
0
4,682
18,959
56,287
0
L
Tiamat
26,696
1,451
861
4,715
25,436
19,400
0
4,323
21,113
60,657
0
L
Cthulhu
Obrzezany
Cthulhu
24,619
2,662
237
0
40,818
40,537
0
6,898
33,920
53,276
0
W
Tsukuyomi
XsMirage
Tsukuyomi
48,261
24,250
0
6,949
30,089
10,571
0
26,670
3,182
0
75,558
L
20,376
5,406
0
0
32,331
47,462
0
6,820
25,511
36,543
0
W
Thor
4,735
1,533
0
244
18,540
6,463
0
16,783
1,757
0
16,284
W
14,840
4,751
0
838
10,540
3,728
0
10,370
170
20,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,269
Gold Earned
83,579
249
Minions Killed
295
4
Camps Cleared
8
1,302,241
Distance Traveled
1,325,340
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,756
1,044
123
7
3
304,112
0
L
Nemesis
11,810
695
0
0
0
10,637
0
W
Jormungandr
15,088
888
74
4
1
248,364
1
L
Baba Yaga
17,341
1,020
67
4
0
330,932
0
L
Tiamat
17,090
1,005
71
4
3
330,547
1
L
Cthulhu
16,222
954
75
4
0
341,855
0
W
Tsukuyomi
21,735
1,279
63
4
3
324,899
0
L
Ymir
16,806
989
36
2
1
288,270
1
W
Thor
13,138
773
27
2
0
199,247
1
W
Zeus
15,862
933
8
0
1
248,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role