Player Matchup

Thanatos
Thanatos
DEPRESSEDBCMYJOB
Thanatos
Level 7
God Stats
3W - 1L
1,688 SR
Queue Stats
34W - 26L
1,403 Elo+
Solo
Neith
Neith
Envinxity
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Solo
Fafnir
Fafnir
FlyLikeGreenz
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,449 Elo+
Solo
Thor
Thor
negrote2
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,479 Elo+
Solo
Eset
Eset
trammelsuxs
Eset
Level 29
God Stats
17W - 11L
1,624 SR
Queue Stats
121W - 119L
1,496 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,423 Elo+

VS

Team Averages
Level 16
1,500 SR
1,291 Elo+
Nu Wa
Nu Wa
LadyMazikeen
Nu Wa
Level 16
God Stats
26W - 28L
1,520 SR
Queue Stats
30W - 38L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Machuey
Danzaburou
Level 27
God Stats
6W - 4L
1,571 SR
Queue Stats
26W - 21L
1,422 Elo+
Solo
Bakasura
Bakasura
TisWacky
Bakasura
Level 17
God Stats
0W - 2L
1,343 SR
Queue Stats
24W - 32L
1,370 Elo+
Party 1
Ymir
Ymir
Xople
Ymir
Level 16
God Stats
4W - 7L
1,567 SR
Queue Stats
14W - 24L
1,285 Elo+
Party 1
Amaterasu
Amaterasu
uzcar
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
19 / 1 / 4
10,629
759
17,321
11,810
5,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Envinxity
Neith
11
5 / 4 / 7
7,357
526
7,272
7,958
2,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 6
6,846
489
3,702
9,798
7,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
11
3 / 3 / 2
7,187
513
2,578
7,370
2,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 3 / 8
8,814
630
10,066
8,641
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 5
6,606
472
8,730
10,655
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Machuey
Danzaburou
12
4 / 6 / 3
7,462
533
7,797
10,316
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
TisWacky
Bakasura
10
4 / 8 / 2
7,215
515
5,639
14,431
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Xople
Ymir
9
2 / 3 / 1
6,065
433
2,978
10,110
6,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
uzcar
Amaterasu
10
1 / 10 / 4
6,780
484
867
10,797
3,520

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
36
Kills
12
12
Deaths
36
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
19
1
4
21
W
Neith
Envinxity
Neith
5
4
7
2.13
W
1
1
6
4
L
1
9
5
0.39
L
Danzaburou
Machuey
Danzaburou
4
6
3
0.92
L
Bakasura
TisWacky
Bakasura
4
8
2
0.63
L
Ymir
Xople
Ymir
2
3
1
0.83
W
Thor
3
3
2
1.33
W
8
3
8
4
L
Amaterasu
uzcar
Amaterasu
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
26,011
45,577
Taken
56,309
21,725
Mitigated
20,213
20,287
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,321
5,820
0
13,075
11,810
5,394
582
2,072
9,543
0
74,296
W
Neith
Envinxity
Neith
7,272
4,820
0
1,648
7,958
2,553
1,594
2,201
5,497
0
23,315
W
3,702
1,224
0
1,647
9,798
7,889
0
2,222
7,428
10,777
0
L
8,730
1,705
0
912
10,655
3,049
92
5,173
5,482
33,913
0
L
Danzaburou
Machuey
Danzaburou
7,797
3,237
0
1,837
10,316
2,995
382
1,207
9,109
0
32,207
L
Bakasura
TisWacky
Bakasura
5,639
3,787
0
675
14,431
4,196
0
3,188
11,243
0
26,286
L
Ymir
Xople
Ymir
2,978
729
30
45
10,110
6,453
0
2,867
7,243
13,741
0
W
Thor
2,578
510
0
1,490
7,370
2,687
351
1,080
6,224
36
33,446
W
10,066
1,327
312
2,115
8,641
3,202
1,513
3,401
4,932
49,925
0
L
Amaterasu
uzcar
Amaterasu
867
246
0
598
10,797
3,520
0
1,333
9,464
0
11,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
34,128
323
Minions Killed
220
0
Camps Cleared
0
1,308,399
Distance Traveled
1,213,064
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,629
759
117
8
0
282,564
3
W
Neith
7,357
526
39
3
0
260,038
2
W
Fafnir
6,846
489
10
1
0
276,695
0
L
Nu Wa
6,606
472
57
4
0
209,693
3
L
Danzaburou
7,462
533
59
4
0
232,044
0
L
Bakasura
7,215
515
51
4
0
269,677
0
L
Ymir
6,065
433
27
2
0
243,526
4
W
Thor
7,187
513
57
4
0
212,708
1
W
Eset
8,814
630
100
7
0
276,394
1
L
Amaterasu
6,780
484
26
2
0
258,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role