Player Matchup

Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DarkSide2273
Medusa
Level 130
God Stats
2W - 1L
1,550 SR
Queue Stats
18W - 14L
1,376 Elo+
Solo
Anubis
Anubis
LordOfAffliction
Anubis
Level 97
God Stats
8W - 8L
1,510 SR
Queue Stats
186W - 172L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
VELorDIE
Jormungandr
Level 41
God Stats
18W - 9L
1,711 SR
Queue Stats
81W - 57L
1,582 Elo+
Party 1
Nemesis
Nemesis
bombboy1252
Nemesis
Level 35
God Stats
16W - 14L
1,566 SR
Queue Stats
29W - 36L
1,569 Elo+
Party 1
Team Averages
Level 86
1,568 SR
1,524 Elo+

VS

Team Averages
Level 81
1,588 SR
1,402 Elo+
Ah Puch
Ah Puch
Beeprev26
Ah Puch
Level 117
God Stats
0W - 2L
1,613 SR
Queue Stats
61W - 77L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chuck8873
Tsukuyomi
Level 58
God Stats
2W - 1L
1,802 SR
Queue Stats
88W - 137L
1,335 Elo+
Solo
Ra
Ra
Shiranuiii
Ra
Level 23
God Stats
2W - 3L
1,323 SR
Queue Stats
112W - 122L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
Suqmidiq1337
Cu Chulainn
Level 142
God Stats
4W - 2L
1,739 SR
Queue Stats
10W - 10L
1,492 Elo+
Solo
Charybdis
Charybdis
TurboTurd
Charybdis
Level 65
God Stats
23W - 32L
1,465 SR
Queue Stats
139W - 160L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 0 / 4
8,130
739
4,299
7,257
2,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
13
1 / 3 / 5
7,948
723
7,884
11,222
5,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 3 / 5
10,312
937
13,417
7,143
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
VELorDIE
Jormungandr
15
4 / 0 / 12
9,406
855
11,063
10,407
10,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
bombboy1252
Nemesis
16
6 / 1 / 7
10,102
918
13,025
12,780
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beeprev26
Ah Puch
13
0 / 4 / 3
7,224
657
8,899
12,556
6,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Chuck8873
Tsukuyomi
12
1 / 4 / 1
7,496
681
5,422
10,800
6,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 2
9,221
838
7,829
10,473
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Suqmidiq1337
Cu Chulainn
14
3 / 4 / 1
7,893
718
8,941
13,846
12,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
TurboTurd
Charybdis
15
1 / 2 / 2
7,949
723
7,304
9,229
3,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
18
Kills
7
7
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
4
3
L
Ah Puch
Beeprev26
Ah Puch
0
4
3
0.38
L
Tsukuyomi
Chuck8873
Tsukuyomi
1
4
1
0.38
W
Medusa
1
3
5
1.17
W
6
3
5
2.83
L
2
4
2
0.75
L
Cu Chulainn
Suqmidiq1337
Cu Chulainn
3
4
1
0.88
L
Charybdis
TurboTurd
Charybdis
1
2
2
1
W
Jormungandr
VELorDIE
Jormungandr
4
0
12
10
W
Nemesis
bombboy1252
Nemesis
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
38,395
48,809
Taken
56,904
34,471
Mitigated
31,887
11,916
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,299
806
153
1,092
7,257
2,674
545
2,951
4,144
29,948
0
L
Ah Puch
Beeprev26
Ah Puch
8,899
248
0
642
12,556
6,993
1
7,323
4,674
19,124
0
L
Tsukuyomi
Chuck8873
Tsukuyomi
5,422
1,217
0
52
10,800
6,226
0
5,037
5,419
0
15,430
W
Medusa
7,884
2,858
0
1,845
11,222
5,787
135
3,474
7,618
0
26,624
W
13,417
50
0
1,698
7,143
3,593
806
3,137
3,882
42,152
0
L
7,829
299
1,713
2,685
10,473
3,197
0
5,662
4,353
49,537
0
L
Cu Chulainn
Suqmidiq1337
Cu Chulainn
8,941
1,383
0
0
13,846
12,318
0
5,707
7,624
5,610
17,856
L
Charybdis
TurboTurd
Charybdis
7,304
3,511
859
1,783
9,229
3,153
0
4,475
4,611
0
27,420
W
Jormungandr
VELorDIE
Jormungandr
11,063
2,767
109
1,575
10,407
10,598
409
4,290
5,845
25,985
0
W
Nemesis
bombboy1252
Nemesis
13,025
6,098
0
5,444
12,780
11,819
130
5,015
7,501
0
28,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,898
Gold Earned
39,783
305
Minions Killed
258
9
Camps Cleared
7
1,124,561
Distance Traveled
1,067,893
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,130
739
65
6
1
225,126
2
L
Ah Puch
7,224
657
39
4
0
209,213
3
L
Tsukuyomi
7,496
681
23
2
3
215,461
0
W
Medusa
7,948
723
46
4
4
207,493
0
W
Anubis
10,312
937
102
9
3
192,230
4
L
Ra
9,221
838
110
10
3
224,612
1
L
Cu Chulainn
7,893
718
34
3
0
221,987
0
L
Charybdis
7,949
723
52
5
1
196,620
3
W
Jormungandr
9,406
855
40
4
1
234,605
0
W
Nemesis
10,102
918
52
5
0
265,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role