Player Matchup

Chaac
Chaac
Lord Thacker
Chaac
Level 8
God Stats
12W - 18L
1,276 SR
Queue Stats
139W - 163L
1,391 Elo+
Party 1
Cerberus
Cerberus
Selkedoom
Cerberus
Level 16
God Stats
5W - 6L
1,457 SR
Queue Stats
5W - 6L
1,496 Elo+
Solo
Arachne
Arachne
VX0 Rush 0XV
Arachne
Level 85
God Stats
5W - 5L
1,513 SR
Queue Stats
265W - 245L
1,504 Elo+
Party 1
Chiron
Chiron
pabloch24_ig
Chiron
Level 28
God Stats
2W - 2L
1,427 SR
Queue Stats
124W - 131L
1,418 Elo+
Solo
Neith
Neith
themohawk514
Neith
Level 27
God Stats
28W - 43L
1,284 SR
Queue Stats
156W - 205L
1,336 Elo+
Solo
Team Averages
Level 33
1,391 SR
1,429 Elo+

VS

Team Averages
Level 24
1,548 SR
1,427 Elo+
Ao Kuang
Ao Kuang
Alithe796
Ao Kuang
Level 20
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KAISENSHAUN
Ne Zha
Level 29
God Stats
11W - 8L
1,592 SR
Queue Stats
51W - 48L
1,492 Elo+
Solo
Izanami
Izanami
TTvtryhard_God66
Izanami
Level 26
God Stats
5W - 5L
1,598 SR
Queue Stats
50W - 43L
1,375 Elo+
Solo
Chronos
Chronos
cajigal
Chronos
Level 29
God Stats
14W - 18L
1,338 SR
Queue Stats
159W - 182L
1,367 Elo+
Solo
King Arthur
King Arthur
mr_henis
King Arthur
Level 16
God Stats
13W - 7L
1,515 SR
Queue Stats
29W - 33L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 7
14,117
588
3,389
16,445
17,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Selkedoom
Cerberus
16
1 / 8 / 12
12,085
504
11,852
21,937
7,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
VX0 Rush 0XV
Arachne
20
18 / 4 / 2
16,875
703
21,348
24,830
13,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
20
16 / 1 / 8
17,085
712
13,351
17,299
6,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 7 / 9
12,579
524
7,264
17,240
5,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alithe796
Ao Kuang
7
1 / 5 / 2
7,350
306
1,371
4,067
735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
17
3 / 10 / 10
11,154
465
13,999
23,919
12,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 15 / 5
13,112
546
17,351
22,824
7,684
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
cajigal
Chronos
20
11 / 7 / 5
14,385
599
19,490
20,467
7,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
mr_henis
King Arthur
12
2 / 3 / 2
9,018
376
3,356
9,656
7,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
37
Kills
23
23
Deaths
40
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alithe796
Ao Kuang
1
5
2
0.4
L
Ne Zha
3
10
10
0.8
W
1
3
7
1.5
W
Cerberus
Selkedoom
Cerberus
1
8
12
0.88
L
6
15
5
0.57
W
Arachne
VX0 Rush 0XV
Arachne
18
4
2
4.75
L
Chronos
cajigal
Chronos
11
7
5
1.93
L
King Arthur
mr_henis
King Arthur
2
3
2
1
W
Chiron
16
1
8
20
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,204
Damage
55,567
97,751
Taken
80,933
50,829
Mitigated
35,959
35,407
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alithe796
Ao Kuang
1,371
545
0
135
4,067
735
364
692
3,375
3,420
0
L
Ne Zha
13,999
4,373
43
6,567
23,919
12,251
0
2,979
20,940
0
74,880
W
3,389
519
0
3,811
16,445
17,665
3,371
320
16,085
19,611
47,116
W
Cerberus
Selkedoom
Cerberus
11,852
205
32
4,910
21,937
7,533
314
6,078
13,984
58,170
0
L
17,351
13,131
0
1,564
22,824
7,684
4,871
3,031
19,793
0
91,813
W
Arachne
VX0 Rush 0XV
Arachne
21,348
14,906
0
12,810
24,830
13,416
3,742
6,332
18,314
0
132,882
L
Chronos
cajigal
Chronos
19,490
5,795
0
1,633
20,467
7,573
153
4,191
16,276
85,196
0
L
King Arthur
mr_henis
King Arthur
3,356
411
0
1,950
9,656
7,716
231
1,631
8,025
0
20,498
W
Chiron
13,351
6,397
837
8,790
17,299
6,499
8,552
3,710
13,503
0
131,528
W
7,264
4,407
0
4,217
17,240
5,716
2,583
7,025
9,887
0
66,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,741
Gold Earned
55,019
695
Minions Killed
441
0
Camps Cleared
0
2,177,649
Distance Traveled
1,552,630
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,350
306
1
0
0
129,555
0
L
Ne Zha
11,154
465
99
4
0
415,340
0
W
Chaac
14,117
588
142
6
0
458,439
0
W
Cerberus
12,085
504
105
4
0
411,222
0
L
Izanami
13,112
546
145
6
0
366,311
4
W
Arachne
16,875
703
143
6
0
489,678
0
L
Chronos
14,385
599
165
7
0
413,524
0
L
King Arthur
9,018
376
31
1
0
227,900
0
W
Chiron
17,085
712
193
8
0
415,851
2
W
Neith
12,579
524
112
5
0
402,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role