Player Matchup

Hera
Hera
Ex_mortem
Hera
Level 60
God Stats
3W - 2L
1,975 SR
Queue Stats
221W - 87L
1,639 Elo+
Party 3
Chiron
Chiron
Poesjemauw06
Chiron
Level 69
God Stats
5W - 0L
1,925 SR
Queue Stats
142W - 109L
1,716 Elo+
Party 3
Osiris
Osiris
The_DJ_Lucas
Osiris
Level 129
God Stats
8W - 5L
1,588 SR
Queue Stats
409W - 280L
1,642 Elo+
Party 3
Ne Zha
Ne Zha
XxJulianSkillzxX
Ne Zha
Level 122
God Stats
13W - 7L
1,633 SR
Queue Stats
392W - 294L
1,556 Elo+
Party 3
Aphrodite
Aphrodite
temp-361944
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,849 Elo+
Party 3
Team Averages
Level 79
1,724 SR
1,680 Elo+

VS

Team Averages
Level 58
1,508 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ciryandyl
Tsukuyomi
Level 50
God Stats
25W - 19L
1,613 SR
Queue Stats
314W - 340L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
Succoria
Erlang Shen
Level 26
God Stats
0W - 2L
1,350 SR
Queue Stats
58W - 50L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
jagernnog
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 215L
1,432 Elo+
Party 1
Zeus
Zeus
vodkawouter
Zeus
Level 106
God Stats
31W - 28L
1,580 SR
Queue Stats
412W - 392L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
7 / 6 / 4
10,712
595
6,916
10,158
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
2 / 3 / 4
9,239
513
8,378
14,005
4,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
19
5 / 2 / 3
11,534
641
10,350
13,295
15,207
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
10 / 3 / 3
11,468
637
10,920
14,419
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
temp-361944
Aphrodite
15
1 / 3 / 11
9,136
508
8,639
19,082
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 3 / 3
8,612
478
9,353
10,757
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Ciryandyl
Tsukuyomi
14
7 / 6 / 7
9,855
548
8,817
13,886
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Succoria
Erlang Shen
15
2 / 7 / 0
9,040
502
7,575
16,865
9,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
jagernnog
Cthulhu
13
1 / 3 / 4
8,662
481
5,181
13,904
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 4
10,039
558
9,313
10,132
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
25
Kills
17
17
Deaths
25
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
3
1.17
L
Tsukuyomi
Ciryandyl
Tsukuyomi
7
6
7
1.75
W
Hera
7
6
4
1.5
W
Chiron
2
3
4
1.33
L
Erlang Shen
Succoria
Erlang Shen
2
7
0
0.29
W
Osiris
5
2
3
3.25
W
10
3
3
3.83
L
Cthulhu
jagernnog
Cthulhu
1
3
4
1
W
Aphrodite
temp-361944
Aphrodite
1
3
11
2.17
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
40,239
70,959
Taken
65,544
36,572
Mitigated
33,971
32,277
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,353
2,893
0
3,497
10,757
3,512
872
2,218
8,539
0
61,259
L
Tsukuyomi
Ciryandyl
Tsukuyomi
8,817
2,038
0
2,765
13,886
5,928
564
3,997
9,889
0
41,954
W
Hera
6,916
1,366
0
2,499
10,158
3,364
1,215
3,938
5,901
68,099
0
W
Chiron
8,378
4,857
1,300
3,936
14,005
4,498
235
2,843
11,078
0
71,620
L
Erlang Shen
Succoria
Erlang Shen
7,575
4,586
0
4,627
16,865
9,474
534
4,308
12,557
0
37,836
W
Osiris
10,350
3,492
0
3,627
13,295
15,207
0
763
12,447
15,290
63,724
W
10,920
4,881
0
3,392
14,419
6,358
0
1,346
13,015
0
88,628
L
Cthulhu
jagernnog
Cthulhu
5,181
64
72
1,684
13,904
11,899
284
3,079
10,825
27,087
0
W
Aphrodite
temp-361944
Aphrodite
8,639
2,631
5,565
11,958
19,082
7,145
140
5,056
13,856
57,519
0
L
9,313
1,249
0
2,382
10,132
3,158
923
3,942
6,190
62,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,089
Gold Earned
46,208
606
Minions Killed
405
0
Camps Cleared
0
1,765,162
Distance Traveled
1,630,831
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,612
478
88
5
0
307,061
5
L
Tsukuyomi
9,855
548
62
3
0
374,949
0
W
Hera
10,712
595
129
7
0
367,658
4
W
Chiron
9,239
513
112
6
0
313,387
3
L
Erlang Shen
9,040
502
89
5
0
304,442
3
W
Osiris
11,534
641
155
9
0
365,575
3
W
Ne Zha
11,468
637
131
7
0
382,398
3
L
Cthulhu
8,662
481
48
3
0
332,336
2
W
Aphrodite
9,136
508
79
4
0
336,144
11
L
Zeus
10,039
558
118
7
0
312,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role