Player Matchup

Hercules
Hercules
GoblinKungen
Hercules
Level 124
God Stats
25W - 8L
1,761 SR
Queue Stats
117W - 60L
1,696 Elo+
Party 2
Fenrir
Fenrir
valgrad123
Fenrir
Level 63
God Stats
10W - 7L
1,636 SR
Queue Stats
141W - 135L
1,553 Elo+
Solo
Vulcan
Vulcan
xBBCLover98x
Vulcan
Level 99
God Stats
1W - 0L
1,832 SR
Queue Stats
99W - 51L
1,673 Elo+
Party 2
Team Averages
Level 95
1,743 SR
1,641 Elo+

VS

Team Averages
Level 90
1,488 SR
1,570 Elo+
Hel
Hel
Alphachadasaur
Hel
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 65L
1,576 Elo+
Solo
Tyr
Tyr
Janky98
Tyr
Level 100
God Stats
0W - 1L
1,481 SR
Queue Stats
41W - 42L
1,561 Elo+
Party 1
Xing Tian
Xing Tian
Nathan7121
Xing Tian
Level 63
God Stats
0W - 2L
1,483 SR
Queue Stats
27W - 28L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GoblinKungen
Hercules
11
3 / 1 / 7
7,698
700
7,301
5,480
2,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
valgrad123
Fenrir
12
1 / 1 / 10
7,505
682
4,110
6,405
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
13
8 / 2 / 4
8,949
814
11,250
4,171
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,586
599
3,024
6,913
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
11
4 / 3 / 0
7,611
692
3,575
8,992
6,138
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
Nathan7121
Xing Tian
11
0 / 4 / 4
6,639
604
3,373
10,298
6,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Hercules
GoblinKungen
Hercules
3
1
7
6.5
L
Tyr
4
3
0
1.33
L
Xing Tian
Nathan7121
Xing Tian
0
4
4
0.5
W
Fenrir
valgrad123
Fenrir
1
1
10
6
W
Vulcan
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,661
Damage
9,972
16,056
Taken
26,203
6,820
Mitigated
14,550
1,770
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,024
341
1,478
1,895
6,913
1,873
67
2,347
4,325
21,854
0
W
Hercules
GoblinKungen
Hercules
7,301
2,166
0
878
5,480
2,154
0
3,041
2,439
0
22,147
L
Tyr
3,575
282
0
975
8,992
6,138
0
3,930
4,950
0
13,238
L
Xing Tian
Nathan7121
Xing Tian
3,373
234
0
765
10,298
6,539
72
4,870
5,142
13,551
0
W
Fenrir
valgrad123
Fenrir
4,110
1,188
0
642
6,405
3,123
0
1,973
4,432
85
14,785
W
Vulcan
11,250
5,467
0
250
4,171
1,543
0
1,773
2,398
37,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
20,836
126
Minions Killed
85
8
Camps Cleared
2
645,335
Distance Traveled
589,225
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,586
599
43
4
1
145,554
0
W
Hercules
7,698
700
39
4
5
215,633
3
L
Tyr
7,611
692
24
2
1
226,551
4
L
Xing Tian
6,639
604
18
2
0
217,120
3
W
Fenrir
7,505
682
24
2
3
212,933
3
W
Vulcan
8,949
814
63
6
0
216,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role