Player Matchup

Cthulhu
Cthulhu
BusbyDM
Cthulhu
Level 15
God Stats
3W - 3L
1,298 SR
Queue Stats
57W - 83L
1,259 Elo+
Party 1
Fenrir
Fenrir
FailedGrade6
Fenrir
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
26W - 15L
1,791 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Honor Eco
Morgan Le Fay
Level 74
God Stats
15W - 12L
1,298 SR
Queue Stats
149W - 165L
1,179 Elo+
Party 1
Medusa
Medusa
X C C 18
Medusa
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 28L
1,036 Elo+
Party 1
Baron Samedi
Baron Samedi
nioceey
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,741 Elo+
Solo
Team Averages
Level 30
1,464 SR
1,401 Elo+

VS

Team Averages
Level 17
1,527 SR
1,516 Elo+
Cerberus
Cerberus
FueledbyTears
Cerberus
Level 17
God Stats
5W - 4L
1,333 SR
Queue Stats
58W - 47L
1,684 Elo+
Solo
Eset
Eset
HipRapperDaBaby
Eset
Level 29
God Stats
9W - 13L
1,581 SR
Queue Stats
94W - 86L
1,667 Elo+
Solo
Artio
Artio
Jaamzi8625
Artio
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
71W - 53L
1,607 Elo+
Solo
Set
Set
OG_Baby_Phoenix
Set
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,123 Elo+
Solo
Neith
Neith
PrincessPrime0
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BusbyDM
Cthulhu
10
1 / 0 / 6
6,110
470
2,905
9,796
5,318
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
14
13 / 0 / 2
8,759
674
9,698
9,097
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Honor Eco
Morgan Le Fay
11
1 / 1 / 4
6,326
487
2,462
5,021
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
X C C 18
Medusa
11
3 / 1 / 5
6,544
503
3,920
4,502
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
nioceey
Baron Samedi
13
1 / 3 / 0
7,550
581
5,031
9,813
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FueledbyTears
Cerberus
10
0 / 2 / 1
5,872
452
3,229
8,695
6,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 7 / 0
6,695
515
3,782
7,591
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
14
4 / 2 / 0
7,793
599
8,287
12,888
9,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 3 / 0
5,088
391
1,446
4,695
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
4,953
381
4,274
5,827
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
5
5
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BusbyDM
Cthulhu
1
0
6
4
W
Fenrir
13
0
2
14
L
Cerberus
FueledbyTears
Cerberus
0
2
1
0.25
L
1
7
0
0.14
W
Morgan Le Fay
Honor Eco
Morgan Le Fay
1
1
4
3
L
Artio
4
2
0
2
L
0
3
0
0
L
0
5
0
0
W
Medusa
X C C 18
Medusa
3
1
5
5.5
W
Baron Samedi
nioceey
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,016
Damage
21,018
38,229
Taken
39,696
16,232
Mitigated
20,977
9,397
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BusbyDM
Cthulhu
2,905
567
0
2,490
9,796
5,318
215
845
8,951
26,055
0
W
Fenrir
9,698
3,051
0
1,356
9,097
3,275
0
3,341
5,661
0
54,000
L
Cerberus
FueledbyTears
Cerberus
3,229
160
0
3,411
8,695
6,104
0
1,617
6,976
31,383
0
L
3,782
477
212
0
7,591
2,069
0
1,418
6,013
43,649
0
W
Morgan Le Fay
Honor Eco
Morgan Le Fay
2,462
147
0
753
5,021
1,394
55
2,662
2,359
29,903
0
L
Artio
8,287
924
0
5,587
12,888
9,660
0
4,358
7,958
41,258
0
L
1,446
668
0
877
4,695
1,708
0
1,180
3,495
0
16,751
L
4,274
2,043
0
1,185
5,827
1,436
116
934
4,856
0
18,323
W
Medusa
X C C 18
Medusa
3,920
1,751
0
536
4,502
1,751
605
1,473
2,933
0
25,618
W
Baron Samedi
nioceey
Baron Samedi
5,031
369
0
4,262
9,813
4,494
140
6,098
3,027
51,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,289
Gold Earned
30,401
360
Minions Killed
283
0
Camps Cleared
0
1,204,397
Distance Traveled
1,144,557
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,110
470
49
4
0
229,720
1
W
Fenrir
8,759
674
78
6
0
268,882
0
L
Cerberus
5,872
452
48
4
0
228,224
3
L
Eset
6,695
515
96
7
0
241,031
4
W
Morgan Le Fay
6,326
487
57
4
0
253,588
4
L
Artio
7,793
599
89
7
0
239,901
1
L
Set
5,088
391
28
2
0
211,659
0
L
Neith
4,953
381
22
2
0
223,742
2
W
Medusa
6,544
503
61
5
0
241,476
1
W
Baron Samedi
7,550
581
115
9
0
210,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role