Player Matchup

Fenrir
Fenrir
Crimsonhunts
Fenrir
Level 105
God Stats
162W - 122L
1,626 SR
Queue Stats
722W - 701L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
TicTheGriot
Ah Puch
Level 160
God Stats
19W - 12L
1,532 SR
Queue Stats
1,002W - 1,146L
1,432 Elo+
Party 1
Geb
Geb
Wvac
Geb
Level 86
God Stats
19W - 7L
1,725 SR
Queue Stats
116W - 114L
1,516 Elo+
Party 3
Charybdis
Charybdis
ZeoBro
Charybdis
Level 147
God Stats
4W - 2L
1,635 SR
Queue Stats
379W - 426L
1,463 Elo+
Party 1
Vulcan
Vulcan
silent jessie
Vulcan
Level 149
God Stats
19W - 12L
1,674 SR
Queue Stats
806W - 876L
1,471 Elo+
Party 1
Team Averages
Level 129
1,639 SR
1,477 Elo+

VS

Team Averages
Level 92
1,507 SR
1,478 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Nalascatan
Janus
Level 83
God Stats
0W - 1L
1,255 SR
Queue Stats
37W - 42L
1,433 Elo+
Solo
Bellona
Bellona
ParatrooperRob1
Bellona
Level 61
God Stats
9W - 12L
1,514 SR
Queue Stats
77W - 89L
1,478 Elo+
Solo
Cerberus
Cerberus
YungGiraffe_X
Cerberus
Level 89
God Stats
3W - 1L
1,764 SR
Queue Stats
218W - 214L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 1 / 5
8,982
599
9,684
11,130
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
TicTheGriot
Ah Puch
13
3 / 0 / 3
8,056
537
4,510
4,236
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
Wvac
Geb
11
1 / 0 / 6
7,334
489
2,850
9,267
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
ZeoBro
Charybdis
13
5 / 1 / 4
8,097
540
8,053
8,415
2,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 2
8,683
579
8,739
5,563
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 4 / 1
7,149
477
4,234
8,418
2,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
 
Awilix
12
2 / 4 / 1
7,067
471
5,182
11,846
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
13
1 / 3 / 1
7,571
505
4,273
7,420
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 2
6,969
465
1,855
10,273
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
YungGiraffe_X
Cerberus
11
1 / 4 / 1
6,953
464
3,140
10,475
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
4
4
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
1
0.13
L
Awilix
 
Awilix
2
4
1
0.63
W
Fenrir
7
1
5
9.5
L
Janus
1
3
1
0.5
L
0
2
2
0.5
W
Ah Puch
TicTheGriot
Ah Puch
3
0
3
4.5
W
Geb
Wvac
Geb
1
0
6
4
L
Cerberus
YungGiraffe_X
Cerberus
1
4
1
0.38
W
Charybdis
ZeoBro
Charybdis
5
1
4
7
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,836
Damage
18,684
38,611
Taken
48,432
17,685
Mitigated
24,911
13,697
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,234
1,481
0
2,116
8,418
2,504
731
919
7,499
0
53,916
L
Awilix
 
Awilix
5,182
1,691
0
3,170
11,846
3,837
0
3,811
7,935
0
39,085
W
Fenrir
9,684
1,967
0
4,228
11,130
5,140
0
1,571
9,442
0
52,311
L
Janus
4,273
227
0
1,278
7,420
2,157
0
1,964
5,388
49,343
0
L
1,855
214
0
4,494
10,273
8,137
0
5,807
4,078
0
37,855
W
Ah Puch
TicTheGriot
Ah Puch
4,510
0
0
968
4,236
1,357
822
1,254
2,918
42,882
0
W
Geb
Wvac
Geb
2,850
303
0
2,883
9,267
6,884
0
3,065
6,096
18,190
0
L
Cerberus
YungGiraffe_X
Cerberus
3,140
98
0
2,370
10,475
8,276
0
3,042
7,433
17,984
0
W
Charybdis
ZeoBro
Charybdis
8,053
4,718
0
3,877
8,415
2,467
2,327
1,362
7,025
0
48,969
W
8,739
2,814
69
1,672
5,563
1,837
1,536
58
5,146
57,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,152
Gold Earned
35,709
401
Minions Killed
432
0
Camps Cleared
0
1,413,889
Distance Traveled
1,401,658
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,149
477
118
8
0
255,920
1
L
Awilix
7,067
471
74
5
0
306,556
2
W
Fenrir
8,982
599
86
6
0
293,629
0
L
Janus
7,571
505
112
7
0
287,676
7
L
Bellona
6,969
465
93
6
0
271,034
4
W
Ah Puch
8,056
537
91
6
0
269,507
5
W
Geb
7,334
489
23
2
0
304,116
5
L
Cerberus
6,953
464
35
2
0
280,472
0
W
Charybdis
8,097
540
88
6
0
268,218
2
W
Vulcan
8,683
579
113
8
0
278,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role