Player Matchup

Bellona
Bellona
BlackPando1
Bellona
Level 28
God Stats
28W - 32L
1,324 SR
Queue Stats
150W - 169L
1,246 Elo+
Solo
Neith
Neith
FeedZedYouDead
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,461 Elo+
Party 1
Mulan
Mulan
Fkmee
Mulan
Level 7
God Stats
2W - 0L
1,717 SR
Queue Stats
4W - 9L
1,235 Elo+
Solo
Olorun
Olorun
Niigranzi
Olorun
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 5L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
RA2K90
Cthulhu
Level 24
God Stats
8W - 6L
1,500 SR
Queue Stats
202W - 220L
1,307 Elo+
Solo
Team Averages
Level 34
1,508 SR
1,294 Elo+

VS

Team Averages
Level 20
1,396 SR
1,334 Elo+
Yemoja
Yemoja
BarMen111
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
GVNCHY
Mercury
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 41L
1,387 Elo+
Party 2
Hachiman
Hachiman
Sleepyy_13
Hachiman
Level 27
God Stats
0W - 4L
1,224 SR
Queue Stats
16W - 15L
1,145 Elo+
Party 2
Mulan
Mulan
Takeda156
Mulan
Level 29
God Stats
2W - 8L
1,571 SR
Queue Stats
62W - 75L
1,369 Elo+
Solo
The Morrigan
The Morrigan
mrbabudi
The Morrigan
Level 16
God Stats
0W - 2L
1,187 SR
Queue Stats
7W - 13L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackPando1
Bellona
18
1 / 2 / 5
11,317
435
4,931
22,497
22,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
13 / 3 / 10
14,426
555
26,455
18,900
8,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
Fkmee
Mulan
13
1 / 7 / 1
9,842
379
2,899
12,932
8,968
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Niigranzi
Olorun
18
9 / 5 / 10
12,759
491
16,286
22,104
9,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
RA2K90
Cthulhu
20
8 / 4 / 7
13,508
520
18,497
25,391
29,247
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BarMen111
Yemoja
16
1 / 7 / 1
10,843
417
6,051
19,130
19,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
GVNCHY
Mercury
11
3 / 1 / 0
8,988
346
2,857
9,414
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Sleepyy_13
Hachiman
14
2 / 11 / 1
9,653
371
8,747
18,348
6,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Takeda156
Mulan
20
3 / 3 / 4
12,965
499
13,899
25,254
27,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
mrbabudi
The Morrigan
20
12 / 10 / 2
13,517
520
24,603
19,858
11,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
32
Kills
21
21
Deaths
32
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BarMen111
Yemoja
1
7
1
0.21
W
Bellona
BlackPando1
Bellona
1
2
5
1.75
W
13
3
10
6
W
Mulan
Fkmee
Mulan
1
7
1
0.21
L
Mercury
GVNCHY
Mercury
3
1
0
3
W
Olorun
Niigranzi
Olorun
9
5
10
2.8
W
Cthulhu
RA2K90
Cthulhu
8
4
7
2.88
L
Hachiman
Sleepyy_13
Hachiman
2
11
1
0.23
L
Mulan
Takeda156
Mulan
3
3
4
1.67
L
The Morrigan
mrbabudi
The Morrigan
12
10
2
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,068
Damage
56,157
101,824
Taken
92,004
79,128
Mitigated
67,929
30,676
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BarMen111
Yemoja
6,051
1,226
177
272
19,130
19,310
829
8,476
10,303
40,892
0
W
Bellona
BlackPando1
Bellona
4,931
318
0
8,486
22,497
22,652
505
5,017
17,022
0
63,166
W
26,455
11,903
687
6,421
18,900
8,450
8,771
5,128
13,513
0
134,685
W
Mulan
Fkmee
Mulan
2,899
589
0
1,777
12,932
8,968
621
4,657
8,234
0
44,419
L
Mercury
GVNCHY
Mercury
2,857
1,511
0
4,010
9,414
3,191
0
2,192
7,018
0
29,809
W
Olorun
Niigranzi
Olorun
16,286
8,074
1,101
9,673
22,104
9,811
2,605
9,466
12,346
38,051
0
W
Cthulhu
RA2K90
Cthulhu
18,497
2,427
297
2,234
25,391
29,247
1,974
5,281
20,055
76,640
0
L
Hachiman
Sleepyy_13
Hachiman
8,747
3,655
0
2,584
18,348
6,372
857
5,260
12,936
0
33,086
L
Mulan
Takeda156
Mulan
13,899
2,356
0
4,242
25,254
27,827
486
10,925
13,533
0
97,389
L
The Morrigan
mrbabudi
The Morrigan
24,603
4,018
152
3,081
19,858
11,229
594
6,184
13,357
66,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,852
Gold Earned
55,966
557
Minions Killed
447
0
Camps Cleared
0
2,030,994
Distance Traveled
1,777,151
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,843
417
55
2
0
376,819
3
W
Bellona
11,317
435
101
4
0
448,141
0
W
Neith
14,426
555
191
7
0
457,186
4
W
Mulan
9,842
379
68
3
0
289,209
1
L
Mercury
8,988
346
64
2
0
240,264
0
W
Olorun
12,759
491
38
1
0
406,529
3
W
Cthulhu
13,508
520
159
6
0
429,929
4
L
Hachiman
9,653
371
40
2
0
329,962
0
L
Mulan
12,965
499
183
7
0
461,497
0
L
The Morrigan
13,517
520
105
4
0
368,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role