Player Matchup

Janus
Janus
Coach-Royal
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dauntless3063
Morgan Le Fay
Level 24
God Stats
82W - 85L
1,470 SR
Queue Stats
179W - 202L
1,385 Elo+
Solo
Tiamat
Tiamat
Drizzgohard8842
Tiamat
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MJs-_-TOXIC
Danzaburou
Level 17
God Stats
2W - 4L
1,325 SR
Queue Stats
7W - 12L
1,283 Elo+
Solo
Eset
Eset
random473
Eset
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 61L
1,129 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,334 Elo+

VS

Team Averages
Level 18
1,457 SR
1,382 Elo+
Thor
Thor
CrudestKraken
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,305 Elo+
Solo
Achilles
Achilles
H_P_CTHULHU
Achilles
Level 23
God Stats
8W - 10L
1,396 SR
Queue Stats
65W - 88L
1,314 Elo+
Solo
Ra
Ra
Mr Official XD
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 90L
1,385 Elo+
Solo
Anubis
Anubis
SadCylinder6251
Anubis
Level 13
God Stats
16W - 10L
1,493 SR
Queue Stats
53W - 48L
1,530 Elo+
Solo
Bellona
Bellona
XTrexfireX_yt
Bellona
Level 21
God Stats
7W - 12L
1,394 SR
Queue Stats
36W - 47L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 24
12,539
1,140
15,713
5,535
2,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Dauntless3063
Morgan Le Fay
19
9 / 2 / 21
12,534
1,139
19,106
8,641
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 2 / 28
12,202
1,109
21,471
12,415
13,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MJs-_-TOXIC
Danzaburou
20
22 / 1 / 9
14,100
1,282
24,457
13,321
5,704
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
20
1 / 2 / 30
11,434
1,039
11,492
10,067
4,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 17 / 3
9,267
842
7,846
24,158
9,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
H_P_CTHULHU
Achilles
16
2 / 7 / 2
10,297
936
6,116
21,284
24,800
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 8 / 3
9,845
895
9,564
18,152
7,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 8 / 3
9,958
905
9,068
18,036
9,315
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
16
3 / 10 / 2
11,132
1,012
10,329
22,503
18,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
20
50
Kills
7
7
Deaths
50
112
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
0
24
22
L
0
17
3
0.09
W
Morgan Le Fay
Dauntless3063
Morgan Le Fay
9
2
21
9.75
W
8
2
28
11
L
Achilles
H_P_CTHULHU
Achilles
2
7
2
0.43
W
Danzaburou
MJs-_-TOXIC
Danzaburou
22
1
9
26.5
L
1
8
3
0.31
L
1
8
3
0.31
L
Bellona
3
10
2
0.4
W
Eset
1
2
30
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,239
Damage
42,923
49,979
Taken
104,133
30,751
Mitigated
69,322
9,733
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,713
4,281
253
1,854
5,535
2,611
0
2,200
3,335
27,784
0
L
7,846
3,923
0
45
24,158
9,966
0
14,973
9,185
0
19,242
W
Morgan Le Fay
Dauntless3063
Morgan Le Fay
19,106
2,838
0
189
8,641
4,026
0
1,441
7,200
42,249
0
W
21,471
2,168
0
1,306
12,415
13,615
0
6,096
6,319
27,656
0
L
Achilles
H_P_CTHULHU
Achilles
6,116
944
0
967
21,284
24,800
0
12,216
9,068
136
22,449
W
Danzaburou
MJs-_-TOXIC
Danzaburou
24,457
16,568
0
1,994
13,321
5,704
0
5,292
8,029
0
47,894
L
9,564
1,733
1,037
2,296
18,152
7,118
0
13,582
4,570
36,271
0
L
9,068
1,018
0
2,163
18,036
9,315
0
12,587
5,449
25,802
0
L
Bellona
10,329
4,208
0
1,463
22,503
18,123
0
14,146
8,079
0
34,537
W
Eset
11,492
1,905
1,009
3,128
10,067
4,795
0
3,739
6,328
27,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,809
Gold Earned
50,499
181
Minions Killed
182
8
Camps Cleared
3
1,005,943
Distance Traveled
839,059
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,539
1,140
26
2
1
184,090
0
L
Thor
9,267
842
15
1
1
139,204
0
W
Morgan Le Fay
12,534
1,139
67
6
0
213,504
0
W
Tiamat
12,202
1,109
8
1
1
220,556
0
L
Achilles
10,297
936
25
2
1
215,191
4
W
Danzaburou
14,100
1,282
48
4
5
196,929
0
L
Ra
9,845
895
45
4
1
167,537
2
L
Anubis
9,958
905
34
3
0
143,596
3
L
Bellona
11,132
1,012
63
6
0
173,531
0
W
Eset
11,434
1,039
32
3
1
190,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role