Player Matchup

Chang'e
Chang'e
Diamond I
 
Chang'e
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
IP 0 I S 0 IN
Cabrakan
Masters
Level 159
God Stats
3W - 1L
1,557 SR
Queue Stats
360W - 345L
2,524 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Monito90
Ratatoskr
Masters
Level 160
God Stats
10W - 13L
1,566 SR
Queue Stats
1,071W - 1,064L
2,504 MMR
Solo
Anhur
Anhur
Masters
StrideLegacy
Anhur
Masters
Level 136
God Stats
11W - 8L
1,621 SR
Queue Stats
107W - 91L
2,559 MMR
Solo
Loki
Loki
Diamond II
TG Kranky
Loki
Diamond II
Level 128
God Stats
181W - 130L
1,768 SR
Queue Stats
508W - 496L
2,331 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,602 SR
2,284 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 111
1,544 SR
2,479 MMR
Nemesis
Nemesis
Diamond I
Chaacs Rain
Nemesis
Diamond I
Level 65
God Stats
0W - 3L
1,287 SR
Queue Stats
46W - 39L
2,358 MMR
Solo
Sol
Sol
Masters
FreeeSpanks
Sol
Masters
Level 160
God Stats
2W - 4L
1,247 SR
Queue Stats
529W - 507L
2,545 MMR
Solo
Cerberus
Cerberus
Masters
InexactComic5
Cerberus
Masters
Level 153
God Stats
18W - 16L
1,741 SR
Queue Stats
200W - 180L
2,791 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
NUCK_LIFE
Ne Zha
Diamond IV
Level 122
God Stats
6W - 6L
1,543 SR
Queue Stats
210W - 196L
2,271 MMR
Solo
Camazotz
Camazotz
Diamond I
Smurfzone2853
Camazotz
Diamond I
Level 56
God Stats
1W - 2L
1,904 SR
Queue Stats
350W - 308L
2,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
11 / 4 / 10
15,635
579
24,327
20,018
15,103
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
IP 0 I S 0 IN
Cabrakan
19
4 / 2 / 16
13,108
485
16,331
28,726
45,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Monito90
Ratatoskr
20
3 / 4 / 16
14,456
535
15,417
19,804
9,603
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 2 / 11
15,571
577
23,685
18,370
9,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
4 / 2 / 13
14,620
541
15,287
25,148
20,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OdinMorgan Le FayPersephoneAthenaArtio

VS

Bans
GilgameshJanusIzanamiScyllaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chaacs Rain
Nemesis
18
3 / 7 / 4
12,461
462
12,480
21,790
13,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 3 / 4
13,651
506
27,127
19,685
8,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
InexactComic5
Cerberus
17
1 / 6 / 3
11,367
421
17,987
31,624
35,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
NUCK_LIFE
Ne Zha
18
2 / 8 / 5
12,190
451
9,266
29,226
26,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
Smurfzone2853
Camazotz
20
2 / 3 / 2
14,159
524
13,083
27,193
13,844
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
27
Kills
14
14
Deaths
27
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
4
10
4
L
Nemesis
Chaacs Rain
Nemesis
3
7
4
0.71
L
6
3
4
2.67
W
Cabrakan
IP 0 I S 0 IN
Cabrakan
4
2
16
6
L
Cerberus
InexactComic5
Cerberus
1
6
3
0.42
W
Ratatoskr
Monito90
Ratatoskr
3
4
16
2.75
L
Ne Zha
NUCK_LIFE
Ne Zha
2
8
5
0.56
L
Camazotz
Smurfzone2853
Camazotz
2
3
2
1
W
5
2
11
5.25
W
Loki
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,047
Damage
79,943
112,066
Taken
129,518
100,264
Mitigated
97,801
50,028
Healing
44,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
24,327
752
11,613
12,057
20,018
15,103
1,287
9,739
10,042
92,983
0
L
Nemesis
Chaacs Rain
Nemesis
12,480
6,266
0
4,283
21,790
13,937
42
7,205
14,585
0
99,074
L
27,127
7,391
0
10,930
19,685
8,780
744
7,247
12,438
132,219
0
W
Cabrakan
IP 0 I S 0 IN
Cabrakan
16,331
2,212
664
5,759
28,726
45,934
963
11,444
16,954
50,192
0
L
Cerberus
InexactComic5
Cerberus
17,987
977
0
7,948
31,624
35,042
154
8,438
23,186
74,184
0
W
Ratatoskr
Monito90
Ratatoskr
15,417
5,655
0
5,828
19,804
9,603
1,052
8,229
11,152
0
105,414
L
Ne Zha
NUCK_LIFE
Ne Zha
9,266
2,286
0
5,975
29,226
26,198
0
12,803
16,423
0
58,880
L
Camazotz
Smurfzone2853
Camazotz
13,083
3,111
0
15,830
27,193
13,844
648
6,305
20,888
0
136,334
W
23,685
12,914
0
8,440
18,370
9,203
6,660
5,875
12,398
0
137,172
W
Loki
15,287
3,614
0
5,667
25,148
20,421
2,602
7,913
16,288
0
102,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,390
Gold Earned
63,828
710
Minions Killed
745
0
Camps Cleared
0
2,705,850
Distance Traveled
2,451,145
46
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,635
579
141
5
0
532,235
16
L
Nemesis
12,461
462
127
5
0
507,263
5
L
Sol
13,651
506
181
7
0
479,824
8
W
Cabrakan
13,108
485
49
2
0
516,067
12
L
Cerberus
11,367
421
143
5
0
467,424
6
W
Ratatoskr
14,456
535
147
5
0
585,070
6
L
Ne Zha
12,190
451
83
3
0
524,011
11
L
Camazotz
14,159
524
211
8
0
472,623
4
W
Anhur
15,571
577
209
8
0
490,104
5
W
Loki
14,620
541
164
6
0
582,374
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role