Player Matchup

Chronos
Chronos
Karèn
Chronos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,373 Elo+
Party 2
Medusa
Medusa
Manteequilla
Medusa
Level 14
God Stats
3W - 4L
1,460 SR
Queue Stats
9W - 23L
1,342 Elo+
Party 1
Yemoja
Yemoja
Nannovcihsnkjf
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 1
Hou Yi
Hou Yi
Shachi5
Hou Yi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 31L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
jasooon99
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 9
1,492 SR
1,364 Elo+

VS

Team Averages
Level 23
1,633 SR
1,499 Elo+
Nu Wa
Nu Wa
Automnia
Nu Wa
Level 13
God Stats
4W - 2L
1,873 SR
Queue Stats
14W - 13L
1,540 Elo+
Solo
Loki
Loki
ClickNRight
Loki
Level 26
God Stats
8W - 10L
1,472 SR
Queue Stats
58W - 47L
1,547 Elo+
Party 4
Thanatos
Thanatos
ExiiituS
Thanatos
Level 28
God Stats
17W - 13L
1,586 SR
Queue Stats
79W - 72L
1,496 Elo+
Party 4
Odin
Odin
Predator9
Odin
Level 22
God Stats
7W - 4L
1,701 SR
Queue Stats
47W - 35L
1,549 Elo+
Party 3
Kukulkan
Kukulkan
iRazux
Kukulkan
Level 24
God Stats
35W - 25L
1,536 SR
Queue Stats
100W - 110L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Karèn
Chronos
17
5 / 6 / 4
11,764
1,069
12,381
17,179
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
17
2 / 11 / 5
10,556
960
17,895
22,053
7,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 4
10,030
912
5,447
18,061
18,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Shachi5
Hou Yi
16
1 / 9 / 5
9,869
897
7,778
21,238
7,442
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
jasooon99
Sun Wukong
17
0 / 10 / 7
9,744
886
6,051
24,936
20,631
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Automnia
Nu Wa
18
4 / 4 / 20
11,131
1,012
15,497
10,618
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
21 / 1 / 13
14,836
1,349
30,380
11,198
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
ExiiituS
Thanatos
19
14 / 2 / 11
12,440
1,131
13,915
9,208
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
20
3 / 0 / 30
12,227
1,112
21,475
12,820
15,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
iRazux
Kukulkan
19
3 / 2 / 16
10,849
986
12,834
10,192
4,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
135
9
Kills
45
45
Deaths
9
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Automnia
Nu Wa
4
4
20
3.5
W
21
1
13
27.5
W
Thanatos
ExiiituS
Thanatos
14
2
11
9.75
L
Chronos
Karèn
Chronos
5
6
4
1.17
L
Medusa
2
11
5
0.41
L
1
9
4
0.33
W
Odin
3
0
30
18
L
Hou Yi
Shachi5
Hou Yi
1
9
5
0.39
W
Kukulkan
iRazux
Kukulkan
3
2
16
5.5
L
Sun Wukong
jasooon99
Sun Wukong
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,552
Damage
94,101
103,467
Taken
54,036
59,324
Mitigated
36,152
5,074
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Automnia
Nu Wa
15,497
5,444
0
287
10,618
4,647
0
3,195
7,423
23,685
0
W
30,380
7,939
0
1,233
11,198
6,342
0
3,585
7,613
0
58,727
W
Thanatos
ExiiituS
Thanatos
13,915
4,274
0
6,994
9,208
5,019
0
3,336
5,872
0
25,775
L
Chronos
Karèn
Chronos
12,381
1,881
0
1,128
17,179
5,711
0
5,181
11,998
28,669
0
L
Medusa
17,895
7,261
0
1,015
22,053
7,399
0
3,255
18,798
0
45,776
L
5,447
1,402
2,443
338
18,061
18,141
0
5,531
12,530
21,462
0
W
Odin
21,475
4,344
0
768
12,820
15,346
0
3,652
9,168
0
33,794
L
Hou Yi
Shachi5
Hou Yi
7,778
3,670
0
0
21,238
7,442
0
4,974
16,264
0
20,710
W
Kukulkan
iRazux
Kukulkan
12,834
195
0
2,659
10,192
4,798
0
4,060
6,132
31,071
0
L
Sun Wukong
jasooon99
Sun Wukong
6,051
1,513
0
150
24,936
20,631
0
9,390
15,546
196
21,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,963
Gold Earned
61,483
168
Minions Killed
189
3
Camps Cleared
12
998,314
Distance Traveled
1,166,639
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,131
1,012
15
1
1
166,045
0
W
Loki
14,836
1,349
76
7
6
250,244
1
W
Thanatos
12,440
1,131
23
2
2
234,934
0
L
Chronos
11,764
1,069
29
3
0
227,531
2
L
Medusa
10,556
960
55
5
3
200,980
1
L
Yemoja
10,030
912
32
3
0
170,851
0
W
Odin
12,227
1,112
32
3
2
282,706
3
L
Hou Yi
9,869
897
32
3
0
192,625
2
W
Kukulkan
10,849
986
43
4
1
232,710
0
L
Sun Wukong
9,744
886
20
2
0
206,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role