Player Matchup

Janus
Janus
AngelDie
Janus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 90L
1,343 Elo+
Party 2
Zhong Kui
Zhong Kui
D_Gro3e
Zhong Kui
Level 42
God Stats
10W - 14L
1,290 SR
Queue Stats
31W - 38L
1,397 Elo+
Party 3
Izanami
Izanami
DerGremlin008
Izanami
Level 83
God Stats
11W - 17L
1,415 SR
Queue Stats
87W - 92L
1,412 Elo+
Party 3
Arachne
Arachne
YETE21
Arachne
Level 84
God Stats
43W - 37L
1,543 SR
Queue Stats
285W - 292L
1,395 Elo+
Party 2
Chaac
Chaac
skandalist3326
Chaac
Level 28
God Stats
5W - 6L
1,483 SR
Queue Stats
61W - 66L
1,353 Elo+
Party 2
Team Averages
Level 53
1,446 SR
1,380 Elo+

VS

Team Averages
Level 50
1,501 SR
1,395 Elo+
Neith
Neith
IleOrchidee2082
Neith
Level 29
God Stats
9W - 5L
1,549 SR
Queue Stats
21W - 18L
1,394 Elo+
Party 1
Ymir
Ymir
moflyxp
Ymir
Level 56
God Stats
4W - 6L
1,430 SR
Queue Stats
55W - 46L
1,470 Elo+
Party 4
Tyr
Tyr
nicoolas2003
Tyr
Level 73
God Stats
21W - 12L
1,500 SR
Queue Stats
48W - 50L
1,358 Elo+
Party 1
Merlin
Merlin
salvaolmo
Merlin
Level 48
God Stats
18W - 19L
1,520 SR
Queue Stats
195W - 214L
1,397 Elo+
Party 4
Loki
Loki
samalo12
Loki
Level 44
God Stats
7W - 6L
1,508 SR
Queue Stats
30W - 37L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AngelDie
Janus
15
2 / 12 / 2
9,862
394
13,911
16,862
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
D_Gro3e
Zhong Kui
13
2 / 12 / 3
9,750
390
13,318
23,486
11,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
20
9 / 5 / 4
14,069
563
17,628
24,120
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
YETE21
Arachne
19
9 / 10 / 3
13,195
528
14,429
26,171
12,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 16 / 2
8,382
335
8,222
23,555
16,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 8 / 10
13,368
535
25,183
19,816
8,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
moflyxp
Ymir
17
4 / 5 / 28
12,484
499
12,328
23,116
30,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 2 / 9
12,827
513
12,624
18,190
23,862
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
salvaolmo
Merlin
19
13 / 6 / 13
13,030
521
24,389
20,960
10,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
20
15 / 1 / 9
14,532
581
11,293
18,151
8,746
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
122
22
Kills
53
55
Deaths
22
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Janus
AngelDie
Janus
2
12
2
0.25
L
Zhong Kui
D_Gro3e
Zhong Kui
2
12
3
0.29
L
Izanami
9
5
4
2.2
W
13
8
10
2.25
L
Arachne
YETE21
Arachne
9
10
3
1.05
W
Ymir
moflyxp
Ymir
4
5
28
3.6
W
8
2
9
6.25
W
Merlin
salvaolmo
Merlin
13
6
13
3.25
W
Loki
15
1
9
19.5
L
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,508
Damage
85,817
114,194
Taken
100,233
55,630
Mitigated
81,629
25,453
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AngelDie
Janus
13,911
174
0
1,454
16,862
5,987
455
6,502
10,360
62,621
0
L
Zhong Kui
D_Gro3e
Zhong Kui
13,318
1,426
0
4,221
23,486
11,457
754
10,293
13,193
35,490
0
L
Izanami
17,628
12,877
69
10,672
24,120
8,490
831
7,597
16,523
0
100,986
W
25,183
18,415
0
3,219
19,816
8,146
1,740
5,202
14,349
0
103,631
L
Arachne
YETE21
Arachne
14,429
9,446
0
7,180
26,171
12,761
790
5,364
20,807
0
108,589
W
Ymir
moflyxp
Ymir
12,328
1,744
0
3,993
23,116
30,454
340
8,605
14,064
23,419
0
W
12,624
1,175
0
2,012
18,190
23,862
2,308
3,605
14,435
0
61,744
W
Merlin
salvaolmo
Merlin
24,389
3,262
1,188
7,246
20,960
10,421
1,245
7,919
12,771
92,739
0
W
Loki
11,293
3,857
465
6,162
18,151
8,746
4,275
3,284
14,762
0
104,194
L
8,222
386
0
1,857
23,555
16,935
0
7,025
16,530
8,464
19,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,258
Gold Earned
66,241
486
Minions Killed
534
0
Camps Cleared
0
2,075,356
Distance Traveled
2,185,576
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,862
394
96
4
0
409,668
5
L
Zhong Kui
9,750
390
37
1
0
390,338
0
L
Izanami
14,069
563
173
7
0
441,763
0
W
Neith
13,368
535
132
5
0
367,707
0
L
Arachne
13,195
528
152
6
0
435,430
1
W
Ymir
12,484
499
21
1
0
455,287
1
W
Tyr
12,827
513
106
4
0
482,166
0
W
Merlin
13,030
521
125
5
0
386,787
1
W
Loki
14,532
581
150
6
0
493,629
0
L
Chaac
8,382
335
28
1
0
398,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role