Player Matchup

Charybdis
Charybdis
Eule212
Charybdis
Level 24
God Stats
0W - 2L
1,349 SR
Queue Stats
12W - 12L
1,310 Elo+
Solo
Cthulhu
Cthulhu
FatMole
Cthulhu
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 26L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Peacemakerer
Tsukuyomi
Level 5
God Stats
0W - 4L
1,207 SR
Queue Stats
7W - 11L
1,467 Elo+
Party 2
Ra
Ra
TalibJihad
Ra
Level 26
God Stats
6W - 9L
1,417 SR
Queue Stats
12W - 17L
1,436 Elo+
Solo
Kukulkan
Kukulkan
lyba11
Kukulkan
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 193L
1,423 Elo+
Solo
Team Averages
Level 13
1,394 SR
1,420 Elo+

VS

Team Averages
Level 14
1,479 SR
1,382 Elo+
Danzaburou
Danzaburou
DolanBOB
Danzaburou
Level 16
God Stats
9W - 4L
1,499 SR
Queue Stats
12W - 16L
1,375 Elo+
Party 1
Olorun
Olorun
Nerkotik
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Bellona
Bellona
YamiNoEnma
Bellona
Level 14
God Stats
14W - 8L
1,547 SR
Queue Stats
14W - 9L
1,543 Elo+
Party 3
Neith
Neith
dordeker
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,463 Elo+
Party 3
Loki
Loki
savbob
Loki
Level 17
God Stats
6W - 3L
1,351 SR
Queue Stats
87W - 64L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eule212
Charybdis
16
4 / 10 / 8
10,404
495
10,547
16,941
6,879
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FatMole
Cthulhu
15
2 / 9 / 5
9,112
434
7,675
19,485
18,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Peacemakerer
Tsukuyomi
16
7 / 7 / 4
10,318
491
11,249
15,901
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 8 / 2
9,637
459
5,676
12,280
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
lyba11
Kukulkan
15
4 / 11 / 6
9,665
460
9,186
14,989
5,787
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DolanBOB
Danzaburou
17
9 / 6 / 11
11,495
547
11,417
14,527
6,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Nerkotik
Olorun
14
5 / 7 / 5
10,200
486
8,676
12,907
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
YamiNoEnma
Bellona
16
5 / 8 / 7
11,037
526
10,613
18,859
18,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
dordeker
Neith
20
12 / 3 / 6
13,247
631
16,502
13,756
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
savbob
Loki
19
14 / 0 / 7
12,936
616
13,424
11,429
4,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
23
Kills
45
45
Deaths
24
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DolanBOB
Danzaburou
9
6
11
2.42
L
Charybdis
Eule212
Charybdis
4
10
8
0.8
L
Cthulhu
FatMole
Cthulhu
2
9
5
0.5
W
Olorun
Nerkotik
Olorun
5
7
5
1.07
L
Tsukuyomi
Peacemakerer
Tsukuyomi
7
7
4
1.29
L
6
8
2
0.88
W
Bellona
YamiNoEnma
Bellona
5
8
7
1.06
W
Neith
dordeker
Neith
12
3
6
5
L
Kukulkan
lyba11
Kukulkan
4
11
6
0.64
W
Loki
savbob
Loki
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,333
Damage
60,632
79,596
Taken
71,478
43,522
Mitigated
39,747
11,375
Healing
22,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DolanBOB
Danzaburou
11,417
3,692
0
5,737
14,527
6,029
638
4,443
9,858
0
48,485
L
Charybdis
Eule212
Charybdis
10,547
6,607
0
2,238
16,941
6,879
2,214
819
16,122
0
46,382
L
Cthulhu
FatMole
Cthulhu
7,675
727
0
2,313
19,485
18,773
1,289
3,557
15,928
36,145
0
W
Olorun
Nerkotik
Olorun
8,676
5,204
443
3,173
12,907
5,145
2,294
6,424
6,483
41,159
4,490
L
Tsukuyomi
Peacemakerer
Tsukuyomi
11,249
2,847
0
3,047
15,901
6,380
391
834
15,067
0
47,506
L
5,676
254
911
1,612
12,280
5,703
720
1,367
10,913
34,948
0
W
Bellona
YamiNoEnma
Bellona
10,613
3,705
0
5,167
18,859
18,170
2,715
3,935
14,924
0
50,760
W
Neith
dordeker
Neith
16,502
9,247
0
4,870
13,756
5,653
4,146
4,587
8,998
0
81,857
L
Kukulkan
lyba11
Kukulkan
9,186
1,730
0
1,254
14,989
5,787
0
1,165
13,824
55,160
0
W
Loki
savbob
Loki
13,424
4,530
0
3,370
11,429
4,750
0
2,751
8,678
0
89,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,136
Gold Earned
58,915
357
Minions Killed
493
0
Camps Cleared
0
1,610,237
Distance Traveled
1,789,908
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,495
547
67
3
0
378,295
1
L
Charybdis
10,404
495
76
4
0
273,478
5
L
Cthulhu
9,112
434
57
3
0
350,609
1
W
Olorun
10,200
486
68
3
0
304,256
0
L
Tsukuyomi
10,318
491
71
3
0
371,890
1
L
Ra
9,637
459
64
3
0
321,046
0
W
Bellona
11,037
526
102
5
0
342,469
0
W
Neith
13,247
631
134
6
0
356,209
1
L
Kukulkan
9,665
460
89
4
0
293,214
0
W
Loki
12,936
616
122
6
0
408,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role