Player Matchup

Osiris
Osiris
DEADEYEDONNY11
Osiris
Level 106
God Stats
3W - 4L
1,395 SR
Queue Stats
639W - 714L
1,443 Elo+
Party 2
Bakasura
Bakasura
Xx0rtizxX
Bakasura
Level 92
God Stats
1W - 6L
1,374 SR
Queue Stats
383W - 398L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
Zayman1x
Kukulkan
Level 5
God Stats
4W - 5L
1,525 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 68
1,431 SR
1,456 Elo+

VS

Team Averages
Level 25
1,607 SR
1,519 Elo+
Neith
Neith
DieHardKiller14
Neith
Level 27
God Stats
12W - 4L
1,697 SR
Queue Stats
289W - 192L
1,578 Elo+
Party 1
Sobek
Sobek
Smoqueed777
Sobek
Level 28
God Stats
7W - 5L
1,471 SR
Queue Stats
196W - 240L
1,429 Elo+
Solo
Arachne
Arachne
lJul
Arachne
Level 20
God Stats
57W - 38L
1,654 SR
Queue Stats
100W - 84L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
9,078
605
10,413
12,637
8,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Xx0rtizxX
Bakasura
13
4 / 10 / 2
10,650
710
9,384
17,026
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Zayman1x
Kukulkan
13
2 / 10 / 3
9,255
617
9,324
12,842
4,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 2 / 4
13,148
877
21,661
11,097
5,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 3 / 20
10,487
699
5,376
16,875
19,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
lJul
Arachne
16
7 / 2 / 17
11,620
775
11,563
12,029
5,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
27
27
Deaths
7
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
19
2
4
10.5
W
1
3
20
3.67
L
Bakasura
Xx0rtizxX
Bakasura
4
10
2
0.5
L
Kukulkan
Zayman1x
Kukulkan
2
10
3
0.35
W
Arachne
lJul
Arachne
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
38,600
42,505
Taken
40,001
20,315
Mitigated
29,947
2,237
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,413
3,838
0
195
12,637
8,056
0
1,912
10,725
0
24,662
W
21,661
10,839
0
4,567
11,097
5,170
2,495
2,492
8,060
0
72,699
W
5,376
207
0
4,717
16,875
19,481
28
6,520
9,019
16,769
0
L
Bakasura
Xx0rtizxX
Bakasura
9,384
5,441
0
1,076
17,026
7,866
0
2,844
14,182
0
16,099
L
Kukulkan
Zayman1x
Kukulkan
9,324
1,163
0
966
12,842
4,393
0
993
11,849
32,740
0
W
Arachne
lJul
Arachne
11,563
9,234
221
5,083
12,029
5,296
614
1,109
10,595
0
30,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
35,255
133
Minions Killed
182
3
Camps Cleared
8
700,349
Distance Traveled
767,850
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,078
605
36
2
1
266,283
3
W
Neith
13,148
877
122
8
2
227,531
2
W
Sobek
10,487
699
27
2
1
259,688
3
L
Bakasura
10,650
710
35
2
2
222,509
1
L
Kukulkan
9,255
617
62
4
0
211,557
2
W
Arachne
11,620
775
33
2
5
280,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role