Player Matchup

Awilix
Awilix
Gold V
Fecal Fairies
Awilix
Gold V
Level 108
God Stats
15W - 9L
1,688 SR
Queue Stats
19W - 12L
1,590 MMR
Party 1
Vulcan
Vulcan
Gold V
Ol Hellboy
Vulcan
Gold V
Level 86
God Stats
13W - 8L
1,879 SR
Queue Stats
21W - 15L
1,648 MMR
Party 1
Horus
Horus
Silver I
mikepeachchris
Horus
Silver I
Level 121
God Stats
12W - 2L
1,875 SR
Queue Stats
14W - 4L
1,554 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,814 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,525 SR
1,619 MMR
Anubis
Anubis
Gold IV
DAVYCROCKETT543
Anubis
Gold IV
Level 92
God Stats
4W - 2L
1,489 SR
Queue Stats
34W - 26L
1,729 MMR
Solo
Izanami
Izanami
Silver I
MYSTIC REAPER99
Izanami
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,516 MMR
Solo
Chaac
Chaac
Gold III
molohonhome
Chaac
Gold III
Level 138
God Stats
1W - 2L
1,585 SR
Queue Stats
27W - 31L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
7,820
782
7,707
6,377
1,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Ol Hellboy
Vulcan
11
3 / 1 / 7
7,308
731
9,311
4,171
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 8
7,364
736
5,564
7,590
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ah PuchTiamatAphroditeThothCabrakan

VS

Bans
GilgameshArtemisBacchusCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,551
655
3,740
5,614
2,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 1
5,807
581
2,119
7,280
1,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
5,725
573
5,966
11,922
6,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
6
1
6
9
L
0
5
1
0.1
W
Vulcan
Ol Hellboy
Vulcan
3
1
7
6.5
W
3
0
8
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
11,825
18,138
Taken
24,816
7,908
Mitigated
10,539
6,765
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,740
114
0
1,038
5,614
2,020
0
1,749
3,751
17,274
0
W
7,707
3,707
0
604
6,377
1,894
1,038
2,320
3,772
0
29,750
L
2,119
1,455
0
806
7,280
1,918
0
1,708
5,390
0
17,981
W
Vulcan
Ol Hellboy
Vulcan
9,311
2,988
713
1,148
4,171
1,329
429
1,067
2,865
31,353
0
W
5,564
2,981
1,633
2,667
7,590
4,685
288
1,100
6,208
0
13,009
L
5,966
543
0
5,033
11,922
6,601
0
5,283
6,319
0
15,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,492
Gold Earned
18,083
127
Minions Killed
108
9
Camps Cleared
0
612,390
Distance Traveled
487,782
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,551
655
43
4
0
161,503
3
W
Awilix
7,820
782
41
4
6
207,888
2
L
Izanami
5,807
581
48
5
0
152,886
2
W
Vulcan
7,308
731
55
6
2
196,347
4
W
Horus
7,364
736
31
3
1
208,155
3
L
Chaac
5,725
573
17
2
0
173,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role