Player Matchup

Fenrir
Fenrir
Jencsik21
Fenrir
Level 27
God Stats
23W - 20L
1,426 SR
Queue Stats
34W - 40L
1,372 Elo+
Solo
Ra
Ra
Reksos007
Ra
Level 23
God Stats
10W - 5L
1,411 SR
Queue Stats
15W - 7L
1,345 Elo+
Solo
Ne Zha
Ne Zha
Skylix36
Ne Zha
Level 26
God Stats
2W - 0L
1,679 SR
Queue Stats
110W - 112L
1,311 Elo+
Solo
Nu Wa
Nu Wa
TIIBUU
Nu Wa
Level 29
God Stats
6W - 13L
1,261 SR
Queue Stats
138W - 181L
1,388 Elo+
Solo
Rama
Rama
Xarnea
Rama
Level 27
God Stats
10W - 8L
1,500 SR
Queue Stats
99W - 108L
1,324 Elo+
Solo
Team Averages
Level 26
1,455 SR
1,348 Elo+

VS

Team Averages
Level 15
1,457 SR
1,309 Elo+
Nemesis
Nemesis
KoDi31
Nemesis
Level 25
God Stats
23W - 21L
1,365 SR
Queue Stats
157W - 182L
1,424 Elo+
Party 1
Hel
Hel
Loyde_998
Hel
Level 4
God Stats
0W - 3L
1,310 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 2
Artemis
Artemis
Prouble
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TheAnkessBoss
Guan Yu
Level 27
God Stats
1W - 1L
1,570 SR
Queue Stats
140W - 145L
1,344 Elo+
Solo
Set
Set
dArKe_FacC3
Set
Level 17
God Stats
4W - 8L
1,540 SR
Queue Stats
13W - 26L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jencsik21
Fenrir
17
14 / 10 / 22
12,561
571
15,965
16,232
4,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
13 / 3 / 23
12,797
582
21,108
15,128
5,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Skylix36
Ne Zha
20
13 / 6 / 20
13,730
624
17,107
22,592
9,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
TIIBUU
Nu Wa
18
9 / 3 / 25
12,409
564
20,287
12,266
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Xarnea
Rama
19
18 / 0 / 17
14,161
644
16,255
12,851
5,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KoDi31
Nemesis
16
10 / 11 / 4
11,276
513
14,445
23,718
12,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 17 / 7
9,150
416
4,800
22,741
9,284
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Prouble
Artemis
14
5 / 9 / 6
9,502
432
14,368
16,797
5,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
14
4 / 11 / 3
9,324
424
8,058
24,397
27,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 19 / 4
7,282
331
2,781
19,794
5,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
45
67
Kills
21
22
Deaths
67
107
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jencsik21
Fenrir
14
10
22
2.5
L
Nemesis
KoDi31
Nemesis
10
11
4
1.09
L
2
17
7
0.32
L
Artemis
Prouble
Artemis
5
9
6
0.89
W
13
3
23
8.17
W
Ne Zha
Skylix36
Ne Zha
13
6
20
3.83
W
Nu Wa
TIIBUU
Nu Wa
9
3
25
7.17
L
Guan Yu
4
11
3
0.5
W
Rama
Xarnea
Rama
18
0
17
26.5
L
0
19
4
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,722
Damage
44,452
79,069
Taken
107,447
29,241
Mitigated
60,745
29,903
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jencsik21
Fenrir
15,965
4,184
0
2,064
16,232
4,989
1,206
1,214
14,104
0
28,968
L
Nemesis
KoDi31
Nemesis
14,445
7,447
463
4,266
23,718
12,840
280
9,524
14,194
0
70,373
L
4,800
1,401
651
838
22,741
9,284
460
6,687
16,054
17,866
0
L
Artemis
Prouble
Artemis
14,368
5,623
0
3,710
16,797
5,406
576
7,074
9,723
0
47,892
W
21,108
2,279
4,243
6,457
15,128
5,305
3,570
1,009
13,589
80,434
0
W
Ne Zha
Skylix36
Ne Zha
17,107
9,551
0
8,546
22,592
9,337
850
1,501
21,005
0
129,883
W
Nu Wa
TIIBUU
Nu Wa
20,287
7,158
0
2,981
12,266
4,429
686
828
11,438
59,245
0
L
Guan Yu
8,058
973
170
6,108
24,397
27,513
0
10,017
14,380
0
36,525
W
Rama
Xarnea
Rama
16,255
14,063
0
5,612
12,851
5,181
6,288
980
11,775
0
83,520
L
2,781
1,098
0
0
19,794
5,702
500
8,268
11,526
0
19,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,658
Gold Earned
46,534
466
Minions Killed
305
0
Camps Cleared
0
2,050,134
Distance Traveled
1,647,546
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,561
571
33
2
0
426,303
0
L
Nemesis
11,276
513
101
5
0
401,537
2
L
Hel
9,150
416
19
1
0
293,517
1
L
Artemis
9,502
432
76
3
0
316,196
1
W
Ra
12,797
582
114
5
0
428,473
1
W
Ne Zha
13,730
624
144
7
0
421,196
0
W
Nu Wa
12,409
564
55
3
0
377,719
2
L
Guan Yu
9,324
424
73
3
0
332,151
0
W
Rama
14,161
644
120
5
0
396,443
2
L
Set
7,282
331
36
2
0
304,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role