Player Matchup

Sylvanus
Sylvanus
ArkbraveSC2
Sylvanus
Level 10
God Stats
4W - 1L
1,573 SR
Queue Stats
20W - 6L
1,640 Elo+
Party 2
Danzaburou
Danzaburou
Axivity
Danzaburou
Level 29
God Stats
4W - 0L
1,574 SR
Queue Stats
53W - 35L
1,517 Elo+
Party 2
Hel
Hel
ManAtArms21
Hel
Level 27
God Stats
12W - 8L
1,579 SR
Queue Stats
63W - 75L
1,431 Elo+
Solo
Odin
Odin
malted_matt
Odin
Level 25
God Stats
9W - 2L
1,863 SR
Queue Stats
55W - 30L
1,561 Elo+
Solo
Nu Wa
Nu Wa
plumeria29
Nu Wa
Level 7
God Stats
12W - 12L
1,688 SR
Queue Stats
95W - 109L
1,607 Elo+
Solo
Team Averages
Level 20
1,655 SR
1,551 Elo+

VS

Team Averages
Level 30
1,410 SR
1,557 Elo+
Cu Chulainn
Cu Chulainn
Stuckdreck1202
Cu Chulainn
Level 36
God Stats
0W - 1L
1,452 SR
Queue Stats
9W - 7L
1,550 Elo+
Party 1
Ra
Ra
Tywen111
Ra
Level 6
God Stats
0W - 1L
1,423 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
soymancopuntocom
The Morrigan
Level 21
God Stats
23W - 23L
1,487 SR
Queue Stats
54W - 45L
1,466 Elo+
Solo
Loki
Loki
xPur JoKeR
Loki
Level 81
God Stats
0W - 1L
1,316 SR
Queue Stats
9W - 7L
1,573 Elo+
Party 1
Hachiman
Hachiman
xPur OmEgA
Hachiman
Level 8
God Stats
1W - 1L
1,373 SR
Queue Stats
4W - 2L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArkbraveSC2
Sylvanus
16
2 / 0 / 12
10,479
1,048
4,243
7,046
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Axivity
Danzaburou
17
8 / 0 / 8
11,182
1,118
14,684
8,876
5,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 11
10,265
1,027
16,331
12,063
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 11
9,914
991
9,571
14,376
12,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
16
3 / 1 / 13
9,936
994
10,933
5,768
2,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

289

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Stuckdreck1202
Cu Chulainn
15
0 / 3 / 5
8,775
878
9,098
16,372
8,571
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 3 / 4
9,187
919
3,846
7,716
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
soymancopuntocom
The Morrigan
15
2 / 3 / 2
9,429
943
11,088
7,127
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 6 / 3
9,543
954
9,788
12,510
4,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
xPur OmEgA
Hachiman
15
1 / 4 / 2
8,847
885
9,818
16,148
5,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
19
Kills
5
5
Deaths
19
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArkbraveSC2
Sylvanus
2
0
12
8
W
Danzaburou
Axivity
Danzaburou
8
0
8
12
W
4
2
11
4.75
L
Cu Chulainn
Stuckdreck1202
Cu Chulainn
0
3
5
0.83
L
0
3
4
0.67
W
2
2
11
3.75
W
Nu Wa
3
1
13
9.5
L
The Morrigan
soymancopuntocom
The Morrigan
2
3
2
1
L
2
6
3
0.58
L
Hachiman
xPur OmEgA
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,762
Damage
43,638
48,129
Taken
59,873
36,480
Mitigated
24,374
25,710
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArkbraveSC2
Sylvanus
4,243
814
5,945
3,522
7,046
9,554
0
2,227
4,819
10,331
0
W
Danzaburou
Axivity
Danzaburou
14,684
8,446
0
830
8,876
5,379
0
2,456
6,420
0
34,754
W
16,331
1,407
4,766
5,626
12,063
6,443
0
5,089
6,974
38,964
0
L
Cu Chulainn
Stuckdreck1202
Cu Chulainn
9,098
656
0
987
16,372
8,571
0
9,397
6,975
598
23,471
L
3,846
597
633
1,090
7,716
2,748
0
5,510
2,206
10,615
0
W
9,571
1,308
469
3,592
14,376
12,253
0
4,340
10,036
5,345
29,348
W
Nu Wa
10,933
2,660
0
960
5,768
2,851
0
1,186
4,582
26,752
0
L
The Morrigan
soymancopuntocom
The Morrigan
11,088
1,256
0
93
7,127
2,697
0
2,837
4,239
37,621
0
L
9,788
1,751
0
507
12,510
4,427
0
6,794
5,716
0
28,920
L
Hachiman
xPur OmEgA
Hachiman
9,818
3,582
238
466
16,148
5,931
0
9,379
6,769
0
23,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,776
Gold Earned
45,781
215
Minions Killed
188
4
Camps Cleared
7
894,388
Distance Traveled
887,283
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,479
1,048
13
1
1
184,629
4
W
Danzaburou
11,182
1,118
49
5
0
157,938
0
W
Hel
10,265
1,027
69
7
3
195,107
1
L
Cu Chulainn
8,775
878
44
4
0
201,660
2
L
Ra
9,187
919
16
2
0
145,093
1
W
Odin
9,914
991
62
6
0
187,128
0
W
Nu Wa
9,936
994
22
2
0
169,586
0
L
The Morrigan
9,429
943
49
5
0
174,849
0
L
Loki
9,543
954
39
4
5
189,281
0
L
Hachiman
8,847
885
40
4
2
176,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role