Player Matchup

Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Akameleon
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,668 Elo+
Party 1
Hachiman
Hachiman
Combessss
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,668 Elo+
Party 1
Bellona
Bellona
RovelWar
Bellona
Level 4
God Stats
31W - 30L
1,773 SR
Queue Stats
357W - 401L
1,800 Elo+
Solo
Hercules
Hercules
Skedegaard
Hercules
Level 22
God Stats
2W - 3L
1,545 SR
Queue Stats
36W - 34L
1,523 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,632 Elo+

VS

Team Averages
Level 15
1,690 SR
1,630 Elo+
Bakasura
Bakasura
 
Bakasura
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gymandros
Morgan Le Fay
Level 6
God Stats
58W - 35L
1,914 SR
Queue Stats
101W - 81L
1,891 Elo+
Solo
Sylvanus
Sylvanus
Plattzy
Sylvanus
Level 30
God Stats
4W - 3L
1,751 SR
Queue Stats
193W - 122L
1,711 Elo+
Solo
Charybdis
Charybdis
Rack
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,345 Elo+
Solo
Hades
Hades
zloypelmeshka
Hades
Level 4
God Stats
3W - 1L
1,783 SR
Queue Stats
3W - 2L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 1
5,951
496
2,946
6,561
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 5 / 1
6,839
570
6,213
9,569
4,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Combessss
Hachiman
8
2 / 7 / 4
5,478
457
4,744
8,574
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
RovelWar
Bellona
7
0 / 6 / 0
4,404
367
1,113
8,463
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Skedegaard
Hercules
10
2 / 3 / 1
5,712
476
2,861
7,700
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
12 / 2 / 3
8,529
711
8,817
9,110
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Gymandros
Morgan Le Fay
14
6 / 0 / 4
8,072
673
10,102
7,195
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Plattzy
Sylvanus
13
2 / 1 / 3
7,233
603
3,904
6,741
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Rack
Charybdis
10
3 / 4 / 9
6,527
544
3,874
7,355
2,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 5
5,796
483
3,080
5,803
2,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
24
24
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
Bakasura
 
Bakasura
12
2
3
6.75
L
5
5
1
1.1
L
Hachiman
Combessss
Hachiman
2
7
4
0.57
W
Morgan Le Fay
Gymandros
Morgan Le Fay
6
0
4
8
W
Sylvanus
Plattzy
Sylvanus
2
1
3
3.5
W
Charybdis
Rack
Charybdis
3
4
9
1.88
L
Bellona
RovelWar
Bellona
0
6
0
0
L
Hercules
Skedegaard
Hercules
2
3
1
0.83
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
29,777
40,867
Taken
36,204
18,511
Mitigated
15,321
10,512
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,946
970
0
1,809
6,561
4,250
0
3,620
2,718
37,012
0
W
Bakasura
 
Bakasura
8,817
5,502
0
3,906
9,110
4,171
0
1,555
7,555
0
41,011
L
6,213
236
1,697
4,188
9,569
4,198
0
3,923
5,421
34,390
0
L
Hachiman
Combessss
Hachiman
4,744
3,082
0
0
8,574
2,019
0
2,636
5,538
0
12,749
W
Morgan Le Fay
Gymandros
Morgan Le Fay
10,102
1,677
0
2,445
7,195
2,625
34
1,402
5,793
57,910
0
W
Sylvanus
Plattzy
Sylvanus
3,904
1,679
761
4,633
6,741
4,059
214
2,505
4,236
33,152
10,385
W
Charybdis
Rack
Charybdis
3,874
1,994
0
1,292
7,355
2,323
606
2,843
4,512
0
23,136
L
Bellona
RovelWar
Bellona
1,113
803
0
1,213
8,463
4,397
405
4,606
3,857
0
8,919
L
Hercules
Skedegaard
Hercules
2,861
473
0
1,605
7,700
3,647
0
1,751
5,713
0
31,164
W
3,080
425
325
2,403
5,803
2,143
479
854
4,949
21,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
36,157
219
Minions Killed
376
0
Camps Cleared
0
1,067,280
Distance Traveled
1,119,695
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,951
496
73
6
0
156,178
0
W
Bakasura
8,529
711
89
7
0
271,900
3
L
Hel
6,839
570
60
5
0
229,381
2
L
Hachiman
5,478
457
21
2
0
216,879
2
W
Morgan Le Fay
8,072
673
100
8
0
234,651
3
W
Sylvanus
7,233
603
99
8
0
176,200
0
W
Charybdis
6,527
544
44
4
0
212,533
3
L
Bellona
4,404
367
10
1
0
233,772
0
L
Hercules
5,712
476
55
5
0
231,070
1
W
Hades
5,796
483
44
4
0
224,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role