Player Matchup

Artemis
Artemis
AkameOficial
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 44L
1,280 Elo+
Solo
Charybdis
Charybdis
Bryhouse30
Charybdis
Level 29
God Stats
4W - 3L
1,609 SR
Queue Stats
187W - 194L
1,394 Elo+
Solo
Scylla
Scylla
HoudiniDoMagic7
Scylla
Level 27
God Stats
26W - 30L
1,474 SR
Queue Stats
125W - 124L
1,430 Elo+
Solo
Horus
Horus
jamique001
Horus
Level 18
God Stats
3W - 9L
1,222 SR
Queue Stats
25W - 28L
1,366 Elo+
Solo
Ne Zha
Ne Zha
phellar
Ne Zha
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,394 Elo+

VS

Team Averages
Level 16
1,400 SR
1,319 Elo+
Fenrir
Fenrir
Akenzonaruto
Fenrir
Level 6
God Stats
6W - 6L
1,397 SR
Queue Stats
7W - 10L
1,237 Elo+
Solo
Danzaburou
Danzaburou
Jww0131
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,319 Elo+
Solo
Janus
Janus
Osvaldo_Salazar
Janus
Level 7
God Stats
13W - 9L
1,499 SR
Queue Stats
19W - 15L
1,388 Elo+
Solo
Sol
Sol
Raven_Hunter_
Sol
Level 4
God Stats
9W - 12L
1,091 SR
Queue Stats
17W - 21L
1,223 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lee_roy00
Kumbhakarna
Level 53
God Stats
23W - 20L
1,515 SR
Queue Stats
160W - 184L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkameOficial
Artemis
18
2 / 15 / 7
11,343
945
17,420
25,567
9,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Bryhouse30
Charybdis
16
0 / 7 / 3
9,544
795
3,556
8,994
3,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 4 / 3
11,774
981
12,259
12,644
4,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
16
0 / 7 / 2
9,558
797
2,629
21,454
10,510
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
phellar
Ne Zha
17
3 / 5 / 4
10,951
913
7,059
12,222
4,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 8 / 16
11,762
980
13,300
14,849
8,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Jww0131
Danzaburou
18
7 / 2 / 13
11,920
993
14,495
8,511
3,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 1 / 16
13,367
1,114
22,373
6,969
2,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 0 / 17
12,191
1,016
17,679
6,637
2,534
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
lee_roy00
Kumbhakarna
19
5 / 0 / 22
13,128
1,094
6,291
10,365
15,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
11
Kills
38
38
Deaths
11
19
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Artemis
AkameOficial
Artemis
2
15
7
0.37
W
Fenrir
5
8
16
1.63
L
Charybdis
Bryhouse30
Charybdis
0
7
3
0.21
L
6
4
3
1.88
W
Danzaburou
Jww0131
Danzaburou
7
2
13
6.75
W
12
1
16
20
W
9
0
17
17.5
L
Horus
0
7
2
0.14
W
Kumbhakarna
lee_roy00
Kumbhakarna
5
0
22
16
L
Ne Zha
phellar
Ne Zha
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,923
Damage
74,138
80,881
Taken
47,331
32,053
Mitigated
32,753
5,435
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AkameOficial
Artemis
17,420
6,523
0
1,418
25,567
9,514
0
14,313
11,254
0
38,999
W
Fenrir
13,300
3,493
0
36
14,849
8,828
0
5,250
9,599
0
28,362
L
Charybdis
Bryhouse30
Charybdis
3,556
1,458
87
82
8,994
3,162
0
5,956
3,038
0
18,278
L
12,259
1,443
54
722
12,644
4,381
0
5,649
6,995
37,096
0
W
Danzaburou
Jww0131
Danzaburou
14,495
6,517
0
1,797
8,511
3,711
0
2,291
6,220
0
25,720
W
22,373
1,097
545
1,558
6,969
2,522
0
1,318
5,651
57,427
0
W
17,679
5,174
0
1,506
6,637
2,534
0
1,366
5,271
36,164
0
L
Horus
2,629
1,358
756
1,241
21,454
10,510
0
12,296
9,158
0
8,456
W
Kumbhakarna
lee_roy00
Kumbhakarna
6,291
46
0
1,094
10,365
15,158
0
2,034
8,331
14,033
0
L
Ne Zha
phellar
Ne Zha
7,059
1,720
0
1,075
12,222
4,486
0
8,129
4,093
0
23,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
62,368
166
Minions Killed
215
1
Camps Cleared
3
805,730
Distance Traveled
1,055,824
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,343
945
39
3
0
172,630
0
W
Fenrir
11,762
980
39
3
1
182,048
0
L
Charybdis
9,544
795
28
2
1
110,949
1
L
Scylla
11,774
981
53
4
0
190,519
0
W
Danzaburou
11,920
993
31
3
1
206,501
0
W
Janus
13,367
1,114
98
8
0
221,692
0
W
Sol
12,191
1,016
41
3
0
201,294
0
L
Horus
9,558
797
8
1
0
121,591
0
W
Kumbhakarna
13,128
1,094
6
1
1
244,289
0
L
Ne Zha
10,951
913
38
3
0
210,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role