Player Matchup

Anubis
Anubis
DoraSulfur
Anubis
Level 26
God Stats
60W - 52L
1,539 SR
Queue Stats
107W - 121L
1,502 Elo+
Solo
Artemis
Artemis
Teammatratze
Artemis
Level 23
God Stats
2W - 2L
1,572 SR
Queue Stats
41W - 33L
1,592 Elo+
Solo
Hel
Hel
bastiengrim1998
Hel
Level 27
God Stats
46W - 50L
1,503 SR
Queue Stats
54W - 74L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
grimkill148
Morgan Le Fay
Level 27
God Stats
4W - 6L
1,297 SR
Queue Stats
77W - 104L
1,415 Elo+
Party 1
Terra
Terra
konstant33127
Terra
Level 28
God Stats
1W - 0L
1,281 SR
Queue Stats
17W - 13L
1,463 Elo+
Solo
Team Averages
Level 26
1,438 SR
1,477 Elo+

VS

Team Averages
Level 36
1,450 SR
1,520 Elo+
Chaac
Chaac
Asfaltatrice
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,810 Elo+
Party 2
Olorun
Olorun
Travera
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 2
Chang'e
Chang'e
olden-grid0
Chang'e
Level 29
God Stats
46W - 52L
1,532 SR
Queue Stats
785W - 803L
1,503 Elo+
Solo
Neith
Neith
rosarubio16
Neith
Level 14
God Stats
10W - 11L
1,428 SR
Queue Stats
18W - 24L
1,342 Elo+
Solo
Ra
Ra
自作多情
Ra
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoraSulfur
Anubis
20
5 / 2 / 16
12,842
1,070
17,261
14,428
8,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Teammatratze
Artemis
20
17 / 3 / 11
14,194
1,183
42,545
17,847
9,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 2 / 29
12,578
1,048
11,458
17,022
11,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
grimkill148
Morgan Le Fay
20
9 / 5 / 18
13,742
1,145
28,726
18,428
10,385
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 1 / 27
11,917
993
7,844
19,842
19,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
9,869
822
4,033
14,763
11,541
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Travera
Olorun
17
2 / 7 / 6
11,104
925
16,866
24,180
8,319
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
olden-grid0
Chang'e
17
1 / 10 / 8
11,035
920
20,466
26,857
6,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 6
12,251
1,021
15,920
22,164
6,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 10 / 4
11,782
982
23,850
23,220
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
38
34
Kills
13
13
Deaths
34
101
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Anubis
DoraSulfur
Anubis
5
2
16
6.5
W
Artemis
Teammatratze
Artemis
17
3
11
7.5
L
Olorun
Travera
Olorun
2
7
6
0.71
W
2
2
29
8.25
W
Morgan Le Fay
grimkill148
Morgan Le Fay
9
5
18
3.6
W
1
1
27
14.5
L
Chang'e
olden-grid0
Chang'e
1
10
8
0.5
L
5
3
6
2.67
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,834
Damage
81,135
87,567
Taken
111,184
59,679
Mitigated
40,802
43,454
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,033
0
183
3,113
14,763
11,541
0
8,084
6,679
0
13,240
W
Anubis
DoraSulfur
Anubis
17,261
1,014
0
3,244
14,428
8,464
0
9,288
5,140
49,478
0
W
Artemis
Teammatratze
Artemis
42,545
28,008
0
1,106
17,847
9,820
0
13,142
4,705
0
71,804
L
Olorun
Travera
Olorun
16,866
6,239
1,390
2,602
24,180
8,319
0
16,418
7,762
28,647
0
W
11,458
2,164
15,316
6,517
17,022
11,315
0
13,181
3,841
33,630
0
W
Morgan Le Fay
grimkill148
Morgan Le Fay
28,726
6,843
0
1,835
18,428
10,385
0
12,061
6,367
52,247
0
W
7,844
1,443
9,830
5,606
19,842
19,695
0
13,510
6,332
15,874
0
L
Chang'e
olden-grid0
Chang'e
20,466
694
3,800
5,189
26,857
6,956
0
13,038
13,819
30,046
0
L
15,920
4,247
0
1,390
22,164
6,589
0
12,884
9,280
0
32,665
L
23,850
1,338
982
923
23,220
7,397
0
14,865
8,355
63,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,273
Gold Earned
56,041
260
Minions Killed
217
12
Camps Cleared
3
1,100,690
Distance Traveled
964,694
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,869
822
19
2
0
81,422
0
W
Anubis
12,842
1,070
58
5
8
230,088
1
W
Artemis
14,194
1,183
57
5
1
206,813
1
L
Olorun
11,104
925
22
2
1
220,241
2
W
Hel
12,578
1,048
76
6
0
215,784
0
W
Morgan Le Fay
13,742
1,145
51
4
3
196,985
0
W
Terra
11,917
993
18
2
0
251,020
0
L
Chang'e
11,035
920
30
3
0
248,386
1
L
Neith
12,251
1,021
35
3
1
200,634
0
L
Ra
11,782
982
111
9
1
214,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role