Player Matchup

Hun Batz
Hun Batz
MaStiez
Hun Batz
Level 47
God Stats
0W - 3L
1,295 SR
Queue Stats
95W - 159L
1,411 Elo+
Party 2
Athena
Athena
Pestilence666
Athena
Level 109
God Stats
4W - 5L
1,629 SR
Queue Stats
13W - 12L
1,526 Elo+
Party 1
Freya
Freya
SCValkyrie
Freya
Level 39
God Stats
0W - 2L
1,422 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 1
Ra
Ra
mrjimp
Ra
Level 65
God Stats
4W - 9L
1,428 SR
Queue Stats
185W - 240L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
sn0tti
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 186L
1,426 Elo+
Party 2
Team Averages
Level 58
1,455 SR
1,462 Elo+

VS

Team Averages
Level 46
1,603 SR
1,564 Elo+
Anubis
Anubis
Epicman0706
Anubis
Level 67
God Stats
16W - 6L
1,614 SR
Queue Stats
318W - 349L
1,416 Elo+
Party 3
Hades
Hades
FillInYourName
Hades
Level 40
God Stats
17W - 18L
1,527 SR
Queue Stats
81W - 101L
1,379 Elo+
Solo
Arachne
Arachne
Kacperb100
Arachne
Level 48
God Stats
10W - 3L
1,706 SR
Queue Stats
178W - 182L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
Varyan96
Cthulhu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,845 Elo+
Solo
Hachiman
Hachiman
lavdas
Hachiman
Level 41
God Stats
45W - 27L
1,668 SR
Queue Stats
225W - 100L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MaStiez
Hun Batz
11
1 / 6 / 4
7,097
444
4,733
10,784
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 3
6,831
427
4,424
14,578
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
15
3 / 4 / 0
8,572
536
7,158
9,819
3,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
14
3 / 5 / 2
8,250
516
7,075
8,870
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sn0tti
Danzaburou
11
1 / 4 / 2
6,801
425
4,533
11,561
3,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 2 / 10
9,254
578
7,094
7,958
4,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 2 / 5
9,380
586
12,421
10,883
8,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Kacperb100
Arachne
14
7 / 2 / 5
9,244
578
6,694
11,723
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Varyan96
Cthulhu
13
0 / 2 / 5
7,258
454
5,806
10,360
8,658
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
lavdas
Hachiman
14
6 / 1 / 4
8,701
544
8,446
4,955
1,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
22
22
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
10
3
W
8
2
5
5.25
W
Arachne
Kacperb100
Arachne
7
2
5
4.75
L
Hun Batz
MaStiez
Hun Batz
1
6
4
0.5
L
1
3
3
0.83
L
Freya
3
4
0
0.75
W
Cthulhu
Varyan96
Cthulhu
0
2
5
1.25
W
Hachiman
lavdas
Hachiman
6
1
4
8
L
Ra
3
5
2
0.8
L
Danzaburou
sn0tti
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
40,461
55,612
Taken
45,879
28,115
Mitigated
28,008
14,999
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,094
784
0
2,513
7,958
4,431
486
4,601
3,357
65,426
0
W
12,421
658
280
5,244
10,883
8,032
851
6,232
4,651
45,786
0
W
Arachne
Kacperb100
Arachne
6,694
3,575
0
5,998
11,723
5,283
0
2,700
9,023
0
57,816
L
Hun Batz
MaStiez
Hun Batz
4,733
1,782
0
2,649
10,784
4,553
0
3,461
7,323
0
31,212
L
4,424
1,199
0
2,213
14,578
12,891
0
7,460
7,118
22,275
0
L
Freya
7,158
2,333
0
4,817
9,819
3,630
0
5,224
4,595
50,336
2,567
W
Cthulhu
Varyan96
Cthulhu
5,806
571
88
2,032
10,360
8,658
117
3,809
6,551
36,641
0
W
Hachiman
lavdas
Hachiman
8,446
3,223
0
2,070
4,955
1,604
1,620
1,108
3,847
0
53,199
L
Ra
7,075
747
979
1,761
8,870
3,070
0
4,671
4,199
53,307
0
L
Danzaburou
sn0tti
Danzaburou
4,533
2,330
0
2,580
11,561
3,971
330
4,622
6,939
0
37,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
43,837
420
Minions Killed
481
0
Camps Cleared
0
1,374,248
Distance Traveled
1,456,754
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,254
578
140
9
0
274,434
2
W
Hades
9,380
586
96
6
0
265,577
4
W
Arachne
9,244
578
95
6
0
327,489
3
L
Hun Batz
7,097
444
70
4
0
260,831
2
L
Athena
6,831
427
35
2
0
318,371
5
L
Freya
8,572
536
120
8
0
255,279
4
W
Cthulhu
7,258
454
50
3
0
288,737
3
W
Hachiman
8,701
544
100
6
0
300,517
4
L
Ra
8,250
516
110
7
0
284,193
6
L
Danzaburou
6,801
425
85
5
0
255,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role