Player Matchup

Izanami
Izanami
Alhosani
Izanami
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Party 2
Janus
Janus
Lvrx8
Janus
Level 87
God Stats
7W - 19L
1,250 SR
Queue Stats
665W - 635L
1,514 Elo+
Party 2
Nemesis
Nemesis
Mantellian
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 66L
1,392 Elo+
Party 3
Sylvanus
Sylvanus
Puskica2722
Sylvanus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 108L
1,399 Elo+
Solo
Osiris
Osiris
RealCommodusPvP
Osiris
Level 28
God Stats
48W - 38L
1,550 SR
Queue Stats
78W - 91L
1,369 Elo+
Party 3
Team Averages
Level 35
1,460 SR
1,393 Elo+

VS

Team Averages
Level 19
1,388 SR
1,277 Elo+
Raijin
Raijin
CrazYTheSaintS
Raijin
Level 24
God Stats
9W - 23L
1,188 SR
Queue Stats
116W - 194L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
Lucaishen
Gilgamesh
Level 3
God Stats
0W - 2L
1,253 SR
Queue Stats
10W - 11L
1,157 Elo+
Solo
Bellona
Bellona
Not_lion23
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 128L
1,304 Elo+
Party 1
Artemis
Artemis
SpecularYard825
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 155L
1,300 Elo+
Party 1
Thanatos
Thanatos
ШУХЕРизАДА
Thanatos
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 9L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alhosani
Izanami
11
1 / 0 / 6
7,019
585
3,291
4,680
1,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Lvrx8
Janus
12
5 / 1 / 2
7,498
625
6,458
4,657
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Mantellian
Nemesis
11
2 / 1 / 5
6,765
564
3,732
5,044
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Puskica2722
Sylvanus
11
5 / 2 / 6
7,017
585
5,391
7,664
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

11
4 / 1 / 4
6,894
575
4,701
4,976
3,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,900
408
1,392
4,703
1,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Lucaishen
Gilgamesh
8
1 / 4 / 3
5,192
433
2,729
9,136
4,377
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Not_lion23
Bellona
8
0 / 3 / 3
4,892
408
3,748
8,188
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 2
5,604
467
2,591
5,688
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 1
6,210
518
4,573
7,125
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
5
5
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alhosani
Izanami
1
0
6
4
L
0
2
0
0
L
Gilgamesh
Lucaishen
Gilgamesh
1
4
3
0.63
W
Janus
Lvrx8
Janus
5
1
2
6
W
Nemesis
Mantellian
Nemesis
2
1
5
4.5
L
Bellona
Not_lion23
Bellona
0
3
3
0.5
W
Sylvanus
Puskica2722
Sylvanus
5
2
6
4
W
4
1
4
6
L
1
4
2
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,573
Damage
15,033
27,021
Taken
34,840
9,923
Mitigated
14,023
7,604
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alhosani
Izanami
3,291
2,172
0
2,028
4,680
1,169
2,441
94
4,586
0
39,084
L
1,392
146
0
402
4,703
1,562
696
3,322
1,113
18,299
0
L
Gilgamesh
Lucaishen
Gilgamesh
2,729
1,008
0
2,067
9,136
4,377
28
1,328
7,676
0
14,222
W
Janus
Lvrx8
Janus
6,458
769
154
1,077
4,657
1,102
718
955
3,702
36,555
0
W
Nemesis
Mantellian
Nemesis
3,732
1,185
0
498
5,044
1,648
572
0
5,044
0
32,908
L
Bellona
Not_lion23
Bellona
3,748
1,409
0
629
8,188
4,551
0
3,058
5,088
0
19,128
W
Sylvanus
Puskica2722
Sylvanus
5,391
2,202
72
2,979
7,664
2,867
458
343
7,321
21,851
8,510
W
4,701
1,691
0
796
4,976
3,137
462
0
4,976
0
29,747
L
2,591
1,110
0
701
5,688
1,370
120
1,044
4,644
0
16,911
L
4,573
854
0
4,277
7,125
2,163
0
1,831
5,238
0
16,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
26,798
339
Minions Killed
151
0
Camps Cleared
0
1,102,549
Distance Traveled
1,081,073
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,019
585
78
7
0
205,568
0
L
Raijin
4,900
408
36
3
0
161,867
1
L
Gilgamesh
5,192
433
22
2
0
231,881
4
W
Janus
7,498
625
88
7
0
229,637
1
W
Nemesis
6,765
564
64
5
0
233,810
0
L
Bellona
4,892
408
26
2
0
247,148
0
W
Sylvanus
7,017
585
49
4
0
195,342
5
W
Osiris
6,894
575
60
5
0
238,192
2
L
Artemis
5,604
467
37
3
0
211,117
0
L
Thanatos
6,210
518
30
3
0
229,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role