Player Matchup

Baron Samedi
Baron Samedi
Ayadene
Baron Samedi
Level 68
God Stats
3W - 3L
1,414 SR
Queue Stats
148W - 111L
1,629 Elo+
Party 2
Jormungandr
Jormungandr
KoganeMasamune
Jormungandr
Level 126
God Stats
4W - 3L
1,653 SR
Queue Stats
138W - 97L
1,628 Elo+
Party 2
Nike
Nike
TheBlueGame
Nike
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 33L
1,597 Elo+
Party 2
Team Averages
Level 99
1,522 SR
1,618 Elo+

VS

Team Averages
Level 125
1,416 SR
1,437 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
beltrando
Sun Wukong
Level 129
God Stats
0W - 1L
1,385 SR
Queue Stats
89W - 59L
1,675 Elo+
Party 1
Ra
Ra
darkcutie_
Ra
Level 87
God Stats
0W - 4L
1,364 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ayadene
Baron Samedi
12
4 / 1 / 12
7,744
774
8,783
6,528
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
KoganeMasamune
Jormungandr
12
7 / 0 / 10
7,944
794
7,477
9,600
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
6 / 0 / 11
7,986
799
7,428
7,346
4,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
1 / 9 / 0
5,803
580
6,018
10,879
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
beltrando
Sun Wukong
9
0 / 3 / 1
5,827
583
6,578
9,368
4,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 1
5,768
577
3,192
6,747
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
17
Kills
1
1
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
9
0
0.11
W
Baron Samedi
Ayadene
Baron Samedi
4
1
12
10
W
Jormungandr
KoganeMasamune
Jormungandr
7
0
10
12
W
6
0
11
11.5
L
Sun Wukong
beltrando
Sun Wukong
0
3
1
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
15,788
23,474
Taken
26,994
14,683
Mitigated
10,542
7,218
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,018
1,672
0
641
10,879
3,964
0
6,673
3,918
0
15,651
W
Baron Samedi
Ayadene
Baron Samedi
8,783
756
1,290
2,713
6,528
3,182
370
1,246
5,282
26,834
0
W
Jormungandr
KoganeMasamune
Jormungandr
7,477
2,811
0
1,855
9,600
7,458
538
1,535
8,065
25,054
0
W
7,428
591
0
1,360
7,346
4,043
630
778
6,568
0
20,440
L
Sun Wukong
beltrando
Sun Wukong
6,578
1,105
0
2,248
9,368
4,305
0
4,902
4,246
0
20,564
L
3,192
161
813
1,100
6,747
2,273
0
4,214
2,347
11,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,674
Gold Earned
17,398
127
Minions Killed
82
6
Camps Cleared
3
628,679
Distance Traveled
518,130
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,803
580
25
3
2
164,479
0
W
Baron Samedi
7,744
774
61
6
4
182,153
0
W
Jormungandr
7,944
794
36
4
1
177,689
5
W
Nike
7,986
799
30
3
1
268,837
1
L
Sun Wukong
5,827
583
29
3
0
180,201
3
L
Ra
5,768
577
28
3
1
173,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role