Player Matchup

Cthulhu
Cthulhu
SaucierGibbon57
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 141L
1,596 Elo+
Solo
Kali
Kali
byCristian_11
Kali
Level 29
God Stats
24W - 14L
1,605 SR
Queue Stats
70W - 78L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
ikercnp
Cernunnos
Level 26
God Stats
1W - 1L
1,269 SR
Queue Stats
25W - 22L
1,465 Elo+
Solo
Guan Yu
Guan Yu
peterzwegat420
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,559 Elo+
Solo
Kukulkan
Kukulkan
xWarcha
Kukulkan
Level 27
God Stats
2W - 2L
1,304 SR
Queue Stats
27W - 28L
1,511 Elo+
Party 2
Team Averages
Level 28
1,436 SR
1,500 Elo+

VS

Team Averages
Level 21
1,537 SR
1,487 Elo+
Hercules
Hercules
Kiitsunay
Hercules
Level 30
God Stats
18W - 10L
1,535 SR
Queue Stats
87W - 41L
1,624 Elo+
Solo
Izanami
Izanami
Shadowclocked
Izanami
Level 8
God Stats
11W - 5L
1,877 SR
Queue Stats
12W - 7L
1,714 Elo+
Party 1
Bellona
Bellona
Xerplus
Bellona
Level 45
God Stats
0W - 4L
1,317 SR
Queue Stats
22W - 28L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
enderdragon_6942
Sylvanus
Level 18
God Stats
5W - 3L
1,695 SR
Queue Stats
34W - 27L
1,491 Elo+
Solo
Nemesis
Nemesis
supernozem
Nemesis
Level 5
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
6,659
605
4,790
8,430
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 0 / 5
7,241
658
4,258
5,930
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
ikercnp
Cernunnos
11
5 / 1 / 5
6,241
567
7,146
5,759
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 0 / 5
7,581
689
7,965
7,577
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
xWarcha
Kukulkan
10
6 / 5 / 3
6,726
611
4,843
5,386
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kiitsunay
Hercules
12
3 / 1 / 1
6,771
616
7,382
7,053
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
7
2 / 6 / 0
4,861
442
4,647
7,260
1,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Xerplus
Bellona
7
1 / 7 / 0
5,118
465
2,362
8,612
3,108
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 6 / 3
5,072
461
4,834
10,526
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
supernozem
Nemesis
6
0 / 10 / 1
4,436
403
864
8,818
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
29
Kills
7
7
Deaths
30
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Kiitsunay
Hercules
3
1
1
3.5
W
4
1
6
7
L
Izanami
2
6
0
0.33
L
Bellona
Xerplus
Bellona
1
7
0
0.14
W
5
0
5
7.5
L
1
6
3
0.42
W
Cernunnos
ikercnp
Cernunnos
5
1
5
7.5
W
9
0
5
11.5
L
Nemesis
supernozem
Nemesis
0
10
1
0.05
W
Kukulkan
xWarcha
Kukulkan
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
20,089
33,082
Taken
42,269
19,785
Mitigated
16,135
12,006
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Kiitsunay
Hercules
7,382
2,963
0
2,344
7,053
3,524
0
560
6,409
0
46,640
W
4,790
752
0
2,394
8,430
6,243
250
1,361
7,069
19,278
0
L
Izanami
4,647
2,988
0
557
7,260
1,990
0
3,605
3,562
0
16,502
L
Bellona
Xerplus
Bellona
2,362
561
0
955
8,612
3,108
0
1,576
6,668
0
15,384
W
4,258
2,423
70
3,674
5,930
2,857
0
0
5,930
0
40,833
L
4,834
1,803
898
2,611
10,526
5,039
0
1,827
8,652
13,870
4,943
W
Cernunnos
ikercnp
Cernunnos
7,146
4,136
0
800
5,759
2,161
540
1,598
4,161
0
27,411
W
7,965
548
120
4,636
7,577
6,757
0
420
7,157
0
36,532
L
Nemesis
supernozem
Nemesis
864
434
0
368
8,818
2,474
44
2,065
6,618
0
6,994
W
Kukulkan
xWarcha
Kukulkan
4,843
887
0
312
5,386
1,767
1,120
798
4,588
27,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
26,258
320
Minions Killed
183
0
Camps Cleared
0
1,072,507
Distance Traveled
963,223
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,771
616
93
8
0
208,997
0
W
Cthulhu
6,659
605
32
3
0
216,836
1
L
Izanami
4,861
442
30
3
0
198,483
0
L
Bellona
5,118
465
29
3
0
188,506
1
W
Kali
7,241
658
84
8
0
238,756
0
L
Sylvanus
5,072
461
23
2
0
177,361
0
W
Cernunnos
6,241
567
58
5
0
197,507
3
W
Guan Yu
7,581
689
80
7
0
234,697
3
L
Nemesis
4,436
403
8
1
0
189,876
0
W
Kukulkan
6,726
611
66
6
0
184,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role