Player Matchup

Fenrir
Fenrir
Datebanne
Fenrir
Level 44
God Stats
1W - 1L
1,745 SR
Queue Stats
79W - 76L
1,502 Elo+
Solo
Geb
Geb
PeanutStrangler
Geb
Level 114
God Stats
9W - 2L
1,292 SR
Queue Stats
39W - 43L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
Seanbru19
Cthulhu
Level 100
God Stats
4W - 3L
1,429 SR
Queue Stats
14W - 14L
1,475 Elo+
Solo
Apollo
Apollo
Vassal0FgodUSOPP
Apollo
Level 140
God Stats
3W - 2L
1,509 SR
Queue Stats
97W - 144L
1,392 Elo+
Party 1
Zeus
Zeus
golemgalactico
Zeus
Level 81
God Stats
7W - 5L
1,617 SR
Queue Stats
356W - 342L
1,487 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,451 Elo+

VS

Team Averages
Level 57
1,569 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
CLARA2315
Morgan Le Fay
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 88L
1,554 Elo+
Solo
Nemesis
Nemesis
CrayOnPerk30s
Nemesis
Level 43
God Stats
15W - 12L
1,630 SR
Queue Stats
93W - 73L
1,526 Elo+
Solo
Bellona
Bellona
EV_FIGU
Bellona
Level 31
God Stats
0W - 3L
1,350 SR
Queue Stats
42W - 79L
1,268 Elo+
Solo
Izanami
Izanami
KingNewark
Izanami
Level 126
God Stats
4W - 4L
1,735 SR
Queue Stats
174W - 194L
1,483 Elo+
Solo
Khepri
Khepri
Most Skurttt
Khepri
Level 45
God Stats
14W - 10L
1,632 SR
Queue Stats
179W - 181L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Datebanne
Fenrir
14
2 / 0 / 1
8,226
514
4,064
11,065
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 1 / 4
7,060
441
3,245
8,950
7,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Seanbru19
Cthulhu
13
2 / 0 / 0
7,864
492
4,227
7,851
9,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 1
8,028
502
6,824
11,211
3,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 1
9,762
610
6,129
7,444
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CLARA2315
Morgan Le Fay
16
2 / 2 / 0
8,554
535
5,326
9,723
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
2
0 / 1 / 0
4,629
289
0
761
91
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
EV_FIGU
Bellona
12
0 / 2 / 0
6,642
415
2,145
8,846
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
KingNewark
Izanami
13
2 / 4 / 2
7,612
476
9,721
7,775
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
13
1 / 0 / 3
7,539
471
4,407
7,836
5,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
5
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CLARA2315
Morgan Le Fay
2
2
0
1
L
Nemesis
0
1
0
0
W
Fenrir
Datebanne
Fenrir
2
0
1
2.5
L
Bellona
EV_FIGU
Bellona
0
2
0
0
L
Izanami
KingNewark
Izanami
2
4
2
0.75
L
Khepri
1
0
3
2.5
W
0
1
4
2
W
Cthulhu
Seanbru19
Cthulhu
2
0
0
2
W
3
3
1
1.17
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,489
Damage
21,599
46,521
Taken
34,941
28,432
Mitigated
17,364
13,428
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CLARA2315
Morgan Le Fay
5,326
301
0
3,340
9,723
3,200
0
4,961
4,762
61,695
0
L
Nemesis
0
0
0
0
761
91
0
0
761
0
1,055
W
Fenrir
Datebanne
Fenrir
4,064
868
0
5,403
11,065
4,858
0
1,364
9,634
0
57,369
L
Bellona
EV_FIGU
Bellona
2,145
378
0
1,158
8,846
6,427
794
5,395
3,451
0
25,960
L
Izanami
KingNewark
Izanami
9,721
7,005
0
1,092
7,775
2,292
0
2,055
5,720
0
50,370
L
Khepri
4,407
355
0
750
7,836
5,354
0
1,190
6,646
27,345
0
W
3,245
671
0
0
8,950
7,679
45
1,515
7,435
9,913
0
W
Cthulhu
Seanbru19
Cthulhu
4,227
242
0
2,280
7,851
9,244
624
0
7,851
43,330
0
W
6,824
4,435
0
4,782
11,211
3,736
612
2,414
8,660
0
59,018
W
6,129
826
0
963
7,444
2,915
462
4,236
3,208
76,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
34,976
483
Minions Killed
315
0
Camps Cleared
0
1,527,416
Distance Traveled
1,153,237
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,554
535
118
7
0
261,947
4
L
Nemesis
4,629
289
3
0
0
19,815
0
W
Fenrir
8,226
514
118
7
0
350,353
6
L
Bellona
6,642
415
54
3
0
328,606
0
L
Izanami
7,612
476
107
7
0
228,921
1
L
Khepri
7,539
471
33
2
0
313,948
4
W
Geb
7,060
441
14
1
0
315,230
3
W
Cthulhu
7,864
492
88
6
0
318,997
2
W
Apollo
8,028
502
114
7
0
264,098
0
W
Zeus
9,762
610
149
9
0
278,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role