Player Matchup

Morgan Le Fay
Morgan Le Fay
Dubmonsta
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 5L
1,047 Elo+
Solo
Hun Batz
Hun Batz
MalibuxSky
Hun Batz
Level 21
God Stats
7W - 8L
1,274 SR
Queue Stats
71W - 69L
1,567 Elo+
Solo
Izanami
Izanami
NAFYL
Izanami
Level 18
God Stats
1W - 3L
1,417 SR
Queue Stats
9W - 22L
1,229 Elo+
Solo
Chaac
Chaac
Sabamoii
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
wallare
Tsukuyomi
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
6W - 12L
1,288 Elo+
Solo
Team Averages
Level 14
1,354 SR
1,317 Elo+

VS

Team Averages
Level 35
1,596 SR
1,570 Elo+
Charybdis
Charybdis
Eizenkoph
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 7L
1,772 Elo+
Party 2
Bacchus
Bacchus
Herrabansku
Bacchus
Level 79
God Stats
2W - 0L
1,625 SR
Queue Stats
82W - 42L
1,622 Elo+
Party 2
Hachiman
Hachiman
JokerInsane
Hachiman
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,439 Elo+
Party 1
Hera
Hera
PilluKiikari
Hera
Level 9
God Stats
6W - 2L
1,641 SR
Queue Stats
14W - 6L
1,662 Elo+
Party 2
Apollo
Apollo
Rexar23
Apollo
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 16L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dubmonsta
Morgan Le Fay
20
5 / 13 / 15
13,176
1,098
19,015
23,179
9,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
MalibuxSky
Hun Batz
20
12 / 8 / 10
14,473
1,206
15,126
19,982
8,918
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
NAFYL
Izanami
19
4 / 5 / 14
12,469
1,039
11,870
15,896
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Sabamoii
Chaac
17
1 / 4 / 5
10,059
838
853
7,116
5,820
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
wallare
Tsukuyomi
20
9 / 11 / 16
14,640
1,220
24,304
20,362
8,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eizenkoph
Charybdis
19
6 / 6 / 18
12,967
1,081
16,514
13,757
4,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Herrabansku
Bacchus
20
10 / 3 / 22
14,495
1,208
19,050
17,967
31,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
JokerInsane
Hachiman
19
4 / 9 / 17
12,008
1,001
11,490
16,195
5,286
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 7 / 21
13,775
1,148
18,321
12,908
4,387
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Rexar23
Apollo
20
14 / 6 / 15
15,163
1,264
16,689
14,782
6,644
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
134
31
Kills
41
41
Deaths
31
60
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dubmonsta
Morgan Le Fay
5
13
15
0.96
W
Charybdis
Eizenkoph
Charybdis
6
6
18
2.5
W
Bacchus
Herrabansku
Bacchus
10
3
22
7
W
Hachiman
JokerInsane
Hachiman
4
9
17
1.39
L
Hun Batz
MalibuxSky
Hun Batz
12
8
10
2.13
L
Izanami
NAFYL
Izanami
4
5
14
2.2
W
7
7
21
2.5
W
Apollo
Rexar23
Apollo
14
6
15
3.58
L
Chaac
Sabamoii
Chaac
1
4
5
0.88
L
Tsukuyomi
wallare
Tsukuyomi
9
11
16
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,168
Damage
82,064
86,535
Taken
75,609
39,268
Mitigated
53,032
5,918
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dubmonsta
Morgan Le Fay
19,015
2,400
686
2,071
23,179
9,564
0
12,358
10,821
40,459
0
W
Charybdis
Eizenkoph
Charybdis
16,514
8,374
0
1,294
13,757
4,925
0
3,696
10,061
0
48,768
W
Bacchus
Herrabansku
Bacchus
19,050
2,834
0
565
17,967
31,790
0
6,457
11,510
33,998
0
W
Hachiman
JokerInsane
Hachiman
11,490
7,286
262
746
16,195
5,286
0
4,931
11,264
0
23,291
L
Hun Batz
MalibuxSky
Hun Batz
15,126
4,137
0
0
19,982
8,918
0
6,355
13,544
0
37,218
L
Izanami
NAFYL
Izanami
11,870
7,804
0
1,744
15,896
6,555
0
7,915
7,981
0
30,302
W
18,321
4,778
0
600
12,908
4,387
0
1,520
11,388
34,560
0
W
Apollo
Rexar23
Apollo
16,689
12,602
0
1,930
14,782
6,644
0
2,411
12,371
0
31,267
L
Chaac
Sabamoii
Chaac
853
285
0
1,345
7,116
5,820
0
1,756
5,360
0
3,534
L
Tsukuyomi
wallare
Tsukuyomi
24,304
8,429
0
72
20,362
8,411
0
8,987
11,375
0
37,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,817
Gold Earned
68,408
169
Minions Killed
222
4
Camps Cleared
3
923,603
Distance Traveled
951,838
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,176
1,098
38
3
3
195,070
0
W
Charybdis
12,967
1,081
73
6
1
175,090
0
W
Bacchus
14,495
1,208
31
3
0
224,709
3
W
Hachiman
12,008
1,001
29
2
0
164,640
0
L
Hun Batz
14,473
1,206
46
4
1
246,957
0
L
Izanami
12,469
1,039
52
4
0
165,328
0
W
Hera
13,775
1,148
56
5
0
201,829
0
W
Apollo
15,163
1,264
33
3
2
185,570
3
L
Chaac
10,059
838
11
1
0
80,623
1
L
Tsukuyomi
14,640
1,220
22
2
0
235,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role